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16 autres produits dans la même catégorie :
0,20 €
Crane Clan Storyteller Political Reaction: Bow Shizue when another player is gaining or losing honour. The honour gain or loss is increased by one point. You gain one honour.
1,00 €
Reaction: Play after losing Honor due to another player's action. Target one of your units and one of that player's units. Negate the Honor loss. Your unit begins an attack against the other. No units can be assigned or move to the battle, and the battle cannot destroy a Province. The units cannot move to Provinces from the battle. You cannot take this...
2,00 €
Lion Clan Samurai. Matsu Daimyo. Double Chi. Unique
4,00 €
Heavy Weapon • Two-Handed • Weapon Battle, w: Melee 4 Attack (Destroy a target enemy Follower, or Personality without Followers, with 4 or lower Force).
0,30 €
Limited: Target one of your Personalities with the Tattooed trait but without an Tiger Tattoo. Destroy any weapons attached to this personality. Until the end of the game, this Personality cannot attach weapons, and gains the following ability: Reaction: When you declar a strike in a duel, gain 2F/2C until the end of the duel.
0,70 €
RetainerBattle, w: Give a target Personality or Follower +2F.
0,30 €
Open, w: A target Holding's abilities may not be used.
0,20 €
Open: Choose your performing Personality: Permanently give him the ability “Battle: Bow this Personality: Ranged Attack with strength equal to his Personal Honor. If this destroys the Ranged Attack’s target, gain 2 Honor.”
0,20 €
Battle: Give your target opposed Personality a Force bonus equal to his Personal Honor. Gain 2 Honor.
0,10 €
Unicorn Clan Samurai. Cavalry Inoue gains +2F while he is an attacking or defending ally.
2,00 €
Unique Bow Shrine to Tsukune to produce 2 gold. Limited: If there are more than two destroyed Personalities in your discard pile, bow and destroy Shrine to Tsukune to restore one to Honorable status and bring him into play, ignoring all costs.
0,20 €
Lion Clan • Samurai • Paragon. Battle: Ranged 2 Attack. Battle: Discard a Bushido Virtue: Ranged 4 Attack. Gain 1 Honor
1,50 €
Limited: Once per turn per Personality, discard a card from your hand to give one of your Personalities +1F/+1C and +1 Personal Honor until the beginning of your next turn.
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1,00 €
Reaction: Play this card as a focus when a Personality strikes against one of your Personalities in a duel. That Personality must focus instead, if possible. You may draw a card. You lose your next opportunity to focus or strike in this duel.
1,50 €
Dragon Clan Monk. Elemental Reaction: Once per turn, after a Ring is bowed to pay the cost of an action: Target the Ring. Straighten it. It may not be bowed to pay for that copy of that action for the rest of the turn.
2,50 €
When you play this card as a Focus card in a duel or use its Focus value for a Tactical action performed by a Personality, set its Focus value to the Personality's Personal Honor plus 3.
1,50 €
Dragon Clan Redeemer · Samurai · Experienced · Unique. Battle: Bow Kenzo: Target an opposing Personality. Kenzo issues him an unrefusable challenge to a duel of Force. If Kenzo wins, bow the loser, give Kenzo +2F, and Kenzo adds to his unit's total Force even while bowed.
0,10 €
Mantis Clan • Samurai • Naval • Sensei • LoyalAfter Shichiro enters play: Discard all your other Sensei Personalities. After a Ranged Attack action resolves that your Mantis Clan Personality performed: Once per battle, you may move him home.
2,00 €
Mantis Clan Samurai · Naval · Enlightened · Experienced · Unique. Open: Give all Mantis Clan Human Personalities you control +1F. If you control any Rings, Mantis Clan Personalities have an additional +4F while opposed.
3,00 €
Armor • Unique Reaction: Before the resolution of another player’s action: Negate either the bowing, destruction, or movement of this Personality from the action’s effects. Battle: Bow this card: Straighten this unit or move it to the current battlefield.
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0,70 €
Mantis Clan • Samurai • Cavalry • Naval • Daimyo • Experienced 2 • Loyal • Unique Battle: Bow Nobumoto: Ranged 7 Attack. You may move Nobumoto home.
0,10 €
Mantis Clan • Samurai • Naval • Sensei • LoyalAfter Shichiro enters play: Discard all your other Sensei Personalities. After a Ranged Attack action resolves that your Mantis Clan Personality performed: Once per battle, you may move him home.
0,50 €
Mantis Clan Samurai · Magistrate · Bounty Hunter · Naval. Reaction: Any number of times per turn, after another player draws a card from his own card effects: Ranged 3 Attack. If this is the Action Phase, this can target cards in players' homes. Battle: Ranged 3 Attack.
0,50 €
Dragon Clan Monk. If you control 1 or more Rings, Kadoma has Cavalry; if 2 or more Rings, Kadoma has Tactician; if 3 or more Rings, before the first time each battle Kadoma would be destroyed, bow him instead.
6,00 €
Mantis Clan Samurai · Clan Champion · Pirate · Naval · Experienced 2 · Unique · Loyal · Daughter of Storms. Personalities and Followers you control have the Pirate and Naval traits. Increase the strength of each Ranged Attack produced by a card in Kumiko's army by its base strength.
0,10 €
Dragon Clan Nightingale Samurai Mirumoto Narumi may attach two Weapons. Reaction: After Narumi enters play, either draw a card or increase your maximum hand size by 1 until Narumi leaves play.
0,30 €
Dragon Clan Samurai Kei may attach two weapons. Battle: Once per battle, Kei challenges an opposing Personality to a duel. The loser suffers -3F. If the challenge is refused, Kei gains +3F.
1,00 €
Dragon Clan • Samurai • Magistrate Battle: Dishonor a target enemy Personality with Personal Honor less than Agito’s Chi.
3,00 €
Kiho Fire Reaction: Before a card in your army produces a Ranged Attack, target a Monk, Shugenja, or Enlightened Personality in your army: The Ranged Attack has +3 Strength. You may produce a second consecutive Ranged Attack with strength equal to the final strength of the first.
0,20 €
As a Focus Effect: You may choose (now) to delay the effects of losing this duel until after the next Dynasty Phase begins. Battle: If any enemy units are at the current battlefield, choose your performing unbowed Mantis Clan Personality: Move him there. You may take an additional Battle action.