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0,20
Mantis Clan Bushi * Naval Battle: Once per battle, bow Tasuku for a Ranged 3 Attack. Tasuku need not bow if you have taken no Battle or Open actions yet this battle or if the target is controlled by a player whose Wind is Toturi Sezaru.
1,50
Battle/Open: Any number of times per turn, bow this card and target one of your cards: Give it Cavalry.
0,30
Kiho Elemental Reaction: Bow any one of your monks or shugenja when honor is being gained or lost. Redirect the honor gain or loss to another player.
0,20
Mantis Clan Samurai · Magistrate. Battle: Bow Jougo: Ranged 3 Attack. You may then target a Mantis Clan Personality in one of your Provinces. Reduce his Gold cost by 2 (minimum 3).
0,20
Crab Clan • Shadowlands • Berserker • Damned Personalities and Followers without Shadowlands have -1F while opposing Yumiya.
0,20
Terrain • KharmicAfter your action resolves, if it bowed any enemy cards, gain 1 Honor.Battle/Engage: Destroy a Terrain (if able). Put this Terrain into play.
0,50
For the rest of the game, you may take the action ?Reaction: After you bring a Personality into play from a Province, pay 2 or 3 Gold: Target the Personality. Attach a 2F Follower token to him. If you paid 3 Gold, it has the Cavalry trait.?
1,00
Scorpion Clan Bushi . Unique Soul of Abresax Experienced Political actions cannot target Tsimaru. Tsimaru cannot perform Political actions. Followers gain +1F while attached to Tsimaru.
3,00
Phoenix Clan • Samurai • Duelist • Yojimbo. After the first time each turn Sakishi assigns, if his army has a Shugenja in it: Gain 1 Honor. Battle: Target one of your Shugenja Personalities: Move him to Sakishi’s battlefield
0,50
HeroicBattle: Choose your performing unbowed Hero and target an enemy card: If it has no attachments, and is bowed or Nonhuman, destroy it. Bow it.
0,70
Battle: Choose your performing Kensai: Straighten him and all his Weapons. Battle abilities on his Weapons may be used a second time this turn. You may take an additional Battle action.
0,20
Ninja • Weapon Will only attach to a Ninja Personality. Limited: Destroy this card: Give a -1F Poison token to one or two target Personalities.
0,10
Political Reaction: After the player with the highest Family Honor, or who is tied for highest, announces a Political action: Negate its effects.
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Unicorn Clan Shugenja. Experienced. Unique Battle: Switch the locations (between Provinces and/or unassigned at your fief) of any two of your units. You may target bowed Personalities with this action. You may perform this action once per turn.
0,30
Unaligned Ninja Mystic Lose 2 honor. Hoseki can attach and use 1 spell as if she were a Shugenja. This spell is considered a ninja action when used and not a spell effect.
0,30
Kharmic Text (Repeatable Limited, : Discard a Kharmic card to draw a card.)Interrupt: Negate an Event's effects.
1,00
Forest • MarketOpen: Bow this card, choose your performing Personality, and target a non-Unique Follower or Item in your discard pile: Attach it to your performer, paying all costs.
0,50
Until your next turn, negate all current and new Spell effects.
0,50
Unique While Ki-Rin's Shrine is in play, the Chi of your Personalities cannot be lowered below their Personal Honor, unless the loss is caused by your cards or Stronghold or by tokens they created.
1,00
Unique. Ninja. Retainer Limited: bow one of your Ninja cards in play. Take that card and any one Ninja card in a discard pile and shuffle them back into their appropriate decks.
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1,00
Unique This Province does not hold Dynasty cards (do not refill it). All of your Provinces gain +2 Strength while Hida's Shrine is in play.
1,00
Unaligned Samurai. Double Chi. Unique Toturi's Army Lose 5 Honor Toturi enters play dishonored. Will not join Crab, Phoenix, or Scorpion Clan. Reaction: The first time Toturi is restored to honorable status, you gain 5 Honor, and Toturi gains a 2F/3C bonus permanently.
1,00
Forest • MarketOpen: Bow this card, choose your performing Personality, and target a non-Unique Follower or Item in your discard pile: Attach it to your performer, paying all costs.
2,00
Open: Target a Holding in your discard pile: Bring it into play (bowed), paying all costs. Battle/Open: Choose your performing Personality and target a Follower or Item in your discard pile: Attach it to him, paying all costs.
0,10
Fire • Mountain • Plague This province does not hold Dynasty cards unless you are a Crane Clan player. Battle: Give a -1C Plague token to one or two target Personalities.
0,30
Unaligned Ninja Mystic Lose 2 honor. Hoseki can attach and use 1 spell as if she were a Shugenja. This spell is considered a ninja action when used and not a spell effect.
0,50
Singular Open: Once per turn, pay 3 Gold to turn a Dynasty card in a Province Face-up.
0,30
Unique This Province does not hold Dynasty cards (do not refill it). Political Reaction: Bow Bayushi's Shrine before you lose Honor to negate the loss.
0,20
Iaijutsu Battle: Your target unbowed Personality challenges a target enemy Personality. Give the loser -2F and dishonor him. If you won, you may take an additional action which may not target enemy cards other than the loser.
0,20
Battle: Bow this card: Give each non- Unique Personality without your Clan alignment in your current army +1F, or +2F if he is opposed.