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16 outros produtos na mesma categoria:
2,00
Open, : If this Strategy is in your discard pile, put it into your hand before this phase ends.
0,10
Ronin • Samurai While there are two or more different Clan alignments among Personalities you control, Terasaka costs 1 less Gold to bring into play for each such Clan alignment.
2,00
Focus Effect: After this duel ends, give its winner +3F. Battle: Straighten a target opposed unit.
6,00
Imperial • ExperiencedYou may substitute discarding a Favor token from this card for discarding the Imperial Favor as a cost. After you take the Imperial Favor: You may discard it; if you did, add a Favor token to this card. Political Open: Bow your performing honorable Courtier: Add a Favor token to this card.
2,00
Thunder After the resolution of one of your Thunder actions: Give your target Personality +1F. Battle: Lightning strikes your enemies. Ranged 4 Attack.
8,00
Singular Bow this card: Produce 2 Gold .Limited: Bow this card and pay 3 Gold: Draw a card.
1,00
Crane Clan · Samurai. Sesshu has +2F and +2PH while your Family Honor is 21 or more
3,00
Battle : Dishonor one of your target Personalities: Lose 3 Honor. Bow one or more target cards opposing him without attachments, up to his base Personal Honor.
0,50
Armor Reaction: After the resolution of an action that bowed this Personality: Straighten him.
0,50
Shadowlands • Nonhuman • GoblinAfter this card enters play: Lose 2 Honor.Battle: Bow this card: Ranged 2 Attack
1,00
Dragon Clan Monk · Tattooed · Experienced · 10th Legion Commander · Unique. Battle: Bow a Ring you control: Suguhara issues an unrefusable challenge to a target opposing Personality. If you win, search your deck for a Ring and put it into play. Until it leaves play, this Ring does not count toward Enlightenment.
4,00
ThunderReaction: After you announce a Thunder Battle action: Its effects will not be negated or delayed. Battle: Choose your performing unbowed Personality and target an enemy Personality: Move him home.
25,00
Void • Oracle • Retainer • Experienced • UniqueThis card cannot be destroyed.Limited, w: The next two cards in provinces you refill (this turn) may be refilled face-up.Limited, w: Draw a card.
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2,00
Unique Attaches to a Scorpion Clan Personality paying 1 less Gold.Reaction: After the resolution of an action from one of your Political Strategies, bow this Personality and this card: Draw a card.
2,50
Fortune • UniqueBefore you gain Honor from the Proclaim action, if the Personality's base PH is 3 or lower: Increase the Honor gain by 1. Open: Discard this card and target a Personality: He may not assign to, and will not move into, an attacking army.
3,00
Bow this card: Produce 2 Gold. After this card enters play, if you control a courtier or Magistrate: You may dishonor a Personality (in play).
2,00
TerrainBefore an action's effect destroys a card in a unit: Negate the destruction. Battle: If there is no Terrain in play at the current battlefield: Put this card into play there.
0,20
Battle: Choose your performing opposed Personality: Give him a Force bonus equal to his Personal Honor. Gain 2 Honor.
0,70
UniqueReaction: After your performing Personality enters play from a province, pay 2 Gold: Create a +1F/+1C Weapon Item and attach it to him. Reaction: After your performing Personality enters play from a province, pay 2 Gold: Create a +1F Armor Item and attach it to him.
1,00
Unique Weapon The gold cost of this card is zero if you have the Ring of Air in play. Yari gains +2F/+1C while you have the Ring of Air in play. Elemental Reaction: Negate all effects of a Ranged Attack or spell that is targeting cards in this unit.
1,00
Fire • ThunderThis Shugenja has +4F. Battle: Bow this Shugenja unless he is Fire or Thunder and target an enemy card without attachments: Destroy it.
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3,00
PoliticalBattle: Choose your performing unbowed Courtier or Magistrate and target a Personality: Dishonor him. His controller loses 1 Honor. After the next time (this turn) another player’s action resolves that targeted your performer or a battle resolves which destroyed him, the target’s controller loses 2 Honor.
0,20
Battle: Choose your performing opposed Personality: Give him a Force bonus equal to his Personal Honor. Gain 2 Honor.
2,00
FarmEnters play paying 1 less Gold if you are a Lion Clan player.Bow this card: Produce 5 Gold.Limited: Bow this card and target your Personality: Create a 1F Ashigaru and attach it to him.
4,50
TacticalBattle: Choose your performing unbowed Tactician and target an enemy card without attachments: Destroy it.
1,00
SingularBattle: If you are the Defender, bow this card and choose your performing Personality: Move him to the current battlefield. If he moved and is now opposed, straighten him and gain 2 Honor.
3,00
Bow this card: Produce 2 Gold. After this card enters play, if you control a courtier or Magistrate: You may dishonor a Personality (in play).
4,00
Weapon · UniqueAfter this card bows: Straighten it. Battle: Melee 6 Attack.
1,00
Reaction: Before the resolution of an action from a Stronghold, pay Gold equal to the Stronghold’s base Gold Production: Negate the action’s effects.
1,50
VoidLimited: Bow this Shugenja and destroy this card: Search your Fate deck for a non-Unique Spell that must share a keyword with the performer unless he is Void, show it, and put it in your hand.