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16 outros produtos na mesma categoria:
1,00
Armor You may not move this Personality into or out of battles with actions. Ranged Attacks cannot target cards in this unit.?Hida Tokichiro has a grudge against Kitao. Does it matter why?? ?Yoritomo Kumiko
0,70
Unique. Bow this card: Produce Gold equal to 2 plus the number of Magistrates you control. Open: Bow this card, and target and bow a Magistrate you control: Target a Personality. His abilities may not be used this turn
0,10
Permanently lower the strength of each Province by 1.
0,10
Crab Clan · Samurai · Berserker. Reaction: After a unit with lower total Force than Genichi's Force assigns Genichi's battlefield: Target and bow that unit.
2,00
Focus Effect: Raise the Focus Value of this card to 4.Dishonor your Personality in this duel. Battle: Dishonor one of your target honorable unbowed Personalities: Destroy a target enemy Personality with lower Force and no attachments.
0,50
Nonhuman · SpiritBattle: Bow Strange Travelers to target an opposing Follower. If possible, move the Follower to another legal Personality in its army controlled by the same player, otherwise bow the Follower
0,10
Battle: If you are the Defender: Target a unit you control that has not been at the current battlefield at any time during this attack and was not prevented from assigning to it this attack by card or Stronghold effects. Straighten the unit. Move it to the current battlefield
1,00
Unique The Mantle attaches to the Jade Champion without Gold cost. Spells have their costs halved (round down) when you attach them to this Personality.
0,70
SingularReaction: After another player's action resolves which destroyed one of your Personalities, bow this card. Gain 2 Honor.
1,00
Earth Battle, w: Bow a target enemy Follower or Personality with 4 or lower Force.
0,10
Creature Battle: Bow Restless Zokujin to bow an opposing Follower with greater printed Force than that Follower's Personality. Nakamuro and Shaitung fled deeper into the Earth to escape the Dark Oracle of Fire. What they found surprised them both.
0,30
Mantis Clan • Thunder • Experienced • Naval • Shugenja • UniqueBattle: Bow a target enemy card without attachments. Destroy it if it is an attachment.
0,30
Dragon Clan Enforcer. Tattooed Samurai. Soul of Hitomi Kagetora Battle: Once per battle, discard a card from your hand to give Vedau +2F/+2C. You cannot draw any cards during your next End Phase.
0,10
You may draw an additional Fate card in your next End Phase after bringing Ashigaru Archers into play from your hand. Battle: Bow Ashigaru Archers for a Ranged 2 Attack.
3,00
Spirit Cavalry The Asako Riders' Personality gains the Cavalry trait. If the Personality already has the Cavalry trait or the Spirit trait, Asako Riders also gain +2F.
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12,00
Unicorn Clan · Clan Champion · Samurai · Tactician · Cavalry · The Khan · Experienced 5 · Unique · Loyal. Before the first time each phase another player's effect bows a Unicorn Clan Personality at Chagatai's location: Negate the bowing. Battle: Target one or two Personalities opposing Chagatai. The enemy leader may move one or both home. If one or both...
0,10
Unicorn Clan Samurai * Cavalry Soul of Moto Soro Chagatai is not destroyed for having 0 Chi unless his Chi is 0 after all penalties that last until your turn ends wear off.
1,50
Unicorn Clan • Clan Champion • The Khan • Samurai • Cavalry • Tactician • Experienced 4 • Unique • Loyal Other player's actions cannot move Unicorn Clan Personalities in Chagatai's army. Battle: Even if Chagatai is bowed or has been in a battle resolution this turn: Move him to the current battlefield. If he is now opposed, straighten him.
2,00
Unicorn Clan Champion * Samurai * Cavalry Tactician * Experienced 2 * Unique Will only join a Unicorn Clan player. Before each time Chagatai is moved out of a battle by another player's effect, you may negate the movement. Battle: Once per battle, attach an Item to Chagatai from your hand. Lower its Gold cost by Chagatai's Force.
1,50
Cavalry Battle: Bow this card: Destroy a target Terrain.
0,30
UniqueLimited: End the Action Phase. Discard this Celestial.
3,00
Armor • Unique Reaction: Before the resolution of another player’s action: Negate either the bowing, destruction, or movement of this Personality from the action’s effects. Battle: Bow this card: Straighten this unit or move it to the current battlefield.
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1,50
Unicorn Clan • Clan Champion • The Khan • Samurai • Cavalry • Tactician • Experienced 4 • Unique • Loyal Other player's actions cannot move Unicorn Clan Personalities in Chagatai's army. Battle: Even if Chagatai is bowed or has been in a battle resolution this turn: Move him to the current battlefield. If he is now opposed, straighten him.
0,30
UniqueLimited: End the Action Phase. Discard this Celestial.
0,10
Unicorn Clan Samurai * Cavalry Soul of Moto Soro Chagatai is not destroyed for having 0 Chi unless his Chi is 0 after all penalties that last until your turn ends wear off.
2,00
Unicorn Clan Champion * Samurai * Cavalry Tactician * Experienced 2 * Unique Will only join a Unicorn Clan player. Before each time Chagatai is moved out of a battle by another player's effect, you may negate the movement. Battle: Once per battle, attach an Item to Chagatai from your hand. Lower its Gold cost by Chagatai's Force.
3,00
Armor • Unique Reaction: Before the resolution of another player’s action: Negate either the bowing, destruction, or movement of this Personality from the action’s effects. Battle: Bow this card: Straighten this unit or move it to the current battlefield.
12,00
Unicorn Clan · Clan Champion · Samurai · Tactician · Cavalry · The Khan · Experienced 5 · Unique · Loyal. Before the first time each phase another player's effect bows a Unicorn Clan Personality at Chagatai's location: Negate the bowing. Battle: Target one or two Personalities opposing Chagatai. The enemy leader may move one or both home. If one or both...