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0,20 €
Battle: Target one of your Personalities in this battle with more than 2 Chi, the Tactician trait, or the Scout trait to destroy a Terrain. You may then play a Terrain.
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FestivalOpen: Discard zero to two cards; each other player in turn order may discard a card. Each player then draws as many cards as he discarded.
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Battle: If this Shugenja is in the current battle, bow this Shugenja to destroy a Terrain. You may play a Terrain from your hand.
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Recon Limited: Target your Scout, and bow him if he is not Crab Clan: Target a province. After each time one of your units assigns to its battlefield this turn, create a 0F Follower card and attach it its Personality.
0,10 €
Crab Clan Samurai. Reaction: Once per turn, even if Yachi is bowed, before a Personality you control is destroyed by another player's card effect: Target any number of the Personality's Followers. Move them to Yachi
0,50 €
Attaches to a Courtier for 2 less Gold. Political Limited: Target a dishonorably dead Personality. His owner loses Honor equal to the Personality's printed Personal Honor. Remove this Item from the game.
0,10 €
Crab Clan Samurai. Soul of Hiruma Kage Masagaro gains +4C while dueling a Shadowlands Personality.
0,10 €
Lose 1 Honor. After this card enters play, you may target a Spell controlled by any player. If you do, destroy it; otherwise, permanently give this Personality ?2C. Maho Battle: Fear 2
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Battle: Target one of your Tacticians in the current battle. Until the battle ends, that Personality gains +2F each time you Pass instead of taking a Battle or Open action. This is a use of the Tactician trait.
0,10 €
Battle: Terrain All Personalities and Followers with a current Force greater than eight have their Force reduced to eight.
0,50 €
Battle: Bow your target unbowed Personality. Fear equal to his Force. If he is a Kensai, you may bow one of his Weapons to straighten him.
4,50 €
Air • Artisan • ShugenjaAir Open, w: Target a Phoenix Clan Personality in your discard pile. The rebirth begins. He becomes honorably dead.
1,50 €
Unicorn Clan • Samurai • Cavalry • Tactician • Battle Maiden Battle: If any Infantry units are opposing Keiko: Give all Cavalry cards in her army +1F.
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SiegeReaction: After a Ranged or Melee Attack is targeted: Give it -3 strenght. Battle: Choose your performing defendong Personality: Give him +5F. Straighten hime before this battle resolves.
0,70 €
Dark Virtue Battle: Target your Samurai: Look at the top 3 cards of any Fate deck. You may rearrange them. You may take an additional Battle action to play one of them that is a Battle Strategy.
0,50 €
NinjaOther Ninja in this army have +1F.After an action resolves during which this card was destroyed: Create a 4F/3C/0PH [b]Ninja[/b] Personality with your Clan alignment at any location.
3,00 €
Scorpion Clan • Air • Shugenja • Ninja • Kuroiban • Experienced • Unique. Battle/Open: Transfer a Poison token from a target Personality to another target Personality. Battle/Open: Even if Rieko is bowed: Straighten a target Personality
0,30 €
Battle: Even if you control no units at the current battlefield: Give its province +3 strength. Reaction: After a Ranged Attack is targeted: Give it -2 strength.
0,30 €
Scout Battle: If a Recon action has targeted this battlefield’s province this turn: Ranged 4 Attack.
2,00 €
Battle: Bow your performing Scout Personality: Ranged 6 Attack, which may target a Personality with attached Followers if you have Reconnaissance.
0,10 €
Terrain Battle: After this battle’s resolution, if that resolution destroyed a province, permanently give each of the Defender’s remaining provinces -2 strength.
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0,70 €
Dark Virtue Battle: Target your Samurai: Look at the top 3 cards of any Fate deck. You may rearrange them. You may take an additional Battle action to play one of them that is a Battle Strategy.
0,20 €
Limited: Choose your performing unbowed Personality: If he is a Scout, permanently give him the ability, “Battle: Bow this Personality unless you have Reconnaissance: Ranged 4 Attack.” Otherwise, permanently give him Scout.
0,30 €
Scout Battle: If a Recon action has targeted this battlefield’s province this turn: Ranged 4 Attack.
3,00 €
Scorpion Clan • Air • Shugenja • Ninja • Kuroiban • Experienced • Unique. Battle/Open: Transfer a Poison token from a target Personality to another target Personality. Battle/Open: Even if Rieko is bowed: Straighten a target Personality
0,10 €
Terrain Battle: After this battle’s resolution, if that resolution destroyed a province, permanently give each of the Defender’s remaining provinces -2 strength.
0,30 €
Battle: Even if you control no units at the current battlefield: Give its province +3 strength. Reaction: After a Ranged Attack is targeted: Give it -2 strength.
0,50 €
Spider Clan • Shadowlands • Samurai • Paragon • Dark Truth After Shinjitsu enters play: Lose 4 Honor. Battle: Discard a Dark Virtue card: Give Shinjitsu a Force bonus equal to the discarded card’s Focus Value plus 1.
0,30 €
Dark Virtue • DeterminationBattle: Choose your performing unbowed Samurai and target an enemy card without attachments: Bow it. Destroy it if another player’s action has destroyed one of your Personalities since the end of your last Battle action this battle.
1,00 €
SiegeReaction: After a Ranged or Melee Attack is targeted: Give it -3 strenght. Battle: Choose your performing defendong Personality: Give him +5F. Straighten hime before this battle resolves.
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Limited: Choose your performing unbowed Personality: If he is a Ninja, permanently give him the ability, “Ninja Battle: Target two Personalities controlled by the same player at different locations: Switch their locations.” Otherwise, permanently give him Ninja.