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16 outros produtos na mesma categoria:
1,50
Unicorn Clan Samurai · Cavalry · Tactician · Hero · 8th Legion Commander · Experienced · Unique. Tactical Reaction: After the Attack Phase ends: Straighten all units you control that attacked this turn.
0,10
This card has a minimum Gold Cost of 1. After this card enters play: Dishonor this Personality. Reaction : After this card is destroyed: Put it in your hand before the next End Phase ends.
1,00
Scorpion Clan • Daimyo • Ninja • Experienced 2 • Loyal • UniqueReaction: After engaging at Toson’s battlefield: Discard a card from the current battlefield’s province. If this discarded a Personality, you have the first opportunity to take a Battle action in this battle, which must be performed by Toson.
1,00
Earth Battle, w: Bow a target enemy Follower or Personality with 4 or lower Force.
1,00
Water Battle: If this Shugenja is unbowed, bow this card: Target an enemy Personality, who must be attacking unless this Shugenja is Water. Move the Personality home. Bow his unit if he moved.
0,10
Elemental Battle: Bow this shungeja to bow one Follower in an opposing unit. Elemental Battle: Bow this shugenja to bow any one Personality with no unbowed Followers attached.
1,50
Ratling . Stained Paw Tribe . Creature Raider's cost may not be reduced. When Ratling Raiders enters play, permanently create two Personality cards in your home under your control. These Personalities have 2F/2C, 2 Personal Honor and the Ratling, and Creature traits.
3,00
Mantis Clan • Clan Champion • Thunder • Samurai • Naval • Loyal • UniqueBowing, destruction, and movement from Battle actions Hiromi performs will not be negated or delayed. Battle: Target an enemy card without attachments, or an enemy unit, with a lower total Gold Cost than Hiromi’s unit: Hiromi strikes with the power of Thunder. Destroy the target.
2,00
Nonhuman • Ratling • Theif Limited: Any number of times per turn, bow Ratling Thief and target a Personality with an Item: Choose one of his Items if he has more than one. Ratling Thief duels him. Ratling Thief has +3C during this duel. If Ratling Thief wins, transfer the chosen Item to him.
1,00
Ratling Bushi · Creature · Chipped Tooth Tribe · Scout · Naval. Recon Limited: Target a Province. Until the end of the turn, Ratling cards you control gain the Naval trait after they assign to that Province.
0,30
Ninja Reaction: After another player’s Battle action targets your Ninja Personality, if this card is in your hand: Attach it to the Personality. If he is no longer a legal target for the action, the action’s costs are ignored and its effects do not happen.
2,00
A Personality who wins this duel can not perform actions that create a challenge for the rest of the game. Battle: Target one of your Personalities: Move home a target Personality opposing him with lower Chi or lower Force.
2,50
Camel • Cavalry • NonhumanWill only attach to a Human. This Personality has Cavalry.Home Battle: Move this unit to the current battlefield if it would be opposed there. (Home actions may be taken from home.)
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1,00
Crab Clan Samurai · Magistrate · Yu 4 · Experienced · Unique. Ranged attacks and Fear effects affecting cards in this unit have ?3 strength. Shara has +2C during duels. You may attach Followers from your hand to Shara as a Battle action.
0,30
Bloodspeaker · Unique · Lose 2 Honor.You may useactions on your Bloodspeaker Personalities as if they were in this battle.Maho Reaction: Bow Eye of Iuchiban before it is destroyed to negate the destruction.
2,50
Crane Clan · Daimyo · Samurai · Scout · Duelist · Harrier · Experienced · Unique · Loyal. Battle: If you are the Defender: Straighten one or more of your target Personalities. Move them to the current battlefield. You may take an additional Battle action.
0,10
Will only attach to a Samurai, Bushi, or Ninja. Will attach to a Scorpion Clan or Ninja Personality regardless of Personal Honor. You may attach Strategic Assassin from your hand as a Battle action.
0,10
Dragon Clan Monk. Tattooed. Tenth Legion Commander Battle: Once per battle, bow one of your Rings to have Suguhara issue an unrefusable challenge to a duel of Force to an opposing Personality. Bow the loser.
0,10
Scout Battle : Give a target card opposing this one -2F. If the target now has 0F, destroy it.
0,70
Weapon. This card has +2F for every full 10 points of Family Honor you have. Reaction: After this Personality enters a duel, bow this card: Gain 2 Honor
1,00
Crab Clan Samurai · Yu 5 · Experienced · Unique. Followers have +2F while in Sadaharu's army. Battle: Twice per battle, target a Follower you control in Sadaharu's army. It performs one of its Battle actions without cost, even if bowed, and regardless of maximum uses. After it resolves, destroy the Follower
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1,00
Phoenix Clan Samurai . Experienced 2 . Unique Open: Once per turn, target any number of your Shugenja to raise Aikune's Force and lower his Chi, or to raise his Chi and lower his Force, by that number. Open: Once per turn, bow one of your Shugenja to give Aikune Tactician, Double Chi, or Cavalry.
1,00
Armor You may not move this Personality into or out of battles with actions. Ranged Attacks cannot target cards in this unit.?Hida Tokichiro has a grudge against Kitao. Does it matter why?? ?Yoritomo Kumiko
0,70
Weapon. This card has +2F for every full 10 points of Family Honor you have. Reaction: After this Personality enters a duel, bow this card: Gain 2 Honor
0,10
Dragon Clan Monk. Tattooed. Tenth Legion Commander Battle: Once per battle, bow one of your Rings to have Suguhara issue an unrefusable challenge to a duel of Force to an opposing Personality. Bow the loser.
1,00
Crab Clan Samurai · Yu 5 · Experienced · Unique. Followers have +2F while in Sadaharu's army. Battle: Twice per battle, target a Follower you control in Sadaharu's army. It performs one of its Battle actions without cost, even if bowed, and regardless of maximum uses. After it resolves, destroy the Follower
3,00
Scorpion Clan · Courtier · Unique · Poison Master. Open: Target a Personality. After any action he performs this turn resolves, bow him. Political Reaction: After a battle or duel ends: Dishonour a target Personality who opposed one of your Personalities in the battle or duel.
0,50
Nonhuman. Shadowlands Lose 5 Honor. Reaction: After this army destroys an army or Province in battle, destroy Sai no Oni to destroy a Holding controlled by the opposing player.
0,10
Crab Clan Shugenja. Bloodspeaker. Fallen Witch Hunter Maho Reaction: After Yae wins a duel or Yae's army wins a battle, bow Yae to target a dead Personality with less than 4 Chi who was destroyed by its resolution. Return that Personality to play under yo
0,30
Yobanjin · Unique. While Battul is unbowed in an army, neither actions on Wind cards nor actions that require discarding the Imperial Favor as a cost may target cards in Battul's army.
2,00
Crane Clan Samurai · Harrier · Experienced 3 · Unique. Once per turn, before destroying a Personality as part of a cost, you may move him home instead if he is a Harrier. Battle: Once per battle, target and destroy a Harrier you control in Uji's army: Target an opposing card. If it has no cards attached, destroy it; otherwise, reduce its Force to 0.