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16 outros produtos na mesma categoria:
0,10
Scorpion Clan Samurai * Ninja Soul of Bayushi Aramoro Limited: Bow Toson to discard a Dynasty card from a Province. (This does not refer to cards attached to a Province. Empty Provinces are refilled immediately.)
0,10
Battle: Choose your performing unbowed Cavalry Scout Personality, and bow him unless a Recon action has targeted this battlefield’s province this turn: Move a target enemy unit home. You may target one of your Personalities and move him to the current battlefield.
2,00
Unique Only a Personality with over 2 Personal Honor can attach the Golden Obi of the Sun Goddess. Battle: Once per battle, bow an opposing Shadowlands card. Reaction: When this Personality would be destroyed, destroy the Golden Obi of the Sun Goddess instead.
0,30
Crane Clan · Samurai. Reaction: After a Battle action resolves that Yaichiro performed: Either create a 2F Follower card and attach it to him, or move him to a battlefield.
0,10
Dragon Clan Shugenja Has a 3C bonus when bringing spells into play and when bowing to use spells.
1,00
Battle/Open, *: Destroy a target attachment with Gold Cost less than or equal to the amount paid, or the amount paid plus three if the target is an Item.
0,30
Mantis Clan • Thunder • Conqueror • Experienced • Naval • Shugenja • UniqueTireless Battle: Straighten Sasako. (Tireless actions may be taken while bowed.)
0,10
Costs 2 less Gold for Scorpion Clan players. Political Reaction : Play during battle resolution to prevent all honor gains from destroying cards during the battle's resolution.
0,50
Oni · Overlord · Shadowlands · Nonhuman · Experienced 2 · Unique · Lose 15 Honor. During the Action Phase, Akuma cannot bow or be targeted. After Akuma enters play: Destroy your rightmost province. Once per game, after an attacking army that contains Akuma destroys a province: Destroy another of the Defender's Provinces
0,50
Battle: Target a Personality you control at the current battlefield: Until the battle ends, he has +5F while opposed. While he is at the current battlefield and the enemy army has more units than his, effects cannot destroy him. If you would win a battle while he is there, it is a tie instead.
0,10
Crab Clan Samurai Hitoshi gains +1F while he has one or more Followers. Open: Bow Hitoshi to give a Follower a Force bonus equal to Hitoshi's Force.
1,00
Open: If it is not your turn and the active player controls any Personality, choose your performing unbowed Spirit: After the next Dinasty Phase begins, if it was opposed this turn, gain 2 Honor, and if no units were asigned to attack this turn, gain 3 Honor if your Honor is lower than each other's players.
0,30
Temple Bow this card: Produce 2 Gold. Limited: If you have not lost Honor from cards you own this game and your Family Honor is 5 or lower: Gain 2 Honor.
0,10
Open: Target a Personality with more Followers than Chi. The Personality's controller must discard Followers from the Personality until the number of Followers is less than or equal to the Chi.
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0,10
Phoenix Clan Shugenja. Master of Earth Elemental Open: Bow Taeruko and target one of your Provinces. Retrieve any one non-Unique Fortification from your Dynasty deck and attach it to the target province, paying all costs. The Gold cost of the Fortification is reduced by Taeruko's Chi.
1,50
Dragon clan Shugenja. Experienced. Unique. Reaction: after focus cards have been revealed in a duel (but before duel resolution) with one of your Personalities, bow Yoshi to draw and discard your top fate card. add that card as an additional focus for this duel.
2,00
Dragon Clan Champion. Dragon. Creature. Cavalry. Double Chi. Experienced 2. Unique Hoshi wil only join a Dragon or Monk player. Hoshi can attach Dragon items without Gold cost. Once per turn, Hoshi may cast a kiho as if he were a Monk, without bowing. Limited: Bow Hoshi. All of your Hoshi Personalities in your provinces, in your dynasty deck, and in play...
5,00
Ronin • Samurai • Ashigaru • Unique After The Hooded Ronin enters play: Bow him. Limited: Any number of times per turn, bow The Hooded Ronin and target a Samurai or Shadowlands Personality: The Hooded Ronin challenges the target. A Shadowlands target may not refuse, but a non-Shadowlands Samurai may. If he did, dishonor him. The winner's controller...
0,20
JadeBow this card: Produce 3 Gold, or 5 Gold if paying for a Jade card.
0,30
Mantis Clan Guardsman. Samurai Reaction: Once per turn, when bringing a Mantis Clan (not Yoritomo's Alliance) Personality into play, reduce the Gold cost by two.
0,10
Limited: One of your Personalities challenges another player's Personality. If the challenge is refused, Iaijutsu Challenge dishonors the other player's Personality and causes the other player to lose 7 Honor. The winner's controller gains 5 Honor.
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0,10
TempleBow this card: Produce 2 Gold. Limited: Any number of times per turn, bow this card and pay 2 Gold: Gain 2 Honor.
0,10
Target a Personality you control. Beginning with the player to your left and proceeding once in turn order, the Personality challenges each other player, who may accept with any Personality he controls. Each duel's winner gains 3 Honor. After the last challenge and duel (if any), if you challenged all other players and lost no resulting duels, remove your...
0,50
Mantis Clan Mercenary * Samurai * Kolat Experienced * Unique Open: Discard a card from your hand to give Masasue +1F/+1C.
0,30
Target a Personality you control. If you control him when your next turn begins, gain 4 Honor. Until the game ends, other players may take the action, ?Limited: Any number of times per turn, target a Personality you control: He issues an unrefusable challenge to this Event's original target.?
0,20
Political Limited : If you have no cards in play or in your discard piles that cause their player an Honor loss or have the Shadowlands, Ninja, or Kolat keywords: Gain 8 Honor; this gain can not raise your Family Honor above its starting value.
0,20
Immediate Terrain. Political Battle: If you are the Attacker or Defender: Until the battle ends double the enemy leader's Honor gains; destroying this card does not end this effect. When Delayed Terrains normally resolve, reduce the Force of each Personality in the enemy army to half his Force at that time, rounded up
5,00
Dragon Clan • Tattoo Artist • UniqueReaction: Any number of times per turn, before resolving your Proclaim action, if you took it in reaction to your Dragon Clan Samurai entering play, bow Gaijutsu: Instead of gaining Honor from the Proclaim action, discard the top card of your Fate deck. Give the Samurai a number of +1F/+1C Tattoo tokens equal to Focus...
0,20
JadeBow this card: Produce 3 Gold, or 5 Gold if paying for a Jade card.
0,30
Political Open: Target another Player and "call his or her virtue into question." Until the turn ends, the player gains 1 extra Honor for each duel his or her Personalities win and 1 extra Honor for each opposing card he or she destroys during the resolution Segment of battle, and whenever the player would gain Honor in another way, the player loses Honor...