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16 outros produtos na mesma categoria:
0,20
Phoenix Clan Spirit. Shugenja Whenever Metigaru successfully casts a Kiho he permanently gains +1F.
0,30
Limited: Bow a Ring you control or discard a Ring from your hand: Permanently remove a boldface non-faction trait from a target Personality.
1,00
Dragon Clan Shugenja * Tamori Family Daimyo Experienced * Unique Elemental Reaction: Bow Shaitung to cancel an Elemental action targeting you, your Stronghold, or a card or token you own. Open: Bow Shaitung to bow a Shugenja.
0,20
Effects of Political actions this Personality performs will not be negated.
0,30
Open, w: A target Holding's abilities may not be used.
1,00
You may not have more than one Shrine to Hotei in play.Bow Shrine to Hotei to produce 2 Gold.Limited: If you have more than five cards in your hand, bow Shrine to Hotei to gain 1 Honor.
0,50
Open: Orochi Personalities do not have to assign to attack this turn. Open: Orochi Personalities have +5F while attacking
0,10
Open: Bow this Shugenja and destroy this spell to make a Mirror Image of one of your Personalities. The copy is not a card and has no effect on the game except that if the target Personality is killed this turn, you may draw and discard a Fate card; if the discard has an odd focus value, the copy of the Personality is "destroyed" instead, and the original...
1,00
There are no Dynasty Phases until the beginning of this player's next turn.
0,10
Dragon Clan • Monk • Duelist • Tattooed Battle: Show the top card of your Fate deck. If it is a Tattoo card or a Ring, put it in your hand.
1,00
Limited, 2: Put a non-Unique Item from your discard pile into your hand.
0,30
Unaligned. Ivory Kingdoms Assassin Feydn will not attach Followers. Feydn can attach two Weapons. Feydn cannot be targeted with a card effect that will or might move him out of a battle.
3,00
SingularBattle: Bow this card and discard a card: Draw a card.
2,00
A Scorpion Personality can attach the Scorpion Courtiers for 1 less Gold. Reaction: When a Political action targest the Scorpion Courtiers' Personality, bow the Scorpion Courtiers. Cancel the action.
0,50
Negate the effect of the next Event that resolves.
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2,00
Limited: Target the Personality with the highest Chi among those you control who are aligned with your Faction. You choose in the case of a tie. Permanently give that Personality +1C and Clan Champion. You cannot play this card if you are a Shadowlands player or if there is a Clan Champion in play aligned with your Faction.
1,00
Phoenix Clan Shugenja. Acolyte of the Void. Reaction: When Ningen enters play, refill his province with a face-up dynasty card.
1,00
Lion Clan Shugenja. Master Chrysanthemum. Bloodspeaker. Kolat. Experienced. Unique Maho Open: If Tsai has no Spells, bow Tsai and either lose 2 Honor or pay 2 Gold to move any Spell in play to himself.
1,00
Crane Clan Samurai . Daidoji Family Daimyo Harrier . Magistrate . Unique Reaction: Once per battle, before you take an Open or Battle action while Kikaze is defending any of your Provinces, you may take that action even if you have no units in the current battle.
1,00
Nonhuman * Unique * Shadowlands * Lose 6 Honor. Will only attach to a Shadowlands Personality. May attach to a Personality regardless of restrictions on that Personality. Reaction: When another player's card moves this unit from a battle and this Personality is an Ogre or an Oni, bow Ogre Elite to negate that movement.
0,10
Nonhuman · Oni · ShadowlandsLose 4 Honor.Battle: Bow Nairu no Oni to move another Oni Personality from one battle to another.
0,10
Crane Clan Courtier. Political Reaction: After a Personality is destroyed, bow Nio and discard a card: The player who controlled the Personality when he was destroyed may gain 1 Honor. Gain 1 Honor.
0,10
Phoenix Clan Hero. Air Shugenja. Singular Reaction: If your Stronghold is City of Remembrance, after bringing an Unaligned Dragon into play from one of your Provinces, pay 2 Gold to gain Honor equal to that Dragon's Personal Honor. Elemental Open: Once pe
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1,00
Phoenix Clan Samurai . Experienced 2 . Unique Open: Once per turn, target any number of your Shugenja to raise Aikune's Force and lower his Chi, or to raise his Chi and lower his Force, by that number. Open: Once per turn, bow one of your Shugenja to give Aikune Tactician, Double Chi, or Cavalry.
0,50
Mantis Clan Master Bowman * Samurai * Experienced Unique * Soul of Tsuruchi Experienced Followers attached to Hiro that can produce ranged attacks have +2 ranged attack strength. Battle: Twice per turn, make a Ranged 2 Attack without bowing. Battle: Bow Hiro for a Ranged 5 Attack.
1,00
Phoenix Clan Samurai * Experienced * Unique Battle: Once per battle, gain a Force bonus equal to the number of other Samurai in this army, or the number of Shugenja in this army, whichever is less.
2,50
When you play this card as a Focus card in a duel or use its Focus value for a Tactical action performed by a Personality, set its Focus value to the Personality's Personal Honor plus 3.
0,10
Crane Clan Courtier. Political Reaction: After a Personality is destroyed, bow Nio and discard a card: The player who controlled the Personality when he was destroyed may gain 1 Honor. Gain 1 Honor.
0,30
Weapon * Unique When Bone of the Tattered Ear Tribe enters play, it gains a +1F/+1C Pack token for each Ratling Follower you control. Limited: Bow Bone of the Tattered Ear Tribe and remove a Pack token from it to search any player's Fate discard pile for a Follower and put it in your hand, face-up and revealed to all players. Lose 3 Honor.
0,50
Elemental Battle: Bow and destroy this Shugenja and destroy this Spell to destroy an opposing Personality.
0,50
Mantis Clan Mercenary * Samurai * Kolat Experienced * Unique Open: Discard a card from your hand to give Masasue +1F/+1C.
0,10
Ratling Adventurer * Tattered Ear Tribe Bushi * Creature Battle: Bow Yoee'trr for a Ranged 3 Attack.
0,10
2Will only attach to a Samurai or Bushi. Battle: Bow War Council to draw a Fate card.