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16 outros produtos na mesma categoria:
0,70
Scorpion Clan • Samurai • Paragon • Yojimbo • LoyalEnters play paying 2 less Gold if you control a Courtier
3,00
Daimyo • Earth • Experienced 3 • Jade • Loyal • Magistrate • Shugenja • Unique • Witch Hunter Earth Interrupt: If the action is Earth, negate the next straightening (this turn) of each card it bows.Earth Unstoppable Battle: Bow a target enemy card that is Dragon Clan, Gaijin, Shadowlands, or has no attachments.
3,00
Until you are eliminated, all players draw an additional Fate card during their End Phases, and each time a player needs to draw a Fate card but cannot because his Fate deck is empty, destroy his rightmost Province.
0,20
Unaligned Information Peddler. Kolat Limited: Bow Ichiin and pay four gold to put one card from your Fate Hand on the bottom of your Fate Deck and draw one Fate Card.
5,00
Reaction: Bow when you have fulfilled the conditions of putting an elemental ring into play. Retrieve that card from your fate deck and put it into play immediately. Reshuffle your Fate Deck.
0,10
Political Reaction: After another player's Limited action targets a Personality you control, bow one of your Courtiers: The player must pay 6 Gold or negate the effects of the action.
6,00
Cursed • Sword • Two-Handed • WeaponOn your turn, you must declare an Attack Phase and assign this Personality to attack, if able.Battle, w: Destroy a target enemy card with Force less than or equal to this Item's, and no attachments. Give this Item a +1F token.
0,50
Limited: All of the Personalities you control that are not aligned to your clan (minimum one) are discarded from play. Give a +1F/+1C permanent bonus to each of your Personalities. For the rest of the game, you may only bring Personalities aligned to your clan into play.
1,00
Reaction: Play immediately after a spell or innate ability has been cast which targets one of your Personalities. The effects of that spell or innate ability are negated by this action.
0,30
Limited: Target one of your Personalities without a "nemesis and another player's Personality. The other Personality is your Personality's nemesis until the other Personality leaves play. While your Personality faces the nemesis in battle or a duel, your Personality gains +2F/+3C.
2,00
Singular. Costs 1 less Gold for a Dragon Clan player. Bow this card: Produce 2 Gold. Political Reaction: Before discarding the Imperial Favor as a cost, bow this card: This pays the cost of the Favor.
8,00
Crab Clan • Shadowlands • Berserker • Damned • Experienced • UniqueReaction: After another player's Battle action resolves, if its effects destroyed Yamadera: Melee 8 Attack.