Carrinho de compras
- Home
-
JUEGOS DE CARTAS
Juegos de Cartas
- Altered TCG
- Cardfight! Vanguard
- Digimon TCG
- Dragon Ball Fusion World
- Dragon Ball Super
- Gundam TCG
- L5R CCG
- Lorcana (Disney)
- Marvel Champions LCG
- MTG
- Naruto Ninja TCG
- One Piece
- Pokémon
- Riftbound: League of Legends TCG
- Star Wars: Unlimited
- Shadowverse: Evolve
- Sorcery TCG
- Vampire VTES
- Yu-Gi-Oh!
- Naipe Francés
- Otros
-
JUEGOS DE MESA
Juegos de Mesa
- En Oferta
- Liquidación
- 1 Jugador
- 2 Jugadores
- Party
- Filler - Rápidos de jugar
- Euro
- Ameritrash
- Cooperativo - Cooperative
- Roles ocultos - Hidden Roles
- Escape Room
- Infantil
- Investigación / Deducción
- Estrategia - Strategy
- Juegos de Rol - Role Games
- Miniaturas - Miniatures
- Basados en Videojuegos - Videogame Based
- Juego por equipos - Team Games
- En Inglés / English
- Expansión
- Disponible en nuestra sala de juegos
- Construcción de Mazos- Deckbuilding
- Legacy
- Km0
- Familiar
- Segunda mano
- KM 0
- Juego de Bazas
- K-POP
-
FUNKO
Funko
- CUBOS
- ACCESORIOS
- CARTAS L5R
- OTROS
- EVENTOS
- QUIENES SOMOS
Comentários (0)
De momento, sem avaliações.
Não é possível enviar a apreciação da sua avaliação.
Denunciar comentário
Confirma que pretende reportar este comentário?
Denúncia enviada
O seu relatório foi submetido e será considerado por um moderador.
O seu relatório não pode ser enviado
Faça uma avaliação
Avaliação enviada
O seu comentário foi submetido e ficará disponível assim que seja aprovado por um moderador.
Não é possível enviar a sua avaliação
16 outros produtos na mesma categoria:
1,00
Test Limited: Show the top card of your Fate deck and target one of your unbowed Human Personalities: If the Focus Value of the card is lower than the target’s base Chi, put the card in your hand.
0,20
Battle : Straighten one of your target bowed Personalities. You can not bow him as a cost or target him (until this turn ends).
0,20
Drunkard • Samurai Cannot attach Followers.Battle: Zaiberu is belligerent. Give a target enemy Follower or Personality -2F. time the action discards or shows any cards, you may give them +1FV. (Focused cards cannot gain this bonus.)
0,70
Imperial • Political. Limited: Target your unbowed Courtier: A target Personality permanently gains Imperial and the ability, “Limited: Take the Imperial Favor.”
0,10
Dragon Clan • Samurai • Kensai Battle: Bow a target enemy Personality with lower Force and lower Chi.
1,00
When Kharmic Strike is revealed as a Focus card in a duel, the duel ends in a tie during resolution regardless of the duelists' stats.
0,20
Crane Clan · Courtier · Magistrate. Reaction: After a card's effect (not a cost) bows another player's personality, bow Koin: Target the personality. His controller chooses whether Koin dishonors him. If the target is now honorable, gain 2 Honor
2,50
Immediate Terrain. Battle: Fear destroys cards instead of bowing them.
0,20
Mantis Clan Samurai. Magistrate Battle: Once per battle, bow for a Ranged 4 Attack. Heishiro need not bow if the target is in a unit led by a Personality with 0 Personal Honor.
0,10
Retainer Battle: Bow to send any one opposing oni Personality home from battle, or to bow an opposing oni Follower. Open: Bow this card to give all of your Personalities a +1C until the end of this action phase.
0,30
Crane Clan Samurai · Courtier · Duelist · Magistrate. Reaction: After Kaisei issues a challenge: Target a Personality controlled by the challenged player. Refusing the challenge has the additional cost of Dishonoring the target. (If it already has the cost of Dishonoring that target, the challenge may not be refused.)
