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"He bears the name of one of history's greatest swordsmen, and each day he proves worthy of its burden." - Mirumoto Shikei
- Tipo
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- O
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- Ciclo Ivory
- si
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- Honor Inicial
- 1
- Twenty Festivals Arc
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IE-Sensei-DR
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0,10
Bow to produce 1 gold. This card is considered a port. If controlled by a Yoritomo Alliance player, the Island Wharf produces 2 gold when bowed.
0,10
Immediate Terrain Battle: Raise the strength of each ranged attack from your army by 1. Lower the strength of each ranged attack from the opposing army by 1.
1,00
Unaligned Samurai • General • Unique Other Samurai Personalities have +2F while in an army with Shigekawa. Battle: Target and bow 2 Samurai Personalities you control in Shigekawa's army: Target an opposing Personality. Bow him.
0,30
Delayed Terrain Battle: This battle ends without resolution. All units go home without bowing.
0,10
Battle: Target one of your Personalities with 3 or higher Chi: Destroy a target Terrain. Open: Pay 3 Gold: Destroy a target Region.
0,10
Reaction: Play this card immediately after a spell effect targets one of your Shadowlands personalities. The personality gains +2F and you draw a fate card
0,30
Singular This Province does not hold Dynasty Cards. (Do not refill it.) Gain 2 Honor during each of your End Phases while Shinsei's Shrine is in play.
1,00
Limited: Permanently give one or two of your target unbowed Personalities Expendable. (Draw a card after your Expendable card is destroyed.)
3,00
Bow this card: Produce 2 Gold. After this card enters play, if you control a courtier or Magistrate: You may dishonor a Personality (in play).
1,00
Reaction: Before a Samurai is destroyed during a battle: All of that Samurai's Followers that were not directly destroyed by the same effect remain in the battle, in a unit with no Personality. Destroy these Followers after the battle's resolution.
0,20
Battle: Target your opposed Samurai Personality: Give him a Force bonus equal to his own Personal Honor. Give a target enemy Personality a Force penalty equal to your Samurai’s Chi.
3,50
Battle: Target and Dishonor a Personality you control: Target a number of cards opposing him with no cards attached up to his printed Personal Honor. Lose 3 Honor. Bow the opposing cards
0,10
Battle, : Discard a card to create a Weapon Item with a Force Modifier equal to the discarded card's Focus Value and attach it to your target Personality.
2,00
Dragon Clan • Samurai • Magistrate Political Limited: Bow Yodo: Target another player’s Personality with lower Personal Honor than Yodo’s Chi. The Personality’s controller may dishonor him. If he is now honorable, gain Honor equal to his Personal Honor.
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0,50
Lion Clan Ancestor * Unique Reaction: Bow Agetoki no Shiryo to cancel a Ranged Attack action targeting cards in this unit. Reaction: If this personality is Cavalry, bow this Personality to cancel a Ranged Attack action targeting cards in this army.
0,30
Shadowlands Ancestor * Shadowlands * UniqueDestroy Wazinu no Yokai at any time that this Personality is not Shadowlands.Battle: Fear 3.
0,50
Crab • Lion • Mantis • Spider • UnicornYour Personalities with 3 or more Chi have Tactician. Unless they have the printed Tactician keyword, they do not have the Tactical Advantage ability.
0,30
Unique. Limited: Pay 3 Gold: Once per turn, target an Honorable Personality you control. Dishonor him. Give him a 1F Cavalry Yobanjin Follower token that gives its Personality the Cavalry trait. Battle: Once per turn, even during battles at other Provinces, give all Yobanjin cards you control +1F.
0,10
Battle: Bow this Personality to bow any opposing Personality with a lower Chi.
0,10
Once per turn, after this Follower is destroyed, you may attach it without cost to any other Personality you control. Battle: Target an opposing Dishonored Personality. Give him -3F/-3C.
3,50
After another player’s Dynasty Phase begins, if he controls any Personalities and he assigned none of them to an attacking army this turn: Gain 2 Honor. Reaction: Even if this card is bowed, after engaging at a battlefield at one of your provinces: The Attacker targets and bows one of his Personalities there.
0,50
All Clans You may include four copies of each non-Unique Ashigaru Personality in your deck. Your non-Ashigaru Personalities in and out of play have +1 Gold Cost. You can not play Oath of Fealty.Open, w, 2: If you control an Ashigaru Personality, create a 0F/1C/0PH Ashigaru • Conscript Personality.
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2,00
Crab • Lion • Mantis • Spider • UnicornBattle, w: Bow your target unbowed Follower or Weapon. Melee Attack with strength equal to its Force (An Item's Force is its Force Modifier)..
0,30
Mantis Clan • Spider Clan • Samurai • Infiltrator • Paragon • Dark Storm Fear Battle: Bow a target enemy card with lower Gold Cost. If Aranai has performed a Dark Virtue action this turn, negate the card’s straightening this turn.
1,00
Equipping Weapons is a Battle/Open action for you. Battle/Open: Choose your performing Kensai and target a Weapon in your discard pile: Attach it to him, paying all costs.
0,50
Lion Clan Ancestor * Unique Reaction: Bow Agetoki no Shiryo to cancel a Ranged Attack action targeting cards in this unit. Reaction: If this personality is Cavalry, bow this Personality to cancel a Ranged Attack action targeting cards in this army.
0,50
Mantis Clan Orochi · Reef Breaker · Creature · Naval. May not attach non-Storm Rider Followers. While it has no Followers, you must declare a normal attack and must assign Hyotaru during its Infantry Maneuvers Segment. Battle: Once per battle: Target an opposing unit. Until the battle ends, the unit does not contribute Force to armies. Until the turn...
0,30
Ratling Ancestor · Creature · UniqueWhile G'ni'ch is in play, each time an opponent plays a Shadowlands card, that player chooses whether that card enters play bowed (even if it was already entering play bowed) or whether G'ni'ch gains +1F/+1C permanently.
0,50
Limited: Target a Samurai Personality you control: Target a Personality controlled by another player. Your Samurai challenges the other Personality. If he refuses, Dishonor him and gain 4 Honor. The winner gains 2 Honor
0,10
Weapon · ShameswordDishonor this Personality after playing Blade of Slaughter. The next time this game this Personality becomes honorable while Blade of Slaughter is attached, the Blade permanently gains +2F/+2C, and this Personality may not become dishonored while this Blade remains attached.
0,30
Will only attach to a Samurai Courtier. Reaction: After a player pays a cost of discarding the Imperial Favor, bow this Personality: Gain the Imperial Favor.