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16 outros produtos na mesma categoria:
0,20
Bow the Jade Works to produce 3 Gold. Bow the Jade Works to produce 5 Gold when paying for a Jade card.
0,20
Lion Clan • Water • Shugenja • Head LibrarianBattle: Bow or destroy your performing Ancestor Personality, and target an enemy card: Bow it. Gain 1 Honor.
4,00
TempleReaction: After another player’s action targets your performing Henshin, target another of your Personalities: The Henshin is reborn. Transfer his attachments and tokens to the other Personality. The action’s effects that would destroy your Henshin instead overlay him onto the Personality.
0,20
Battle: Bow one of your target Monks: Target a Personality opposing him with lower Chi. His controller may transfer any of that Personality´s attachments to one other Personality of his choice in the same Army. Destroy the opposin target.
0,20
Kiho Fear Water Battle: Target one of your unbowed Monks or Shugenja: Move home a target Human Personality opposing him. If the performer has the Water keyword, the Personality cannot move to battlefields this turn
1,50
WeaponOpen: Even if this card is bowed, target your Personality with the same Family Name as this Personality: Transfer this card to the target.
4,00
Weapon • Unique Battle: Bow this card: You may destroy a target Item in the enemy army. If there are now no Items in the enemy army, give this Personality +2F
0,50
Nonhuman. Shadowlands Lose 5 Honor. Reaction: After this army destroys an army or Province in battle, destroy Sai no Oni to destroy a Holding controlled by the opposing player.
1,50
Naval Personalities you control may attach cards as Battle actions. Open: Even if this Stronghold is bowed, bow a target Human Naval Personality you control: Target a unit. It may not assign this turn.
0,50
NikutaiReaction: Even if this card is bowed, after a Follower in this unit bows: Straighten it. Battle: Melee 5 Attack.
0,10
Kiho Elemental Battle: Bow one of your Shugenja or Monks to move one of your Personalities with more than 3 Force from one of the Defender's Provinces to another. Other players' card effects cannot bow cards in that unit or remove that unit from its new Province for the rest of the attack.
0,70
Fire Battle: Destroy this card: Ranged 4 Attack, or Ranged 5 Attack if this Shugenja has the Fire keyword.
4,00
Reaction: Play as one of your cards is being targeted by a Ranged Attack to prevent the effects of the Ranged Attack.
2,00
Unique Void Limited, w: Reduce a Province's strength to 0. If its player has two or more Provinces, you may remove five Koan cards you control from the game to destroy it.
0,50
Imperial * Unique * This card costs 2 less Gold for a Crane Clan player. Ninja and Kolat actions cannot target cards in this unit. Empress's Guard gains +2F while defending.
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0,20
TerrainAfter this battle resolves, if this Terrain is in play, put it into your hand.Battle: Destroy a Terrain (if able). Put this Terrain into play.
0,50
Fudo · Templew: Produce 3 Gold.Open, w: Give a target Personality and each of his Followers Cavalry.
0,10
Other players' Terrains will not destroy your Terrains at this Item's battlefield.
1,00
Battle/Open: Target your Ring in your discard pile or in play. Straighten it or put it in your hand. Destroy this Spell.
0,20
Gaijin • Legionnaire • YodotaiYou may include any number of this Follower in your deck.After this Follower enters play, lose 2 Honor.
1,50
Reaction: After an action targets your Personality, destroy your performing Ancestor: Negate the action’s effects.
2,00
Shadowlands • LostAfter this card enters play: Lose 2 Honor. Actions performed by Personalities with a Gold Cost of 7 or lower may not target this Personality.
3,50
VoidReaction: After the resolution of an action from one of your Rings: Search your Dynasty deck for an Event, show it, and put it on top of the deck after shuffling. Open: Bow your target Ring: Draw two cards.
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0,20
Expendable(Draw a card after your Expendable card dies.)
0,70
Crane Clan • Fallen • Samurai • ScoutAfter Adachi enters play, lose 2 Honor.After an action from a card opposing Adachi resolves, if its unit's Personality has more Madness tokens than printed Personal Honor, his controller discards a card.
0,20
Fudo • Gaijin • MonkLimited, w: Put a Ring from your discard pile into your hand. Destroy this Follower.
3,50
VoidReaction: After the resolution of an action from one of your Rings: Search your Dynasty deck for an Event, show it, and put it on top of the deck after shuffling. Open: Bow your target Ring: Draw two cards.
0,50
Crab Clan • Berserker • Commander • Favored of the Celestial Dragon • Samurai • UniqueAfter the first time each phase Tadama is destroyed, bring him into play in your home, ignoring costs, and bow him.
0,10
Air Air Open: If this Shugenja is unbowed, target a Personality with Force equal to or less than this Shugenja's Chi. Give the target and each of his Followers Cavalry. Bow this Shugenja.
0,10
Destined • Dragon Clan • Fallen • Samurai(Draw a card after your Destined card enters play.)After Bojan enters play, lose 1 Honor.
0,50
As a Focus Effect: Raise this card’s Focus Value to 5. If your Personality wins this duel, he loses instead (the other Personality still also loses). Battle: Choose your performing opposed Personality: Give him +5F. If the army he is in during this battle’s resolution wins, this battle is tied instead. You will not destroy the province in this battle’s...
0,10
Fallen • Fire • Phoenix Clan • ShugenjaInvest 3: Give Hajime two +1F Fire tokens. (After this card enters play, you may also pay the Invest cost to get the effect, once.)After Hajime enters play, lose 1 Honor.
0,20
Dragon Clan • Earth • ShugenjaKazushige has +2F while defending. Open: If is another player's turn, target one of his personalities. Before this phase ends, straighten him. Before this turns ends, if the personality did not assign to attack this turn, gain 2 Honor.