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The Crab Arrive
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0,10
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16 outros produtos na mesma categoria:
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Unicorn Clan · Shugenja · Cavalry. Reaction: After a Personality in Yong-tai's army is destroyed, even if she is bowed: Give Yong-tai +2F/+1C. Straighten her.
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Reaction: Play when you are targeting for a Ranged Attack. You may ignore all card traits and abilities that prevent targeting by Ranged Attacks. Effects which cancel or redirect Ranged Attacks cannot affect this Ranged Attack. Reaction: Add 1 to the strength of a Ranged Attack as it's being performed.
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Battle, : Target your opposed Personality. Put a non-Unique Battle Strategy from your discard pile into your hand. If your Personality is a Magistrate, you may take an additional action.
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Maho Limited: Once per turn, bow this Shugenja to permanently turn a token on any Personality into a 2F/-1C Nonhuman Shadowlands Spirit Follower token. Bloodspeakers need not bow to cast this Spell.
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Ratling Adventurer · Bushi ? Creature · Tattered Ear Tribe · Experienced · Unique. All Ratling cards in this army have the ability, ?Battle: Bow this card: Produce a Ranged Attack with a strength equal to this card's Force.?
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Battle: Dishonor your performing Personality: Move home a target enemy Personality with equal or lower Force. You may move your Personality home.
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Cavalry • Clan Champion • Daimyo • Duelist • Experienced 5 • Loyal • Phoenix Clan • Samurai • Shiba's Soul(Tsukimi is not Unique).Tsukimi has the element keywords of all Personalities you control. Tsukimi can attach Spells and has Shugenja while she has a Spell.
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Battle: Bow this shugenja and target one opposing Follower whose force is less than the Chi of this shugenja. Replace that Follower with a 1F Jackal token that is a Cavalry Creature Follower. The replaced card is discarded from play.
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Phoenix Clan • Void • Monk • HenshinBattle/Open: Target a Personality with 1 Force or greater: Switch his Force and Chi. You may switch Jukko’s Force and Chi.
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Kiho Reaction: After an Event resolves, target a Monk or Dragon Clan Personality you control: Target a Personality you control. Until the game ends, you gain 2 additional Honor as a result of the first duel he wins each turn
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Scorpion Clan • Air • Shugenja • KuroibanReaction: After Ugimori enters play from a province, choose a player: He may not take the Proclaim Reaction until your next turn begins.
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Battle: Bow and destroy the Provision Storehouse to give +1F to all of your Follower in this battle until the battle ends.
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Dragon Clan • Tattoo Artist • UniqueReaction: Any number of times per turn, before resolving your Proclaim action, if you took it in reaction to your Dragon Clan Samurai entering play, bow Gaijutsu: Instead of gaining Honor from the Proclaim action, discard the top card of your Fate deck. Give the Samurai a number of +1F/+1C Tattoo tokens equal to Focus...
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Bushido Virtue Reaction: Before another player’s card’s effect destroys one of your Personalities, destroy your target honorable Samurai Personality at the same location: Negate the first Personality’s destruction.
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Geisha House. Bow this card: Produce 2 Gold, or 3 Gold if you are a Scorpion Clan player.
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Pearl • RetainerBow this card: Produce 1 Gold, plus 1 additional Gold for each Port in play.
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Naga Samurai. Nonhuman All Naga cards in Naga Warlord's unit have a 1F bonus while they remain in his unit. (Clarification: Has a base 3F, and only gives +1F to other Naga cards in his unit.)
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Dragon Clan Samurai. Cavalry Battle: Bow for a Ranged 3 Attack.
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Unique Imperial Fortification Lose 4 honor. This Province has a 3 strength bonus. The gold cost of this Fortification cannot be reduced. Other Fortifications in this Province cannot be destroyed. Reaction: Once per turn, cancel a Ranged attack at this battle.
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Nonhuman. Shadowlands Cannot attach Armor or Followers.
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Phoenix Clan Shugenja. Master of Air Open Elemental: Bow the master of Air and discard a Fate card with a Focus Value of X. Look at X face down cards.
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Reaction: Bow when you have fulfilled the conditions of putting an elemental ring into play. Retrieve that card from your fate deck and put it into play immediately. Reshuffle your Fate Deck.
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Unicorn Clan Sergeant. Samurai Limited: Bow Baiken to attach a 1F cavalry Follower token to any of your Samurai.
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Nonhuman Battle: Bow the Guard. No cards in this battle can receive any further force bonuses until after the resolution phase of this battle (including terrain bonuses).
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Bow the Jade Works to produce 3 Gold. Bow the Jade Works to produce 5 Gold when paying for a Jade card.
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Bow to produce 1 gold. This card is considered a port. If controlled by a Yoritomo Alliance player, the Island Wharf produces 2 gold when bowed.
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Crab Clan Samurai Yoshi cannot be targeted with Frenzy.
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Crab Clan Siege Master May only attach Followers that can destroy a Fortification. Battle: Bow for a Ranged 2 Attack. Battle: Bow to reduce this Province strength by three until the end of this turn.
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Unicorn Clan Sergeant. Samurai Limited: Bow Baiken to attach a 1F cavalry Follower token to any of your Samurai.
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Crab Clan Berserker. Undead. Experienced 2. Unique Lose 5 Honor. Amoro can only attach Skeleton and Zombie Followers. Plague tokens do not affect Amoro. Reaction: Immediately before your turn begins, if Amoro is dead and in your discard pile, he permanently costs 2 more Gold. Shuffle him back into your Dynasty deck.
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Oni · Nonhuman · Shadowlands · Lose 3 Honor. Can not attach Followers or Items. After Kyoso enters play: Destroy one of your Holdings. Battle: Bow Kyoso: Ranged 7 Attack.
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Geisha House. Bow this card: Produce 2 Gold, or 3 Gold if you are a Scorpion Clan player.