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16 outros produtos na mesma categoria:
0,50
Mine After this card enters play: Destroy one of your non-Unique Gold-producing Holdings. Bow this card: Produce 5 Gold.
1,00
Spider Clan • Shadowlands • Nonhuman • Ogre • Undead After Ugaro enters play: Lose 6 Honor. Battle: Target an enemy Follower or Personality without attachments. Ugaro crushes its legs. Bow the targeted card. Negate its straightening and its unit’s movement this turn.
1,50
Shadowlands • Nonhuman • OniAfter Ugulu enters play: Lose 5 Honor. Before a Human Personality moves to Ugulu’s battlefield: Negate his movement.
1,00
Lion Clan Shugenja. Unique Open: Bow Huiyuan to straighten all other Personalities in play with Ancestors. Huiyuan cannot straighten until after your next Straighten Phase.
0,30
Dragon Clan Shugenja. Tattooed Man Nakuso will not join the Lion clan. Battle: Bow and destroy Nakuso to destroy one opposing Samurai with an equal or lower Chi.
0,30
Limited: When you declare an attack this turn, you may choose two other players as the Defender. Each player may ally with only one other player. Each Maneuvers Segment occurs only once. During each battle, only the current battlefield's province's player is considered the Defender. Effects that move cards to or from battlefields may move them to or from...
2,00
Shadowlands • Nonhuman • Goblin Scout • Experienced • Unique Lose 3 Honor. Battle: Transfer a target enemy attachment to Pokku, ignoring restrictions on attaching. Fear Battle: Even if Pokku is bowed: Move him home.
3,00
Beastmaster • Commander • Conqueror • Daimyo • Loyal • Samurai • Unique Melee Attacks and Fear effects from Cat Followers in this army have +1 strength.Interrupt: After Chizuki enters play, search your Fate deck for Zaiko, show it, and put it in your hand.
0,10
Battle: Give an attacking Lion Clan Personality +3F, or give an attacking non-Lion Clan Personality +2F.
0,10
Cavalry • Shadowlands • Nonhuman • Goblin • Lose 3 Honor. Battle: Destroy this card: Ranged 3 attack.
2,00
ReconReaction: After engaging, choose your performing Scout at the current battlefield and target a card in a unit there: You have Reconnaisance there. Abilities on cards (now) in the target's unit may not be used
0,30
Terrain Your Personalities at this battlefield have +1F. Battle: Destroy a Terrain (if able). Put this Terrain into play.
0,50
Weapon • Unique Will only attach to a Lion Clan Personality. Battle: Bow this card: Give your target attacking Lion Clan Personality +3F.
0,10
PoliticalBattle/Open: Target one to three non-Ring cards in discard piles: Remove them from the game. Limited: Choose your performing Personality: Permanently give him the ability, “Limited: Bow this Personality: He humbles his enemies with a gift. Gain 1 Honor, or 2 Honor if he is an Artisan.”
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0,20
Ratling General · Green-Green-White Tribe · Bushi · Creature · Soul of Z'orr'tek. Reaction: After an opposing Personality gains a Force bonus, bow Ep'kee: Lower the bonus to +0F until the turn ends
0,10
This card costs 1 less Gold when attaching to a Lion Clan Personality. Political Reaction: After a duel ends that this Personality won, or after this unit's army destroys a Province and/or an opposing army, bow this card: Either gain 2 Honor or permanently give this Personality +1 Personal Honor
0,50
Kiho Maho Battle: Target an unbowed Monk you control: Target a Personality at the current battlefield. Switch his Force and Chi. Kiho Maho Battle: Target an unbowed Monk you control: Target two Personalities at the current battlefield and in the same army as each other. Switch their Forces or switch their Chis.
0,10
Crane Clan Courtier. Political Open: Discard the Imperial Favor: Gain 2 Honor
0,20
Reaction: After the end of an Attack Phase in which you were the Defender: Declare an attack against the Attacker in that phase. Neither of you may invite allies. You cannot assign more than one unit normally during this attack. The Personality and each Follower in the unit you assign this way gains +1F after it assigns
3,50
Crane Clan Imperial Advisor * Samurai Courtier * Experienced 2 * Unique Soul of Kakita Yoshi Experienced 3 Political Reaction: After you use the Imperial Favor, bow Tanitsu to gain the Favor.
0,10
This card enters play in your home. Put six Merchant tokens on it. While this card is in play, reduce the Gold cost of all Items in the game by the number of Merchant tokens on this card, to a minimum of 1. Remove one Merchant token after each time an Item enters play from a player's hand. Discard this card from your home when it has no Merchant tokens
0,20
Mantis Clan Samurai · Scout. Battle: Bow Arishia: Ranged 4 Attack. Reaction: If Arishia is at the current battlefield and you have taken no actions this battle, after a Battle or Open action resolves that was taken by the controller of an opposing unit: Ranged 3 Attack
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0,20
Unicorn Clan Air Shugenja · Cavalry · Baraunghar. Battle: Target and destroy a Spell you control in Tsung's army: Attach to Tsung a Cavalry Follower token with a Force equal to the Spell's Focus value.
0,10
Crab Clan Berserker. Yataro has +2F/+1C while opposed. In duels in which he was challenged, Yataro uses his Force instead of the stat specified in the duel.
0,20
Dragon Clan Air Shugenja · Soul of Agasha Gennai. Reaction: Before you draw a card during your End Phase, discard a card: Draw an additional card after it.
0,20
Crab Clan Samurai · Hero · Yu 3. Reaction: After a Heroic action targets Tsunesaburo: Give Tsunesaburo +3F.
0,10
Crab Clan Samurai · Yu 3. Once per game, after Daizu is destroyed, you may restore him to Honorable status and bring him into play, ignoring all costs and restrictions
0,20
Mantis Clan Bushi · Pirate · Naval. Raid Battle: If Tokaro is attacking during a Raid battle, bow him: Target a Holding controlled by the Defender and a Personality who has not been opposed this attack. Lose 2 Honor. The Defender may give you control of the Holding. If you gain it, move the Personality home and bow him; otherwise, destroy the Personality...
0,30
Crane Clan Courtier · Harrier Liaison. Reaction: After Osei enters play from a Province: Search your Dynasty deck for a Holding. Put it into play bowed, paying all costs. Limited: Target a Holding that produced Gold to pay for a Follower, Item, or Spell this turn. Straighten the Holding.
1,50
Limited: Target and destroy each Human Personality with a printed Gold cost less than his controller's Stronghold's Gold Production plus 3. Remove all Personalities in discard piles from the game.
0,50
Mantis Clan Bushi · Pirate · Naval. Costs 2 less Gold if you control a Pirate Personality. Battle: Bow Iyaken: Target a Personality who has not been opposed this attack. Bow him. Raid Battle: If it is a Raid battle, once per battle: Ranged 4 Attack