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Tensions rose between the Clans as each struggled to defeat all the troubles that suddenly threatened all parts of the empire. Only Imperial papers now allowed safe, untroubled passage over clan borders.
- Tipo
- Evento
- Rareza
- Infrecuente
- Ciclo Celestial
- si
- Ampliación
- Empire at War
EaW-Event
15 Itens
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0,50
VoidThis card enters play for 1 less gold for each Ring you control. Battle: Destroy this card, bow this Shugenja, destroy him unless he is Void, and target an enemy Personality: His controller may shuffle him and his attachments back into their owners' decks. If he did not choose this, take two additional Battle actions.
0,10
UniqueUntil your Events Phase two turns from now begins, all players have the ability: "Battle: Choose your performing attacking Personality, bow all unbowed cards in his unit, and target an enemy card without attachments: Destroy it."
0,30
ShugenjaBattle: Any number of times per turn, bow Seiki: Ranged Attack with strength equal to her Chi
0,20
Limited: Target a Samurai Personality you control. Permanently give him the Cavalry trait and ?Battle: Bow this Personality: Ranged 2 Attack.? Draw a card. Limited: Target a Cavalry Samurai Personality you control. Permanently give him +1F and ?Battle: Bow this Personality: Produce a ranged attack with a strength equal to this Personality's Chi.? Draw a card
0,50
Battle: Give a target enemy Personality -2F. If he has a Poison token, give him a -1F/-1C Poison token.
0,30
Duelist • Samurai • Yojimbo (This is a proxy for a created card. It is not considered to have a title and cannot be included in decks.)
5,50
Reaction: Play after a battle ends to take the topmost non-Terrain Action card that you played during that battle from your discard pile into your hand. (This cannot retrieve a card played after the end or resolution of a battle.)
2,00
Charitable • Destined • Magistrate Samurai • Mantis Clan(Draw a card after your Destined card enters play.)Limited, pay * Gold: Recruit a target Holding in your Province (entering play bowed), for 1 less Gold.
1,50
Dragon Clan Monk. Tattooed. Experienced 2. Unique Limited: Once per turn, place a Tattoo token on Wayan. Reaction: After Wayan gains a Force bonus, remove a Tattoo token from him to raise the bonus by his Personal Honor until the end of the turn.
3,00
Shadowlands • Nonhuman • OniAfter you Recruit Hatsu Suru, lose 5 Honor.After another player's card destroys Hatsu Suru, remove it from the game, lose 4 Honor, and create two 2F/2C/0PH Nonhuman • Oni • Shadowlands Personalities at Hatsu Suru's former location.
0,10
Political Limited: Make a Personality with an Honor Requirement higher than his controller's Family Honor commit seppuku.
3,00
You may ignore Honor Requirements when you are bringing Unaligned Human Personalities or Toturi's Army Personalities into play. You may not have more than two Shadowlands cards in your deck.
0,20
Limited: Target a Personality. For the rest of the game, that Personality permanently loses -1F/-1C each time he or she assigns to an army or issues a challenge. You may bow one of your Courtier or Ninja Personalities as a cost to reduce the Gold cost of this card by 4.
0,10
Reaction: Play immediately after the cavalry maneuvers segment. Until the end of this turn, the Defender chooses the order in which battles are resolved instead of the Attacker
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ThunderReaction: After the resolution of a Battle action, if this card is in your hand, choose your performing Thunder Shugenja: Attach this card to him. Reaction: After the resolution of a Battle action, if this Shugenja is at the current battlefield, target a Personality who performed it: Bow him.
2,00
Spider Clan • Shadowlands • Nonhuman • Oni • Courtier • Infiltrator • Unique After Oki enters play: Gain 3 Honor. Political Open: Destroy Oki: Target a Personality with lower Personal Honor than Oki. His unit may not be assigned and will not move to battlefields this turn.
0,50
Until your next turn begins, negate all Honor gains during Attack Phases.
0,50
Water Battle: Even if this unit is not at the current battlefield, bow this Shugenja: Target your Personality. Give him +3F if he is unbowed. Straighten him.
8,00
Choose another player. Until your next turn begins, negate all his Honor gains during Action Phases and Dynasty Phases.
1,00
Winter • UniqueShow a card in your hand to another player. You offer it as a gift. He may put it in his hand; if he does, you gain Honor equal to its base Focus Value. If you showed a card and he did not put it in his hand, discard the card and draw 2 cards.
0,20
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3,00
Political Battle: Dishonor your target unbowed Personality: Dishonor a target Personality. His controller loses 2 Honor. Neither Personality contributes Force in this battle’s resolution.
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Kami • Unique Shadowlands cards have +1F while opposed. Reaction: After the resolution of an action that destroyed another player’s Personality during a battle, if you are a Spider Clan player, discard this card: Bring him into play, ignoring Gold cost and Honor Requirement, in your current army. Permanently give him Shadowlands and Undead.
3,00
Political Battle: Dishonor your target unbowed Personality: Dishonor a target Personality. His controller loses 2 Honor. Neither Personality contributes Force in this battle’s resolution.
0,10
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0,50
Until your next turn begins, negate all Honor gains during Attack Phases.
1,00
Winter • UniqueShow a card in your hand to another player. You offer it as a gift. He may put it in his hand; if he does, you gain Honor equal to its base Focus Value. If you showed a card and he did not put it in his hand, discard the card and draw 2 cards.
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Before your next Action Phase begins, you may bring into play a face-up Personality in one of your provinces.
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Water Battle: Even if this unit is not at the current battlefield, bow this Shugenja: Target your Personality. Give him +3F if he is unbowed. Straighten him.
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