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16 outros produtos na mesma categoria:
0,10
Reaction: Play after a Shadowlands Holding becomes bowed to destroy that Holding and either a non-Shadowlands Personality or a Jade card controlled by the Holding's controller.
0,10
Bow this card: Produce 1 Gold. After an attack is declared: Straighten this card.
0,10
Battle: Target one or more Personalities you control who won a duel during the current battle. Each target gains +2F, or +4F if he is Dragon Clan. If you are a Dragon Clan player, gain 2 Honor.
0,10
Reaction: Bow Mirumoto's Haori after this Personality wins a duel to shuffle one of the cards you focused in that duel into your deck instead of discarding it.
3,00
Phoenix Clan Samurai . Shogun . Double Chi Tactician . Unique . Kaneka may perform any number of Tactical actions per battle, once per printed action. Tactical Battle: Send an opposing unit home. Tactical Battle: Bow an opposing unit. That unit's controller may instead bow at least two other units whose combined total Force exceeds Kaneka's Chi.
0,20
Unstoppable Battle: Fear 3. (Other players cannot Interrupt Unstoppable actions. Bow a target enemy Follower or Personality without Followers with 3 or lower Force.)
1,00
Fist of the Scorpian Clan · Experienced · Unique. Political actions cannot target Abresax. Abresax cannot take Political actions. Followers gain +1F while attached to Abresax.
0,30
Legacy Bow this card: Produce 1 Gold, or produce 3 Gold if paying for a Holding.
0,30
Battle: Bow your performing Personality or Follower: Ranged 2 Attack, with +2 strength if your Personality or your Follower's Personality is a Paragon. Gain 1 Honor.
1,50
Battle: Bow your target unbowed Ring. Bow a target enemy card without attachments. Battle: Target your bowed Ring and an attachment. Straighten both targets
1,00
Shugenja • Soul of Moshi Kamiya • Thunder (Shugenja may attach and cast Spells.)
2,00
Political Open: Target a Personality whose Honor Requeriment is either "-",or 5 points or more lower than your Family Honor. After the next time this turn an action resolves that targeted one of your cards and that he performed, dishonor him and draw a ca
6,00
You may focus this card face-up. If you do, and it is the second or later duel during an Action Phase, draw 2 cards, end the duel without resolution, and challenges may not be issued this Phase. Battle: Target a Samurai or Bushi you control with Force greater than 5: Target a card opposing him with Force less than 4. Destroy it.
0,30
This card costs 4 less Gold for Scorpion Clan players. Political Open: Target and bow a Courtier Personality you control: Target a Personality. Choose Samurai, Shugenja, or Courtier. Permanently remove that trait from the Personality.
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0,30
RetainerOpen: Any number of times per turn, bow this card and target a non-Stronghold Port, or a copy of Pearl Divers or Pearl Bed: Straighten it.
2,00
Unaligned Oni Overlord. Shadowlands. Nonhuman. Experienced. Unique When Akuma enters play it destroys the province from which it enters play. Lose 5 Honor. You must destroy a Follower you control in order to assign or move Akuma into a battle.
2,00
Crab Clan Bully. Samurai. Experienced. Unique Battle: Bow O-Ushi to bow any opposing Personality with a lower Force. Reaction: Bow O-Ushi when she is entering a duel to change the duel to a contest of Force vs. Force. All other conditions and effects of the duel are unchanged.
0,10
Mantis Clan Sailor Yoritomo Takuni has a base Force equal to the number of Ports you have in play.
0,10
Battle: Ranged 2 Attack. Reaction: After you target another player’s card with a Ranged Attack: Increase that Ranged Attack’s strength by 2.
0,10
Phoenix Clan Shugenja. Master of Air Open Elemental: Bow the master of Air and discard a Fate card with a Focus Value of X. Look at X face down cards.
0,30
Unique Imperial Fortification Lose 4 honor. This Province has a 3 strength bonus. The gold cost of this Fortification cannot be reduced. Other Fortifications in this Province cannot be destroyed. Reaction: Once per turn, cancel a Ranged attack at this battle.
0,20
Dragon Clan Shugenja When Gennai is unbowed, you may discard one Fate card from your hand during your end phase in order to draw an additional Fate card.
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0,20
Bow the Jade Works to produce 3 Gold. Bow the Jade Works to produce 5 Gold when paying for a Jade card.
0,10
Nonhuman Battle: Bow the Guard. No cards in this battle can receive any further force bonuses until after the resolution phase of this battle (including terrain bonuses).
0,50
Unaligned Undead Samurai. Nonhuman. Experienced 2. Unique. Shadowlands Lose 6 honor. Tsume will not enter play if your family honor is above 0. You cannot assign Tsume to the same battle as a unit with no Shadowlands cards, and vice versa. Open: Bow Tsume. Straighten a Shadowlands card. Battle: Once per turn, bow an opposing Unicorn personality.
0,10
Oni · Nonhuman · Shadowlands · Lose 3 Honor. Can not attach Followers or Items. After Kyoso enters play: Destroy one of your Holdings. Battle: Bow Kyoso: Ranged 7 Attack.
0,10
Battle: Give an attacking Lion Clan Personality +3F, or give an attacking non-Lion Clan Personality +2F.
0,10
Dragon Clan Tattooed Man. Samurai. Monk Toturi's Army Open: Gain up to five 1F/1C Fire tokens on Togashi Mitsu. He cannot have more than five Fire tokens and cannot straighten if he has any fire tokens. Remove on Fire token instead of straightening him during the Straighten Phase. He bows after any battle he is in, if he has Fire tokens, as if he were an...
2,00
Open: Bow to add +3 Strength to any Province until the end of the turn. This action may be performed in a battle in which you have no Units.
0,30
Crab Clan Siege Master May only attach Followers that can destroy a Fortification. Battle: Bow for a Ranged 2 Attack. Battle: Bow to reduce this Province strength by three until the end of this turn.