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Tsuruchi Terao Exp
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16 autres produits dans la même catégorie :
2,00 €
Kiho • Maho. Open: Target your unbowed Shugenja and destroy another of your target Personalities: Create a 7F/4C Shadowlands • Nonhuman • Oni Personality. Lose 3 Honor. Your Shugenja permanently gains Shadowlands.
0,20 €
Phoenix Clan • Samurai • Soul of Shiba Yobei • YojimboAfter a Spell action that targeted Myoushi resolves, give him a Void token. Repeatable Battle/Open: Destroy a Void token on Myoushi to give him +1F, +1C, or +1PH.
0,10 €
Scorpion Clan Ninja · Scout · Ninjutsu 2. Other Ninja have +1F while in an army with Kinji. Reaction: Once per turn, after a player targets Kinji with an action: Target a Personality he controls. Bow the target.
0,50 €
Ronin · Samurai · Brother · Unique · Advisor from the Shogun Other Ronin Personalities in Etsuhi's army have +1F. Battle: Bow a target Unaligned Human Personality opposing Etsushi.
0,30 €
Unaligned Explosives Master Limited: Bow to destroy any Fortification. Limited: Bow to permanently reduce the strength of a Province by one. Open: Bow to bring any Explosives card into play at no cost. (Errata: The Explosives ability is a Reaction, not an Open.) (Clarification: Cannot reduce a Province strength below 0.)
1,00 €
This card attaches without Gold cost to Ujina Kadano. Recon Open: Bow this card: Target a province and a player. After the next time this turn he assigns one or more units to the Province's battlefield, he targets a card in his army there. Bow it.
0,10 €
You may draw an additional Fate card during your next End Phase after bringing this card into play from your hand. Battle: Bow this card: Ranged 2 Attack.
2,50 €
Alchemist • Earth • ShugenjaOpen, w: Create a Potion Item with the ability, "Engage: Destroy this Item to give this Personality +2F, the ability, 'Battle: Fear 3', and a -1C Addiction token" and attach it to your target Personality without a Potion Item.
0,10 €
Bow Sanctified Temple to produce 2 Gold. Limited: Bow Sanctified Temple and pay 2 Gold to gain 2 Honor.
0,30 €
Until the beginning of your second turn from now, negate all Honor gains for bringing Personalities into play.
0,50 €
Limited: Have one of your Honorable Samurai Personalities with your Faction trait commit seppuku to gain 3 Honor and to permanently give all your remaining Personalities with your Faction trait +2F. Your Personalities gain +3F instead if your Wind is Akodo Kaneka. Play this action only if you have a lower Family Honor and fewer Provinces than each other...
0,70 €
Target one of your Personalities. Each other player, in turn order, may target one of his Personalities; your Personality challenges each of them immediately after they are targeted. Each duel’s winner gains 3 Honor; destroy the loser. If you lost none of these duels, remove your Personality from the game and gain a Province to the left of your leftmost...
0,50 €
Ratling · Creature · Crippled Bone Tribe. After Tchik enters play from a Province, create a 2F/2C Ratling Crippled Bone Tribe Personality.
0,10 €
Limited: Target a Dishonored Personality. Until that Personality leaves play, he may not be restored to Honor, and may neither be targeted by nor perform Political actions.
2,00 €
You can not bring Shadowlands cards into play. All Fortifications cost four less Gold for you.
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2,00 €
Mantis Clan Samurai · Naval · Enlightened · Experienced · Unique. Open: Give all Mantis Clan Human Personalities you control +1F. If you control any Rings, Mantis Clan Personalities have an additional +4F while opposed.
1,00 €
Reaction: Play after the resolution phase of a battle to prevent your units in that battle from becoming bowed by the combat.
0,20 €
As a Focus Effect: You may choose (now) to delay the effects of losing this duel until after the next Dynasty Phase begins. Battle: If any enemy units are at the current battlefield, choose your performing unbowed Mantis Clan Personality: Move him there. You may take an additional Battle action.
2,00 €
Weapon · Unique. This Personality has a minimum Chi of 5. If he is ever not Mantis Clan, destroy him. You may pay 1 Gold instead of bowing a Human Personality to pay a cost of a Raid action or an action that produces a Ranged Attack.
5,00 €
Reaction: After you overpay a Gold cost by 1 or more Gold: Put this card into play in your home bowed. Draw 1 card. Reaction: When paying a Gold cost, bow and discard this card from your home. Produce 1 Gold.
2,00 €
Mantis Clan • Samurai • Naval • Magistrate • Experienced • Unique • Charitable. Battle/Open: Bow a target attachment. Battle: Destroy a target enemy card without attachments and that has a lower Gold Cost than Gidayu
1,00 €
Bow this card: Produce 2 Gold. Bow this card: Produce 4 Gold for an Enlightened Personality. Reaction: Even if bowed, after one of your Enlightened Personalities is targeted by another player's action: Draw a card.
5,00 €
Shadowlands • Nonhuman • Oni When attaching a Spell to this Personality: It enters play paying 0 Gold. Lose Honor equal to its base Gold Cost.
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0,70 €
PortThis card will not produce Gold when paying for an attachment. After each phase begins: Straighten this card. Reaction: After an action is announced, target a card (in play): Give it –2 Gold Cost.
3,00 €
Kiho Fire Reaction: Before a card in your army produces a Ranged Attack, target a Monk, Shugenja, or Enlightened Personality in your army: The Ranged Attack has +3 Strength. You may produce a second consecutive Ranged Attack with strength equal to the final strength of the first.
1,00 €
Mantis Clan • Samurai • Naval • Hero • Imperial • Experienced 2 • Loyal • Unique • Imperial Treasurer Limited: Give a target Personality a -2 Gold Cost token. Reaction: When paying a Gold cost, bow Utemaro unless the cost is on a Fate card: Produce 3 Gold.
6,00 €
Shadowlands. Unique Reaction: Bow at any time to reduce the gold cost of any Shadowlands card by five until the end of the turn. Lose 2 Honor.
0,70 €
UniqueAfter your action resolves that destroyed any Personalities: Remove them from the game. Battle: Choose your performing unbowed attacking Personality, target an enemy card, and discard this card: Bow the target. After the next time (this turn) it straightens, destroy it
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Mantis Clan • Samurai • Cavalry • Naval • Daimyo • Experienced 2 • Loyal • Unique Battle: Bow Nobumoto: Ranged 7 Attack. You may move Nobumoto home.
0,50 €
Mantis Clan Samurai · Magistrate · Bounty Hunter · Naval. Reaction: Any number of times per turn, after another player draws a card from his own card effects: Ranged 3 Attack. If this is the Action Phase, this can target cards in players' homes. Battle: Ranged 3 Attack.
2,50 €
Legacy · Singular. Bow this card: Produce 2 Gold. Reaction: When an action would target one of your Unique Clan Champion or Daimyo Personalities: The action instead targets one of your legal Personalities with the same Clan alignment at his location.
1,00 €
You may play this card as a Reaction after resolving the fourth or later Action card from your hand in one phase. Elemental Open: Bow this card or discard it from your hand: If any player has more cards in his hand than you do, draw a card. If you bowed this card, draw a card
0,10 €
Mantis Clan • Samurai • Naval • Sensei • LoyalAfter Shichiro enters play: Discard all your other Sensei Personalities. After a Ranged Attack action resolves that your Mantis Clan Personality performed: Once per battle, you may move him home.