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16 outros produtos na mesma categoria:
0,30
Phoenix Clan Void Shugenja · Experienced 2 · Unique. Elemental Limited: Once per turn: Target another player. Name a card. That player chooses 2 cards at random from your hand. Show them. If either is the named card, create three 2F/2C Phoenix Clan Samurai Personalities with 2 Personal Honor. Remove them from the game when your next turn begins.
0,20
Bow this card: Produce Gold equal to 2 plus the number of Wealth tokens on this card. Limited: Dishonor one of your target Personalities: Add a Wealth token to this card. You may target anotherplayer's Holding and remove a Wealth token from it.
1,00
Air • RitualYour Air Shugenja have +1C. Limited: Bow one or more of your performing Shugenja with 10 or greater total Chi, and remove this card from the game: Create a province to the left of your leftmost province which permanently does not hold Dynasty cards.
0,10
Mantis Clan • Samurai • Magistrate • NavalLimited: If Iwashi has been in an attacking army since your last turn began, target a Personality: Bow him.
0,30
Political Limited: Bow one of your Courtiers to target another player's Human Personality. While your Courtier remains in play, each time that Personality assigns or moves to attack one of your Provinces, his or her controller loses 2 Honor.
0,10
Unicorn Clan Samurai. Cavalry Amadare has +1F and +1C at all times for each Bloodsword, Bloodspeaker, and Iucihiban card controlled by your opponents.
1,00
Unicorn Clan Samurai . Scout . Cavalry . Unique Battle: Once per battle, discard a Terrain from your hand to search your Fate deck for a Terrain card, show it to all players, and put it in your hand.
0,30
Air • Unique After you successfully resolve your third or later Spell or Kiho action in one turn from cards with different titles: You may put this card into play from your hand. Battle/Open: Bow this card or discard it from your hand: Straighten a target Personality.
1,00
Mantis Clan · Samurai · Naval · Experienced · Daimyo · Unique. Open: Give Nobumoto the Cavalry keyword. Remove the Naval keyword from him. Battle: Bow Nobumoto: Ranged 4 Attack. You may move this unit home
0,30
Dragon Clan Samurai. Toturi's Army Followers in this unit are immune to Fear.
7,00
Crane Clan · Samurai · Scout. Reaction: After Cavalry Maneuvers: Raise Gempachi's Force, and the Force of another target Personality in his army, to the Force of a target card opposing them.
1,00
Spider Clan • Shadowlands • Ninja • Shugenja • CavalryAfter Onchi enters play: Lose 2 Honor. Open: Target a Personality: Remove one of his abilities (until the turn ends).
0,50
Limited Air Elemental: Bow this Shugenja to force a target player to show all followers and items in his or her hand to all players.
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0,10
Lion Clan Samurai * Soul of Matsu Gohei Aoiko gains +2F while attacking.
0,50
Battle: Target one of your opposed Crab Clan Personalities: Give him +4F. Until the battle ends, actions taken by enemy players that target him have the additional cost, "Discard a card."
0,30
Dragon Clan • Samurai • CavalryBattle: Any number of times per turn, bow Sukune: Ranged 3 Attack.
0,20
Dragon Clan · Monk If you have resolved a Kiho action this turn that Jomei performed, he can assign even if bowed, has +2F while bowed, and adds his Force to his unit's Force even if bowed.
0,20
Oni · Nonhuman · Shadowlands · Supai. After the first time each turn Pekkle enters play: Gain 3 Honor. After Pekkle is destroyed: Lose 10 Honor. Political Limited: Bow Pekkle: Gain 1 Honor.
0,50
TempleBow this card: Produce 2 Gold. Limited: Any number of times per turn, bow this card and pay 2 Gold: Gain 2 Honor.
1,00
Unicorn Clan • Samurai • CavalryBattle: Any number of times per turn, bow Hanari: Ranged 3 Attack.
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0,10
Unicorn Clan Bushi * Cavalry Reijiro gains +2F/+2C while at a battle at a player's leftmost or rightmost Province.
0,50
Retainer * Unique Bow Unicorn Marketeer to produce 2 Gold. Reaction: After you attach an Item from your hand to one of your Unicorn Clan Personalities, bow Unicorn Marketeer to draw a card.
0,20
Crane Clan Storyteller * Courtier Soul of Doji Shizue Political Reaction: When another player gains or loses Honor, bow Nagori to increase that gain or loss by 1. Gain 1 Honor.
0,20
Crane Clan · Courtier · Magistrate. Reaction: After a card's effect (not a cost) bows another player's personality, bow Koin: Target the personality. His controller chooses whether Koin dishonors him. If the target is now honorable, gain 2 Honor
2,00
Political Reaction: Before another player loses Honor, negate the loss, then gain Honor equal to the amount you negated. Political Reaction: Before another player gains Honor, negate the gain, then lose Honor equal to the amount you negated.
0,20
Oni · Nonhuman · Shadowlands · Supai. After the first time each turn Pekkle enters play: Gain 3 Honor. After Pekkle is destroyed: Lose 10 Honor. Political Limited: Bow Pekkle: Gain 1 Honor.
0,10
Lion Clan Samurai * Soul of Matsu Gohei Aoiko gains +2F while attacking.
0,70
Weapon. Reaction: After this Personality assigns, bow this card: Draw a card.