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?Of course I question why you wish me to kill him, Doji-sama, though another three koku will sate my curiosity nicely."
- Tipo
- Personalidad
- Fuerza
- 3
- Chi
- 3
- Coste
- 6
- PH
- 1
- Rareza
- Promo
- Ciclo Diamond
- si
- Clan Sin Afiliación
- si
- Ampliación
- Enemy of my Enemy
- Ciclo Lotus
- si
*EomE-Personality-SA
14 Itens
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0,10
Betrayal is afoot. Destroy a target Shadowlands Personality whose controller also controls a non-Shadowlands Personality.
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Kami • Experienced • UniqueCrane Clan players may take the rulebook Favor Political Battle action even if they control no units at the current battlefield. Open: If you are a Crane Clan player, discard this card: Put a non-Unique Strategy with a Political ability in your discard pile into your hand.
0,10
Scorpion Clan Ninja · Scout · Ninjutsu 2. Other Ninja have +1F while in an army with Kinji. Reaction: Once per turn, after a player targets Kinji with an action: Target a Personality he controls. Bow the target.
0,50
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0,10
Battle: Destroy the Shuriken to produce a Ranged 6 Attack from the Shuriken.
0,30
Unique After Suzume House Guard enters play, bow this Personality and gain 2 Honor.
0,10
Each time a non-Maho Kiho or non-Maho Spell is cast while Reichin's Helm is in the current battle, it gains +1F/+1C if its Force and Chi are both below +6.Each time a Maho Kiho or Maho Spell is cast while Reichin's Helm is in the current battle, it has -1F/-1C.
1,00
Battle: Give two or more target opposed Personalities, each with a different Clan Alignment, +2F (each).
0,10
Shadowlands Lose 3 Honor. Bow the Corrupted Silver Mine to produce 2 Gold. If you are a Phoenix Clan player, bow the Corrupted Silver Mine to produce 3 Gold. Either way, lose 1 Honor.
1,50
Battle: If your army has fewer units than the enemy army, choose your unbowed performing Samurai or Berserker: The enemy leader targets and destroys one of his Personalities in his current army.
0,20
Ritual Limited: Bow this Shugenja and at least one of your other Shugenja, and destroy this Spell, to target another player's Stronghold or Sensei. Until your Events Phase a number of turns from now equal to the number of Shugenja in this Ritual, the target Stronghold's or Sensei's actions cannot be used, and its traits have no effect, except those traits...
2,50
Weapon · Shadowlands · Unique · Lose 4 Honor. You may destroy one of your Personalities as an additional cost of playing Kokujin's Daisho to give it permanent additional Force and Chi bonuses equal to the printed Force and Chi of that Personality.Personalities opposing this one in a duel may not strike unless they have focused at least once or cannot focus.
0,30
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0,10
Kiho Open: Target an unbowed Shugenja or Monk you control: Target one of your Provinces with no face-down cards attached. Search your Dynasty deck for a non-Unique samurai aligned with your Faction. Show it. Attach him to the Province face-down and out of play.
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0,30
Give one of your Personalities Force and Chi bonuses equal to the Personality's printed Force and Chi until the beginning of your next turn. Destroy the Personality at the beginning of your next turn.
0,50
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2,00
Reaction: After the resolution of your Battle, Limited, or Open action that created a non-Shadowlands Personality: Create a 2F/2C/2PH Samurai Personality with your Clan alignment at the same location.
0,20
Mantis Clan Hero. Samurai. Naval. Singular Reaction: If your Stronghold is Kyuden Gotei, after the Cavalry Maneuvers Segment ends, bow one of your Ports to give all Personalities and Followers in one of your armies the Naval trait. Battle: If your Strongh
0,50
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1,50
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0,10
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0,20
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0,50
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0,30
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0,10
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0,10
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0,20
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0,10
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0,50
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0,20
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0,20
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