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0,10
Dark Virtue Open: Target your unbowed Samurai:Give a target Personality a Force penalty equal to your Samurai’s Force.
1,00
Lion Clan Samurai · Tactician · Unique · Soul of Ginawa Experienced 3. Battle: Target a face-up Human Personality in the current battle's Province. Bring him into play in your current army and under your control, ignoring costs and entering-play effects. Discard him to his owner's discard pile after the battle ends
4,00
Scorpion Clan Samurai · Courtier · Enlightened · Experienced · Unique. Elemental Reaction: After a target Personality is Dishonored, bow or discard a Ring you own: Destroy that Personality.
0,20
Scorpion Clan · Courtier · Hero · Experienced · UniquePolitical Open: Target an unbowed Personality: His controller chooses to either bow him and gain 2 Honor, or dishonor him and lose 2 Honor.
0,20
Dragon Clan · Monk · Magistrate. Open: Target a Human Personality. Either give him +1PH or -1PH.
0,30
Phoenix Clan Samurai If Kyo is unbowed, your shugenja outside this battle may cast spells as if they were committed to this battle.
0,10
Ratling Scout · Creature · Crippled Bone Tribe. Reaction: After a Terrain is played or a Recon action resolves: Target a unit. Give each Ratling in the unit +1F
1,50
Reaction: Play after one of your target Personalities is destroyed during a battle to give +3F to another of your Personalities in the same army until the end of the battle.
0,20
Mantis Clan • Samurai • ScoutBattle: Twice per turn: Ranged 3 Attack.
0,30
Battle: Bow one of your Samurai to destroy an opposing Shugenja. If you are a Dragon player, your Samurai gains a +1c permanently.
0,20
Crab Clan • Courtier • Merchant“We are not warriors, scouts, engineers or priests. In order to carry our share of the Crab’s burden, we must ensure that all our kinsmen have the funds to do as they see necessary, no matter the cost.”
0,10
Immediate Terrain Battle: Each Personality in this battle has -1F. Each of your non-Shadowlands Personalities in this battle gains +1C.
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0,10
Nonhuman • Winter. Winter Ravager has +1F for each other Winter card in play and in discard piles.
0,20
Magistrate • Resilient • Samurai (Once per game per card, a Resilient card does not die in battle resolution.)Battle: Give a target enemy Personality -2F. If he is Scorpion Clan, give Kiyomako +1F.
1,00
Lion Clan Champion · Samurai · Tactician · Experienced · Unique · Loyal. After Cavalry Maneuvers, each Lion Clan Personality assigning to the same army as Yoshino gains Force equal to the Personality's Personal Honor. Open: Target a Personality. The target gains Tactician, may perform an additional Tactical action this turn, and may perform his printed...
0,20
Unicorn Clan • Samurai • White Guard Battle: If you control any Cavalry units at the current battlefield: Move Shanyu there. If he moved, Ranged 4 Attack.
1,50
Imperial • UniqueThis province holds two Dynasty cards; do not reveal the second card in the Events Phase this card enters play. You decide each time which card slot is revealed, resolved, or refilled first. Before this province is destroyed: Lose 10 Honor.
0,10
Scorpian Clan Imperial Magistrate Will not join a 'Shadow Stronghold of the Bayushi' Scorpian Clan player. Has a 2F/2C bonus while you have the Imperial Favor.
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1,00
Phoenix Clan • Elemental Master • Fire • Shugenja • Loyal • UniqueLimited: Bow Koiso, destroy your Shugenja with the base Fire keyword, discard a card, and target a non-Unique card without attachments in a unit: Destroy it. Battle: Target a card without attachments in a unit: Destroy it
1,00
Phoenix Clan • Fire • Shugenja • Soul of Isawa FurikoUme has +1F while she has a Spell. Battle: Ranged 4 Attack.
2,00
Phoenix Clan • Air • Shugenja • Inquisitor • Magistrate • Unique • Elemental Master Reaction: Even if Mitsuko is bowed, after the resolution of an action that bowed one of your Air Shugenja as a cost, once per phase: Straighten that Shugenja. Open: Straighten a target Holding.
0,50
Shadowlands * Oni * Nonhuman After Daku no Oni enters play: Lose 6 Honor. Battle: Bow a target Personality opposing Daku no Oni, or bow one of the enemy leader’s target Holdings. Destroy the targeted card if it is a Farm or Ashigaru.
0,10
Fortification Battle: Destroy this holding. This battle is ended without resolution. All units return home without bowing.
0,30
Unicorn Clan • Water • Shugenja • Cavalry • Death Priest • Experienced • UniqueReaction: When paying for a Spell attaching to Rani, remove a dead Personality in your discard pile from the game: Reduce the Spell’s Gold Cost by the Personality’s Chi. Battle: Even if Rani is bowed: Straighten her. You may move her home.
1,00
Phoenix Clan • Void • Shugenja • Elemental Master • Enlightened • Experienced 2 • Loyal • Unique Your other Personalities at Kimi’s location that share any element keywords with her or with one of her Spells have +1F. Reaction: Even if Kimi is bowed, after the resolution of an action from whose effects another player drew a card: That player chooses and...
0,50
Crab Clan • Earth • Jade • Shugenja • Experienced • Unique • Jade Champion Battle: Bow a target enemy card. Destroy it if it is Shadowlands.
1,50
Shadowlands • Nonhuman • OniAfter Ugulu enters play: Lose 5 Honor. Before a Human Personality moves to Ugulu’s battlefield: Negate his movement.
0,30
Lion Clan Sensei. You cannot destroy the current Province as the Attacker unless there was a defending unit there at some point during the battle or the Defender controlled no units when the Resolution Segment began. Reaction: After Infantry Maneuvers, target an attacking Tactician you control: The Defender targets a unit he controls at another location....