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Shamate Keep (Idioma Español)
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16 outros produtos na mesma categoria:
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Lion Clan Zealot · Samurai · Tactician. Reaction: After Rokku assigns to an attacking army: Target a unit in the Defender's home. Move it to Rokku's battlefield. Straighten it.
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Kiho • Fire. Battle: Target your unbowed Monk or Shugenja Personality: Reduce a target enemy card’s Force by your Personality’s Chi. If your Personality has the Fire keyword, bow the targeted enemy card.
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Dragon Clan Ancestor. Unique This Personality gains 2F/2C for each of the Seven Thunders that is in play
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Unaligned Imperial Courtier.Unique You May bow Shogo to pay a cost of discarding the imperial Favor. Open: Pay 6 Gold, even if Shogo is controlled by another player or bowed: Gain control of Shogo.
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Crane Clan Courtier. After Soh enters play, you may name a Wind that another player controls and you do not. Bring a copy of it into play from outside the game. Political Limited: Target and bow two Winds you control, and bow Soh: Gain 2 Honor.
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Nonhuman • Naga • Unique • Venerable LordWill not be controlled by a Scorpion Clan player. Limited: Any number of times per turn, if you have 40 or higher Family Honor and Dashmar is honorable, bow him: You win the game. Battle/Open: Any number of times per turn, bow Dashmar: If any player controls the Imperial Favor, he must discard it.
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Retainer * Oni * Shadowlands * Lose 3 Honor. Bow Shackled Oni to produce 3 Gold. Open: Bow and destroy Shackled Oni to give a Shadowlands card +2F.
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After all players reveal Strongholds, you may search your Fate deck for an Elemental Ring and put it into play. If you put a Shadowlands card into play, remove all your Elemental Rings from the game.
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Unicorn Clan Shugenja. Experienced. Unique Battle: Switch the locations (between Provinces and/or unassigned at your fief) of any two of your units. You may target bowed Personalities with this action. You may perform this action once per turn.
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Invest 2: Draw a card. (Increase the Gold Cost by the Invest cost to get the effect, once.)Political Open: The abilities on two target Dynasty or Fate cards (in play) cannot be used.
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Crab Clan Taskmaster. Experienced 2. Unique Nokatsu's followers each gain +1F Battle: destroy a bowed or unbowed follower in this unit to straighten a bowed follower in this unit.
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Unicorn Clan · Ruby Champion · Samurai · Horse Master. Takai has +1F for each Cavalry Personality in his army. Battle: If there are any enemy units in the current battlefield, even if Takai is home: Move one of your target Unicorn Clan Personalities to th
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Singular. Reaction: When paying for a Ratling Personality in this Province: Either reduce his Gold cost by 2, to a minimum of 1, or attach a Ratling Follower to him from your hand after he enters play, ignoring Gold cost. Limited: Pay 1 Gold: Target a Ratling Personality you control. Attach a 0F Ratling Pack Creature Follower token to him.
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ReconReaction: After engaging, if you are the Attacker, choose your performing unbowed Scout at the current battlefield: You have Reconnaissance there. Choose and look at two cards in the Defender’s hand. You have the first chance to take a Battle action in this battle, which must be performed by that Scout
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ThunderAs a Focus Effect: After this duel ends, you may attach this follower to one of your Personalities, ignoring Gold Cost. Battle: Bow this card: Ranged 6 Attack
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Center Formation · Formed by two Personalities with the printed Tactician trait. Tactical Battle: Target a Tactician you control at the current battlefield: He produces two consecutive Ranged 3 Attacks. Tactical Battle: Bow and destroy a Tactician you control at the current battlefield: Target two cards opposing him that have no unbowed cards attached....
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PoliticalLimited: Target a bowed Personality: Put this card into play. While this card remains in play, negate the target's straightening, and his controller has the ability,"Open: Pay 4 Gold: Discard a Bonds of Hospitality."
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FireWhile this Shugenja is Fire, he has Duelist. Battle: If this Shugenja is unbowed, bow this card and target an enemy Personality: This Shugenja duels him. Destroy a card without attachments in the unit of the duel’s loser.
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Mantis Clan • Imperial • Samurai • Naval • Scout • Stalwart • Experienced • Unique • Imperial Explorer Battle: Target an enemy Personality: Actions he or his Followers perform must target Naoto, if legal. You may take an additional Battle action.
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Spider Clan • Shadowlands • Samurai • Commander • ConquerorAfter Arakan enters play: Lose 1 Honor. Battle: Target an enemy Personality or Follower. Give it -4F. Bow it if its Force is now 0 or it is Lion Clan
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Lion Clan • Nonhuman • Zokujin • EarthReaction: When paying a Gold cost, destroy your target Mine or Farm: Produce Gold equal to its base Gold Cost.
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PoliticalReaction: Before an action resolves, if discarding the Imperial Favor is one of its base costs: Negate the action’s effects.
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Spider Clan • Shadowlands • Samurai • Undead After Fettered Minion enters play: Lose 3 Honor. Fettered Minion has +3F while in an army with another Undead card.
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Political Open: Before the next time this turn a player gains Honor during his Dynasty Phase or from one of his own actions, he loses that amount of Honor instead of gaining it.
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Mantis Clan • Courtier • Bully • MerchantReaction: When paying a Gold Cost, bow Sakuma: Produce 2 Gold. Political Reaction: After another player’s Political action targets one of your Personalities, bow Sakuma: The player may pay 2 Gold. If he did not, negate the action’s (remaining) effects.
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Spider Clan • Shadowlands • Samurai • Commander • ConquerorAfter Kazuko enters play: Lose 1 Honour. Fear Battle: You may destroy one of Kazuko's Followers: Melee 3 Attack, or Melee 6 if you destroyed a Follower.
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Crab Clan * Samurai * Scout * Jade Legion Recon Open: Target a province. Your Crab Clan Personalities have +1F, and Shadowlands Personalities have -1F, while at that province's battlefield.
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Shadowlands * Oni * Nonhuman After Daku no Oni enters play: Lose 6 Honor. Battle: Bow a target Personality opposing Daku no Oni, or bow one of the enemy leader’s target Holdings. Destroy the targeted card if it is a Farm or Ashigaru.
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Political Reaction: After the resolution of a battle at a province, if you destroyed any enemy units or a province in that resolution: The battle’s loser loses 4 Honor. Battle: Choose your performing Magistrate: Straighten him.
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Crab Clan • Courtier • Merchant • Tax CollectorReaction: After another Player's Battle action targets one of your Merchants, pay 2 Gold: Either negate its effects on him or make the player lose 2 Honor. Battle: Even if Ikke is not atthe current battlefield, target your Merchant: Move him home.
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Battle/Open: Choos your performing Personality with 7 or more base Force: His eyes go dead. Straighten him. Give him +3F. Hi may not perform actions. You may target and boy a card at his location.
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AirBattle: Destroy this card and target an attacking Personality: Give him Elite (Elite cards contribute Force even if bowed). He does not contribute Force while unbowed. If this Shugenja is Air, gain 2 Honor.