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16 autres produits dans la même catégorie :
0,10 €
Scorpion Clan Ninja · Scout · Ninjutsu 2. Other Ninja have +1F while in an army with Kinji. Reaction: Once per turn, after a player targets Kinji with an action: Target a Personality he controls. Bow the target.
0,10 €
Earth Earth Battle, w: Straighten a target card in a unit.
0,10 €
Battle: Bow this shugenja to straighten another Personality in this battle. Your shugenja must be assigned to the battle and the spell is destroyed if you do not control the target Personality.
0,10 €
Political Open: The player with the Imperial Favor discards it and loses 2 Honor, to a minimum of his starting Family Honor
1,50 €
Political Open: If it is another player's Action Phase, target a Courtier you control: Target an unbowed Personality controlled by the active player. Gain 3 Honor at the end of the turn if the target is still in play and did not attack your Provinces at any time that turn.
1,00 €
Dragon Clan • Earth • Soul of Tamori Shaitung • Shugenja(Shugenja may attach and cast Spells.)Earth Battle: Discard a Kiho or a Spell from your hand to give this Province a strength bonus equal to the card's Focus Value.
0,20 €
Elemental Fire Battle: Once per turn, bow this Shugenja to give each Personality in this army a Chi bonus equal to that Personality's Personal Honor. You need not bow this Shugenja if he is a Fire Shugenja.
0,50 €
Shadowlands You must bow a Shugenja you control with a corruption token to bring this Follower into play as an Elemental effect. The Vortex loses 1F permanently during each of your end phases. The Vortex is destroyed if its Force is equal to zero. (Errata: Has the Nonhuman trait.)
0,30 €
Open: Target and bow a Samurai Personality you control: Target a Shugenja, or target up to 2 Shugenja if the Samurai is Cavalry. Straighten the Shugenja
0,50 €
Goblin · Nonhuman · Shadowlands · Lose 4 Honor. Battle: Target another Goblin you control and destroy Goblin Sapper: If Goblin Sapper is in the current battle, target a different one of the Defender's Provinces. Permanently reduce its Strength to 0.
0,50 €
Unique. Shadowlands While the Steel Throne is in play, your Courtier Personalities gain +1C and +1 Personal Honor.Reaction: If the Steel Throne is attached to a Courtier, bow it after another Personality performs a Political action to have your Courtier challenge that Personality. If that Personality refuses the challenge or loses the duel, cancel the...
1,00 €
Political Open: Bow one of your Courtiers to target one or more Personalities. Each time any of those Personalities assigns or moves to attack you, his controller loses Honor equal to the Personality's Personal Honor, then the Personality is dishonored. This card's Gold cost equals your starting Family Honor (minimum of 1) times the number of other...
0,10 €
Unaligned Goblin Warmonger. Experienced. Unique. Shadowlands. Nonhuman Kappuksu cannot be destroyed if he has any goblin Followers. The Followers are destroyed instead, and Kappuksu is returned to your fief, bowed. Battle: Replace one of your units in this battle with Kappuksu's unit, if Kappuksu is not assigned to a battle.
2,00 €
Battle : Target a Samurai Personality in your home. Straighten his unit. Move him to a current battlefield.
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0,50 €
Dark Virtue Battle: Target your unbowed Samurai: Target an enemy Personality. Before this battle's resolution, destroy both targets if they are opposing each other.
0,10 €
ReconReaction: After engaging, choose your performing unbowed Scout Personality at the current battlefield: You have Reconnaissance there. Give its province –3 strength.
0,20 €
Limited: Choose your performing unbowed Personality: If he is a Ninja, permanently give him the ability, “Ninja Battle: Target two Personalities controlled by the same player at different locations: Switch their locations.” Otherwise, permanently give him Ninja.
0,20 €
Battle/Open: Choose your performing Paragon: Give him +1F for each of his keywords. Lose 4 Honor.
0,50 €
Spider Clan • Shadowlands • Samurai • Paragon • Dark Truth After Shinjitsu enters play: Lose 4 Honor. Battle: Discard a Dark Virtue card: Give Shinjitsu a Force bonus equal to the discarded card’s Focus Value plus 1.
0,70 €
Ninja Battle: Target your Personality: Target an enemy attachment. You may transfer it to your Personality if he is a Ninja; otherwise, destroy it. You may move your Personality home. Battle: Give your target Ninja +2F.
0,10 €
Siege • TerrainAfter each resolution of one of your Battle actions (including this card’s): Give this province +1 strength until this card leaves play. Battle: If there is no Terrain in play at the current battlefield: Put this card into play there.
1,00 €
SiegeReaction: After a Ranged or Melee Attack is targeted: Give it -3 strenght. Battle: Choose your performing defendong Personality: Give him +5F. Straighten hime before this battle resolves.
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0,30 €
Battle: Choose your performing unbowed Scout, and bow him unless a Recon action has targeted the current battlefield’s province this turn: Move a target enemy Personality home. If he moved, gain 2 Honor.
1,00 €
SiegeReaction: After a Ranged or Melee Attack is targeted: Give it -3 strenght. Battle: Choose your performing defendong Personality: Give him +5F. Straighten hime before this battle resolves.
0,70 €
Dark Virtue Battle: Target your Samurai: Look at the top 3 cards of any Fate deck. You may rearrange them. You may take an additional Battle action to play one of them that is a Battle Strategy.
0,20 €
ReconReaction: After engaging, choose your performing unbowed Scout at the current battlefield: You have Reconnaissance. Ranged Attacks from your card effects during this battle have +2 strength.
0,10 €
ReconReaction: After engaging, choose your performing unbowed Scout Personality at the current battlefield: You have Reconnaissance there. Give its province –3 strength.
0,20 €
Limited: Choose your performing unbowed Personality: If he is a Scout, permanently give him the ability, “Battle: Bow this Personality unless you have Reconnaissance: Ranged 4 Attack.” Otherwise, permanently give him Scout.
0,50 €
Spider Clan • Shadowlands • Samurai • Paragon • Dark Truth After Shinjitsu enters play: Lose 4 Honor. Battle: Discard a Dark Virtue card: Give Shinjitsu a Force bonus equal to the discarded card’s Focus Value plus 1.
0,30 €
Battle: Even if you control no units at the current battlefield: Give its province +3 strength. Reaction: After a Ranged Attack is targeted: Give it -2 strength.
2,00 €
Battle: Bow your performing Scout Personality: Ranged 6 Attack, which may target a Personality with attached Followers if you have Reconnaissance.
12,00 €
Recon Open: Bow one or more of your performing Scout Personalities: Destroy a target enemy Follower, or Personality without attachments, with lower Force than your Scouts’ total Force.