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16 outros produtos na mesma categoria:
0,50
Battle: Target one of your Berserkers or bow one of your target Personalities or Followers: Lose 2 Honor. Target an enemy unit. Its controller may move it home and bow it. If it moved, it cannot move again this Combat Segment. If it did not move, destroy it after this Combat Segment ends.
0,20
Political Open: Target a Personality. After the next time he assigns to attack you this turn, gain 2 Honor and dishonor him.
2,00
Ronin Open: Even if this card is bowed: Straighten it and transfer it to another one of your target Personalities.
1,50
Unaligned Creature · Shugenja · Cavalry · Unique. Cannot attach Followers or Items. Elemental Battle: Until the turn ends, Earth Dragon has +5F while defending
2,00
Crab Clan · Shugenja · Earth. Battle: Give each of your opposed Crab Clan Personalities in Ochiyo's army +1F for each province that has been destroyed this game
0,50
Phoenix Clan • SamuraiBattle: Once per battle, target a Shugenja in Tetsu's army: Give Tetsu a Force bonus equal to the target's Chi.
0,10
You must pay 2 gold to assign or move this unit into battle.
0,10
Unicorn Clan Sensei. Personalities you own who are neither Shugenja nor Baraunghar cost 1 more Gold. Battle: Target and bow a Spell you control: Target a Shugenja. Straighten him. Battle: Once per battle, target and bow a Spell you control: It produces Fear equal to its Gold cost. This Fear affects Personalities as if they were Followers
0,20
Mantis Clan Ningyo . Nonhuman . Naval Open: Once per turn, remove the Naval trait from a card controlled by any player to add the Naval trait to a card controlled by any player.
3,50
Scorpion Clan • Ninja • Samurai • Soul of Shosuro HihikoNinja Battle: Discard a card from this Province. If the card is a Personality, give Tagiso +2F.
1,00
Kiho Battle: Target one of your unbowed Monk Personalities with no Weapons to bow an opposing Personality with no Weapons.
0,20
Scorpion Clan Governor · Courtier · SamuraiPolitical Open: Once per turn, bow a Dishonored Personality.
0,30
Until the beginning of your next turn, Shugenja Personalities need not bow to cast Spells or Kihos or to use innate abilities. Until the beginning of your next turn, no action on each Spell and Kiho card can be used more than once and no innate ability can be used more than once.
3,50
Phoenix Clan Maiden. Shugenja. Unique Reaction: Once per phase, when an action targets Ijime, redirect it to another target.
0,10
Kiho Air Battle: Bow one of your target Shugenja or Monks: Ranged Attack with strength equal to his Chi.
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0,50
Phoenix Clan Sensei If your Family Honor is greater than 10, negate your Honor gains except those during battles and duels. Battle: Bow one of your opposed Samurai in this battle to search your Fate deck for a Spell. Show it to all players, then put it in
1,50
Maho Limited: Bow this Shugenja and destroy one of your human Personalities to get a non-Unique Oni from your deck or discard pile with a Gold cost less than or equal to the human's Gold cost plus this Shugenja's Chi. Put the Oni into play, without Gold cost and ignoring play restrictions. Lose 2 Honor.
0,30
Political Limited: Each player may target two of his units. The target units cannot assign until the start of your next turn. If no player targeted two units, you gain 1 Honor for each of your Rings and Monks Personalities.
0,10
Singular. Only Monk and Samurai Personalities may assign to defend this Province. (This does not prohibit moving into it.) Monks and Samurai gain +3F while defending this Province.
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1,00
Shadowlands Bushi · Unique · Lose 5 Honor. Reaction: After Mutsuhito enters play from a Province: Target a dead Personality in your discard pile. Bring him into play, ignoring costs and restrictions.
0,30
Unique Attaches to a Crane Clan Personality paying 1 less Gold.Limited: Bow this card: Look at a target face-down card.
1,00
Each player with more than 20 Family Honor loses 5 Honor.
0,30
Ritual Limited: Bow this Shugenja and any number of your other Shugenja, and remove this Spell from the game, to name a legal Stronghold from your Faction other than your current Stronghold. Your Stronghold gains an ability of your choice from the named o
0,50
Singular While Bamboo Forest is in play, each player must discard a card from his hand as an additional cost of taking a Reaction during battles at your Provinces.
0,10
Air Limited: Bow this Shugenja and destroy this card: Until the game ends, Honor gains from actions on a target Holding are increased by 1.
0,30
Center Formation. Formed by 3 units, each of which contains cards with a total printed Gold cost of at least 10. Battle: target a unit in the current battle that contains cards with a total printed Gold cost less than 10. Bow it.
0,30
This card remains in play in your home. Reaction: After one of your Experienced Personalities is targeted by an action, discard this card to redirect that action to another target.
0,30
Maho Kiho Battle: Target one of your unbowed Monks to switch the Force between two Personalities in the same army in this battle, or to switch the Chi Force and Chi of one Personality in this battle.