3,00
Spirit This Personality cannot attack unless he is a Shugenja. Battle: Fear 2, or Fear 4 if the target is a Follower.
0,10
Weapon · Lose 1 Honor.Any player may, as a Battle action, bow a Weapon he or she controls in this battle to destroy Crude Blade.
1,00
Discard the Imperial Favor if you control it. Until the game ends, you can not win an Honor Victory, lobby, or control the Imperial Favor, and you have the ability, ?Reaction: Any number of times per turn, after an action with a base cost of discarding the Favor targets one of your cards: Lose 5 Honor. Negate the action's effects.?
2,50
Spider Clan · Monk · Shadowlands · Experienced · Unique. Lose 5 Honor. Reaction: Even if Muketsu is bowed, after a Ring bows: Give a target Personality a ?2C token.
Clientes que compraram este produto também compraram:
0,10
Test Limited: Show the top card of your Fate deck and target one of your unbowed Human Personalities: If the Focus Value of the card is lower than the target’s base Force, he permanently gains, “Has +3F while opposed”.
0,50
Heroic Battle: Choose your performing unbowed Scout Personality, Commander Personality, and Hero Persoanlity (who must be three different cards): Bow a target enemy unit.
1,50
Political Reaction: Before you lose Honor from another player’s card’s effect, discard the Imperial Favor or target one of your Personalities with 5 Force or greater: Negate the loss. Battle: Move home a target Personality without attachments.
0,20
Heroic Battle: Target a Personality that has been targeted by a Shell of Stone this turn: Raise his army's total Force by 5. You may target, bow, and destroy a Personality opposing him
0,30
Battle: Target your unbowed Magistrate, and bow him if he is not Crane Clan: Bow a target Personality with lower Personal Honor than your Magistrate’s Chi. You may target and bow a dishonorable Personality.
0,20
Battle: Target your Personality and an enemy Personality with lower Force. Give your Personality a Force bonus equal to the difference, to a maximum of +5F.
1,50
Mountain • TerrainBattle: If there is no Terrain in play at the current battlefield, bow your performing Scout and target an enemy card without attachments: Destroy it. Put this card into play there.
0,50
Battle: Target one of your opposed Crab Clan Personalities: Give him +4F. Until the battle ends, actions taken by enemy players that target him have the additional cost, "Discard a card."
Clientes que compraram este produto também compraram:
0,50
HeroicBattle: Choose your performing unbowed Hero and target an enemy card: If it has no attachments, and is bowed or Nonhuman, destroy it. Bow it.
0,20
As a Focus Effect: You may choose (now) to delay the effects of losing this duel until after the next Dynasty Phase begins. Reaction: After an action targets your Scorpion Clan Personality, destroy your performing Scorpion Clan Personality: Negate either the bowing, movement, or destruction of the target from the action’s effects.
3,50
If you are a Crab Clan player, this Strategy has Discipline 1. Battle: Straighten your target Personality. Negate all Force penalties on him. He has +2F while his army is opposed. Destroy him before the turn ends.
0,50
Absent Battle: Target your Personality at any battlefield (not your home). Move him home or, if he would be opposed, to the current battlefield. You may take an additional action to use an ability on a card in his unit. (Absent actions may be taken without presence.)
1,50
Crab Clan · Samurai · Hero Heroic Battle: Destroy a target enemy attachment.
0,20
Water • Kiho Battle: Bow your target Shugenja or Monk: Straighten your Target unit. If your Shugenja or Monk has the Water keyword, you may target and straighten another unit.
0,20
Battle: Choose your performing Battle Maiden: Bow a target enemy Personality or Follower with Force equal to or lower than your Battle Maiden’s Personal Honor. Gain 2 Honor.
0,30
This card costs 1 less Gold for each unit you control at the current battlefield.Battle: Move a target enemy Personality home. If you are a Scorpion Clan player, his controller loses 2 Honor.
0,20
Heroic Battle: Target a Personality that has been targeted by a Shell of Stone this turn: Raise his army's total Force by 5. You may target, bow, and destroy a Personality opposing him
0,20
TerrainBattle: Destroy a Terrain (if able). Put this Terrain into play. If this destroyed a Terrain, draw a card.