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16 other products in the same category:
€0.10
Battle: Target an attacking Follower or Personality without attachments: It does not contribute Force to its army’s total Force this battle.
€3.50
Crab Clan · Samurai · Hero · Experienced · Enlightened · Unique. Other player's actions can not destroy Sozen.
€0.50
Battle: If your army has at least one unbowed Samurai and the enemy army has more unbowed Personalities than your army: The enemy leader must repeatedly target and bow a Personality in his army until this is not the case or until he can no longer do so
€5.00
Open: Destroy one or more target tokens on your target Personality. Battle: Choose your performing unbowed Personality: Bow a target unit with lower total Gold Cost than your Personality’s unit. You may target and destroy an enemy card with a base Gold Cost of 0.
€2.50
Spider Clan · Shugenja · Khadi · Experienced · Unique Lose 6 Honor. Katsu can not be controlled by players other than his owner. Limited: If Katsu is dead, bow your Stronghold: Bring him into play, waiving costs
€0.30
Battle: Bow one of your Samurai to destroy an opposing Shugenja. If you are a Dragon player, your Samurai gains a +1c permanently.
€0.50
Battle: Take two additional actions. Strategies discarded by any of these additional actions that is Tactical Advantage permanently gain Discipline 1. You may not target other players or their cards until after their next opportunity to take a Battle action.
€1.00
Water Battle: If this Shugenja is unbowed, bow this card: Target an enemy Personality, who must be attacking unless this Shugenja is Water. Move the Personality home. Bow his unit if he moved.
€5.00
This Spell's Invest effects last while it remains attached to the Shugenja.Invest 1: This Shugenja has Cavalry.Invest 2: This Shugenja has Conqueror.Invest 3: This Shugenja has +2F.Invest 4: This Shugenja has the ability, "Battle: Ranged 3 Attack."
€0.50
Cavalry • Kensai • Samurai(Kensai may attach two Weapons, as long as neither is Two-Handed.)Cannot attach Followers.Battle: Move your target Infantry Personality at any location to Kyouaku-Inu's battlefield.
€0.20
Kami Open: Play a Ring from your hand. Until it leaves play, the Ring does not count towards an Enlightenment Victory. If the Ring is still in play at the beginning of your second turn from now, discard it.
€1.00
You begin the game with three Provinces. Your Ratling cards cannot gain Shadowlands and are immune to Fear. Limited: Bow to take a non-Follower Fate card from another player's discard pile and put it in your hand. Keep this card face-up and revealed. The next time this card goes to a discard pile or deck, remove it from the game instead.
€2.00
Temple • InexperiencedWhen paying for a Spell or Shugenja, bow this card: Produce 5 Gold.
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Terrain Battle: Double each of the enemy leader's Honor gains until the battle ends; destroying this Terrain does not end this effect. Before this battle's resolution, reduce the Force of each Personality in the enemy army to half his Force at that time, rounded up.
€0.30
May only be attached to a Monk. Gain 2 honor. No more than one per Personality. The Robes have a +1F/+1C for each Ring you have in play.
€0.30
Terrains cannot be played. Formations cannot be played. Actions cannot move units to or from battlefields. These effects last until the beginning of your second Events Phase from now.
€0.50
UniqueDraw an additional card during your End Phase this turn.
€0.10
Unicorn Clan Magistrate. Samurai. Cavalry Limited: Bow Shinjo Shirasu. Issue unrefusable challenge to a Dishonored Personality.
€0.30
Battle: Target, Dishonor, and permanently give the Shadowlands trait to an unbowed Personality you control at the current battlefield: He produces two consecutive Ranged Attacks with strengths equal to his Force and his Chi, in either order. If he is defending, bow him. Lose 3 Honor
€0.20
Tactical Battle: Move the performing Tactician you control and an opposing Personality from the current battle to an adjacent one.
€0.20
Open: Select one of your Ninja Personalities. That Personality gains a number of 1F Ninja Follower tokens equal to half (round down) of the gold produced to put this card into play. These Ninja Follower tokens are destroyed at the beginning of your next events phase.
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Battle: Give an attacking Lion Clan Personality +3F, or give an attacking non-Lion Clan Personality +2F.
€1.00
Your Paragons have a minimum Personal Honor equal to their base Personal Honor. Battle: Choose your performing unbowed Personality and target a Personality with equal or lower Personal Honor: Move him home. Gain 2 Honor if you do not control him.
€0.10
Limited: Your Personalities "swear fealty" to you. Each of your Personalities without your Faction's trait permanently gains +1F/+1C and your Faction's traits (except Monk, Naga, Ninja, Ratling or Spirit) and the Unaligned trait.
€2.00
Limited: Target a unit you control and a unit controlled by another player. Declare an attack against the player. This attack has one battlefield, not associated with any Province. Assign your unit to attack there. You assign the other unit to defend there, even if illegal. No units other than these may assign or move there. After the attack ends, lose 5...
€0.10
Terrain Battle: Double each of the enemy leader's Honor gains until the battle ends; destroying this Terrain does not end this effect. Before this battle's resolution, reduce the Force of each Personality in the enemy army to half his Force at that time, rounded up.
€0.10
Daidoji Merchants costs 1 less Gold for Crane Clan and Mantis Clan players. Bow Daidoji Merchants to produce 3 Gold, plus 1 Gold if you control one or more Ports, plus 1 Gold if you control one or more Marketplaces.
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Crab Clan Samurai · Hero · Yu 5 · Experienced · Unique. Followers have Yu +2 while attached to Reiha
€0.10
Bow Sanctified Temple to produce 2 Gold. Limited: Bow Sanctified Temple and pay 2 Gold to gain 2 Honor.
€0.50
Limited: Issue Challenge. Geisha is your Challenger. Cannot be refused. Geisha may not focus. Geisha has a Chi equal to half the gold spent to bring her into play, rounded down.