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16 outros produtos na mesma categoria:
0,10
Undead · Shadowlands · Lose 4 Honor.When Bones of the Fallen enters play, name a non-Crab Clan family. Personalities from this family have -1F while opposing Bones of the Fallen in a battle. This effect ends when Bones of the Fallen leaves play.
0,10
Battle: Target a Personality who has not been targeted by a Wounded in Battle this turn. Until the battle ends, if he is a Samurai, he does not die from having 0 Chi. Give him -2C.
0,30
UniqueIn turn order, starting with you, each player gains 2 Honor and may draw a card.
0,20
Choose one of your units in play. Negate all bowing and movement of cards in that unit from other players’ actions this turn.
0,50
UniqueLimited: Until your turn begins three turns from now begins, each player may put no more than one Ring into play per turn.
0,30
NemuranaiLimited: Destroy this card and discard your hand: Draw a number of cards equal to the number you discarded.
2,50
Courtier. This Personality has +1 Personal Honor. Political Limited: Bow the Shogun's Advisors: This Personality challenges a target Personality to an unrefusable duel of Personal Honor. The winner gains 3 Honor, and the loser is Dishonored.
0,50
Kolat Open: Bow a target player's stronghold. Lose 1 honor. You may not perform this action during the target player's turn.
0,50
Dragon ClanInterrupt, w: Challenges created by the action and issued by your Personality with a Weapon bow the other Personality after he loses the duel or refuses the challenge..
1,00
Unique. Reaction: After a Personality enters play from one of your Provinces, pay 2 Gold: Target him. Attach a +1F/+1C Weapon Item token to him. Reaction: After a Personality enters play from one of your Provinces, pay 2 Gold: Target him. Attach a +1F/+0C Armor Item token to him
0,10
Scorpion Clan Samurai Battle: Once per turn, discard a card from your hand to straighten a Personality in this battle.
0,10
Battle: Bow one of your followers or Personalities with a Fear ability for a ranged attack equal to the Fear number.
0,30
RetainerBow this card: Produce 2 Gold.Political Open: If another player’s action has caused you an Honor loss this turn, choose your performing Personality: Give him a +1F Revenge token.
0,20
Death Priest • Hatamoto • Water • Conqueror • Shugenja(A Conqueror's unit doesn't bow after battle. Shugenja may attach and cast Spells.)
1,00
You can play only one Desperate Wager per turn. Reaction: Before your Dynasty Phase begins: Straighten all your Personalities. Declare an additional Attack Phase. After its Declaration Segment, straighten all the Defender’s Personalities and Followers; this straightening can not be negated. You lose the game at the end of this turn.
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0,30
For the rest of the game, you may take the action ?Reaction: After you bring a Personality into play from a Province, pay 2 or 3 Gold: Target the Personality. Attach a 2F Follower token to him. If you paid 3 Gold, it has the Cavalry trait.?
0,30
TempleBow this card: Produce 5 Gold. Open: Choose your performing Monk or Shugenja: Give him Air, Earth, Fire, or Water.
0,20
Forest • SingularOpen: Bow this card and target one or two attachments: Bow them.
0,50
Unique This province has +2F Strength Limited: Bow your Stronghold and destroy this card: Destroy a target Región
0,50
Temple Bow this card: Produce 2 Gold. Reaction: After another player´s action destroys one of your Personalities, destroy this card: Target one of that player's Personalities with a lower Gold cost than the destroyed Personality. That player may discard 3 cards. If he does not, destroy the target.
4,00
If you are a Phoenix Clan player, this Strategy has Discipline 1.Battle: Straighten your target Spell. You may use its abilities an additional time this turn. Take an additional action.
0,70
Battle: Destroy any player's Terrain or Region at the current battlefield and target a Personality: His path is blocked. Bow him or move him home.
3,50
One-Handed • Tessen • Water • WeaponEquips to a Phoenix Clan Personality for 1 less Gold. This Personality has Cavalry and Tactician. Water Battle, Bow: Move this Personality home. Straighten his unit as he moves.
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0,50
Unique This province has +2F Strength Limited: Bow your Stronghold and destroy this card: Destroy a target Región
0,30
Nonhuman • Golem • Earth Will only attach to a Shugenja. Negate this card’s destruction from other players’ actions.
5,00
Political Limited: Target a Human Personality. Discard the top card of his controller's Fate deck. If that card's Focus value is greater than the target's Personal Honor, Dishonor and destroy the target
0,50
Temple Bow this card: Produce 2 Gold. Reaction: After another player´s action destroys one of your Personalities, destroy this card: Target one of that player's Personalities with a lower Gold cost than the destroyed Personality. That player may discard 3 cards. If he does not, destroy the target.
0,20
Forest • SingularOpen: Bow this card and target one or two attachments: Bow them.
3,00
Maho Maho Limited: Bow this Shugenja and destroy this Spell to destroy a target bowed Personality with equal or lower Chi.
1,50
Unique. This card does not count against the number of Regions a Province can attach. Battle: Even during battles at other locations, bow this card and remove it from the game: Give each Follower you control +2F.
2,00
Unique Bow Shrine to Tsukune to produce 2 gold. Limited: If there are more than two destroyed Personalities in your discard pile, bow and destroy Shrine to Tsukune to restore one to Honorable status and bring him into play, ignoring all costs.
0,10
KamiBattle/Open: Bow this card: Give this Shugenja a Force bonus equal to his Chi. Battle: Bow this card and target one or two Samurai: Give each of them a Force bonus equal to this Shugenja’s Chi.
0,30
Singular Before a battle at this province resolves: The Attacker targets one unit, or three cards, in the attacking army. Destroy the targets