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16 other products in the same category:
€0.20
Battle: Give a target Personality a Force penalty equal to his printed Personal Honor. If he is dishonorable, bow him.
€0.10
Recon Limited: Bow one of your target Scouts: Name either Cavalry, Naval, or Tactician. Remove that keyword from all cards in play that have it until the end of the turn. This effect lasts until the end of your next turn if there is a Winter card in your discard piles
€1.00
Cavalry • Expendable • Fallen • Samurai • Unicorn Clan (Draw a card after your Expendable card is destroyed.)After Xin enters play, lose 2 Honor.
€1.00
CavalryNegate Fear effects targeting this Follower.Interrupt: If the action is yours, straighten this Follower after it resolves.
€1.50
Reaction: After engaging in a battle: Target one of your Personalities at the current battlefield. Until the end of the current Combat Segment, he has +6F and cannot bow to pay costs.
€0.30
Political Limited: Bow one of your Courtiers to target another player's Human Personality. While your Courtier remains in play, each time that Personality assigns or moves to attack one of your Provinces, his or her controller loses 2 Honor.
€0.10
Elemental Battle: Bow this shungeja to bow one Follower in an opposing unit. Elemental Battle: Bow this shugenja to bow any one Personality with no unbowed Followers attached.
€0.10
Fortification All Followers are +1F while defending this Province. All Cavalry cards have a -1F penalty while attacking this Province.
€0.10
Unaligned Monk. Defender of the Temples Hizuka gains a 2F bonus when defending. Battle: Bring Hizuka into play as a Defender if he is face up in a Province being attacked. All costs and requirements are waived.
€1.00
Limited: Bow the Temples of the Crow and discard one of your Sensei in play to bring a Sensei into play from your deck or hand. If the Sensei comes from the deck, shuffle the deck.
€1.00
Bushido Virtue Battle: Until this battle ends, negate the movement home of your honorable Samurai from other players' cards' effects. Battle: Until this battle ends, negate the bowing from other players' cards' effects of cards in units led by your honorable Samurai.
€0.10
Mantis Clan Sailor Yoritomo Takuni has a base Force equal to the number of Ports you have in play.
€1.00
Retainer · UniqueBow Horsemaster to produce 2 Gold.While Horsemaster is in play, your Personalities gain Cavalry while they have a Spell attached.
€0.50
Political Battle: Target a dishonorably dead Personality owned by the enemy leader. Target one to three of his Personalities. You may dishonor one of them. Give them a Force penalty equal to the Force of the dishonorably dead Personality.
€1.00
Permanently give a target Courtier Personality the ability "Political Limited: Bow this card to gain the Imperial Favor. This counts as a lobbying attempt."
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€1.00
Fortified Region Limited: Once per turn pay 2 gold and name a fortification. Find it in your Dynasty deck and attach it to this Province. All other costs must be paid normally. Shuffle your Dynasty deck.
€0.30
May only be attached to a Monk. Gain 2 honor. No more than one per Personality. The Robes have a +1F/+1C for each Ring you have in play.
€0.20
Political Open: Target one of the active player’s unbowed Human Personalities. That player may choose to bow the Personality and gain 1 Honor. If he does not choose this, dishonor the Personality, and the player loses Honor equal to the Personality’s base Personal Honor.
€0.10
Iaijutsu Battle: Target a Human Personality you control: Target a Human Personality opposing him. Yours issues the other an unrefusable challenge to a duel of Personal Honor. The winner gains 2 Honor. Dishonor the loser and move him home bowed.
€0.10
Battle Terrain: This terrain takes effect as soon as it is played. While this terrain is in play, all shugenja and monks at this Province are straightened immediately after bowing to perform a kiho. No Personality may perform the same kiho more than once during this battle.
€0.10
Naga. Nonhuman Battle: Bow the Naga Spearmen for a Ranged 2 Attack.
€2.00
Unique Weapon Gain 2 Honor. Battle: Bow Tetsuya's Bo. Target any one opposing Personality whose Chi is lower than the number of Monk Personalities in this army. Send the target Personality home bowed.
€0.50
Reaction: After a target unit moves into a Province opposing one of your target Personalities, bow your Personality to destroy that unit.
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€0.50
UniqueDraw an additional card during your End Phase this turn.
€0.10
Reaction: Play after the resolution phase of a battle. All defending units at this Province are bowed as if they were attacking units.
€0.10
Weapon Reaction: When this personality receives a force bonus from a card outside this unit, he or she gains an extra +1F for the same period of time.
€0.10
Limited: Your Personalities "swear fealty" to you. Each of your Personalities without your Faction's trait permanently gains +1F/+1C and your Faction's traits (except Monk, Naga, Ninja, Ratling or Spirit) and the Unaligned trait.
€0.10
Bow the Hiruma Dojo to produce 3 Gold. Reaction: When paying for a Samurai, bow the Hiruma Dojo to lower that Samurai's Gold cost by 4.
€0.20
Osano-WoAfter you bring this card into play: Place three tokens on it. When this Spell has no tokens: Destroy it.Battle: Any number of times per turn, bow this Shugenja, and destroy a token on this card: Ranged Attack with strength equal to this Shugenja's Chi plus 2
€2.00
Limited: Target a unit you control and a unit controlled by another player. Declare an attack against the player. This attack has one battlefield, not associated with any Province. Assign your unit to attack there. You assign the other unit to defend there, even if illegal. No units other than these may assign or move there. After the attack ends, lose 5...
€0.10
Bow Sanctified Temple to produce 2 Gold. Limited: Bow Sanctified Temple and pay 2 Gold to gain 2 Honor.
€0.30
May only be attached to a Monk. Gain 2 honor. No more than one per Personality. The Robes have a +1F/+1C for each Ring you have in play.
€0.10
Reaction: Play after a strike is called in a duel involving one of your Personalities but before focus values are revealed. Discard all Focus cards without effect. Your opponent wins the duel. Negate the effects of losing.