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Ninja Mimic
Últimos artigos em stock
1,00
Com IVA
Ninja The Ninja Mimic will only attach ninja followers. Limited: Bow the Mimic and lose 2 honor. Target any one personality in play that cannot straighten due to a card effect. The Mimic is considered an exact copy of the personality (all printed stats, traits, and abilities) until the personality straightens or the Mimic creates this effect again.
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One-Handed • Sword • WeaponBattle: Discard a card to straighten this Personality.Home Battle: If this Personality would be opposed, discard a card to move him to the current battlefield.
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Crane Clan · Samurai. Sesshu has +2F and +2PH while your Family Honor is 21 or more
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Can only attach to a Courtier. Limited, : Straighten a target Personality with a Political ability.
2,00
Political Open: Rehonor another player's target dishonorable Personality. Gain Honor equal to his Personal Honor plus one. His unit may not be assigned to attack you this turn.
3,00
Unaligned Creature * Shugenja * Cavalry * Unique Cannot attach Followers or Items. Elemental Reaction: Once per turn, during the Events Phase, the Water Dragon copies one innate ability from another card in play.
0,70
Lion Clan • Samurai • Scout • CavalryLimited: Bow Shizuka: Search your Dynasty or Fate deck. If you find a Region, attach it to one of your provinces, paying all costs. If you find a Terrain, put it in your hand and discard a card.
15,00
Battle: Fear 3.(This Stronghold has +1 Province Strength, its ability gains Tireless, and it gains the ability, "Tireless Dynasty: If any of your Provinces have been destroyed this game, turn a card in one of your Provinces face-up" when going second)
1,00
Sake (This card is controlled by the controller of the Personality it is attached to). Limited: Transfer this card to a target Personality controlled by another player. It if attaches, gain Honor equal to the Personality's Personal Honor.
0,10
Spirit * Nonhuman * Shadowlands * Lose 4 Honor. All bonuses to Gaki's Force and Chi are treated as penalties instead. (This includes focusing.) This does not apply to effects that set its stats directly to a certain value.
0,50
Armor Reaction: After the resolution of an action that bowed this Personality: Straighten him.
0,10
Scorpion Clan Samurai * Soul of Bayushi Dozan Battle: Destroy a Follower in this unit to send this unit home from the battle, bowed. Churai may perform this action while bowed.
0,10
Shugenja. Limited: Bow and destroy this card: Target a Shadowlands card. Destroy it. This may not target a card controlled by a player who controls more than twice as many Shadowlands cards as you control Masters of the Bells.
0,30
This card straightens during each player’s Straighten Phase. Bow this card: Produce 2 Gold.
0,30
Delayed Terrain Battle: This battle ends without resolution. All units go home without bowing.
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Imperial • UniqueThis province holds two Dynasty cards; do not reveal the second card in the Events Phase this card enters play. You decide each time which card slot is revealed, resolved, or refilled first. Before this province is destroyed: Lose 10 Honor.
2,00
Unaligned Samurai*Toturi's Army*Experienced*Unique Battle: Once per turn, Saigorei makes a ranged attack with a strength equal to his Force that targets an opposing Cavalry card. This does not bow Saigorei.
0,10
Mantis Clan Sailor Yoritomo Takuni has a base Force equal to the number of Ports you have in play.
0,10
Naga Shugenja. Nonhuman Battle: Bow Ghedai to move one of your units from one of the Defender's Provinces to another.
4,00
Weapon. Unique Reaction: As this Personality is assigned to or moved into a battle, bow Gohei's Daisho. Draw one Fate card and add it to your hand.
1,00
UniqueDestroy the rightmost province of the player or players with the lowest Family Honor.
0,10
The Imperial Favor is discarded. Bow all imperial cards. No Political action can be performed until the beginning of your next turn. Hantei the 38th is destroyed if he is in play. If any player currently has all four Walls of Otosan Uchi in play, he or she wins.
0,50
IaijutsuReaction: Before the resolution of a Political action performed by a Personality, choose your performing unbowed Samurai: He duels the other Personality. Destroy the duel's loser. If your Samurai wins the duel, the Political action's effects do not happen.
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UniqueDestroy the rightmost province of the player or players with the lowest Family Honor.
0,10
Mantis Clan Sailor Yoritomo Takuni has a base Force equal to the number of Ports you have in play.
2,00
Scorpion Clan Martyr Reaction: When a Scorpion Personality is entering a duel, you may bow Tangen to substitute him for the Personality in the duel. The duel continues normally. Battle: Switch the locations of Tangen and any Scorpion Personality (bowed or unbowed) in this battle if Tangen is currently unassigned.
0,30
NinjaWill not attach non-Ninja Followers.Battle/Open: Any number of times per turn, bow Ninja Spy and target a player: Look at his hand. Lose 1 Honor.Battle/Open: Any number of times per turn, bow Ninja Spy and target a player: Look at all face-down cards in his provinces. Lose 1 Honor
1,00
Scorpion Clan Ninja. Tactician. Experienced. Unique Reaction: Once per turn, give the Tactician trait to another Personality in Yodoka's army after Yudoka assigns opposing a Shadowlands card or a Shadowlands card assigns opposing Yudoka.“Well?”
0,10
Open: Until the end of this turn, any player may, as an Open action, bow one of his Stables and pay 3 gold to straighten any Cavalry card.
0,10
Centipede Clan Shugenja. Yoritomo's Alliance. Exp. Unique Battle: Bow to produce a Ranged 2 Attack that can target a Personality with attached Followers. This attack cannot be combined with other Ranged Attacks, but its strength may be increased.
0,20
Wasp Clan Skirmsiher. Yortitomo's Alliance Battle: Bow Mukami for a Ranged 3 Attack, then remove this unit from the battle and return it to your fief.
5,50
Reaction : Before you target a Ranged Attack from an action performed by one of your Personalities with a Chi of 3 or higher: The Ranged Attack may target a Personality with attached Followers.
3,00
Battle: Target one of your units in this battle. You cannot target that unit or cards in it with actions until after the battle ends. Destroy the unit when the battle ends. If the unit is still in this army at the beginning of the Resolution Segment, double the Force of the Personality and each Follower in the unit.