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16 outros produtos na mesma categoria:
1,50
KataLimited: Put this card into play. Discard all your other Kata in play. Battle: If this card is in play, choose your performing Personality: Move him home. If he moved, straighten his unit.
0,30
Bushido Virtue Political Limited : Bow one of your target Samurai: Target a card in your hand and another player. That player guesses whether the card's base Focus Value is "high" (3 or more) or "low" (2 or less). Show the card. If the guess is right, the player draws a card; otherwise gain 3 Honor.
0,30
Crane Clan Samurai If Yosai bows to lobby for the Imperial favor, no player may give gifts to oppose this action.
1,00
Unique Bow to produce 2 Gold. Reaction: Bow when you play a Tattoo card on one of your Dragon Clan Personalities to draw a card.
3,00
RetainerBow this card: Produce 2 Gold.Battle: Even if this card is bowed, target your Personality: Give him +2F.
0,10
Kiho Reaction: Bow one of your Shugenja or Monks before one or more of your cards in one unit bow to produce a Ranged Attack. Those cards do not bow when they produce the attack.
3,00
Will only attach to a Courtier or Magistrate. Open: Bow this Personality: Target a player who controls an unbowed Personality. He either targets and bows an unbowed Personality he controls or targets and dishonors a Honorable Personality he controls. (He must do one if possible.)
0,20
Battle/Open: Any number of times per turn, bow this Shugenja and target a Personality: Switch his Force and Chi. Destroy this Spell if the Personality is not yours
1,00
Battle: Target one of your Personalities in this battle which costs at least 10 Gold: Create two 4F/4C Cavalry Samurai Personalities at the current battlefield. At the end of the turn, remove them from the game.
0,30
Phoenix Clan Shugenja Earth Elemental Battle: Bow to give +2F or +2C to all defending Personalities in Itaru's army.
0,30
Interrupt: Negate your target Commander's movement from the action's effects.Battle: Take an additional action to use a printed ability on your target Follower, even if it is bowed or the ability has been used the maximum number of times this turn.
1,00
Limited: Bow one of your Samurai Personalities with the Double Chi trait, the Duelist trait, or more than 3 Chi to give that Samurai +2C while in duels for the rest of the game. Well done, student. You are now ready to learn the true reason for your quest.
1,50
Interrupt: You may choose a different one of your (legal) Personalities for the action to target instead of the one chosen by another player, now or after he chooses the target.
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1,50
Kiho Maho Limited: Dishonor your target unbowed Shugenja: Bow a target Personality. Lose 2 Honor.
0,50
Reserve Formation Formed by two Samurai or Bushi Personalities. Reaction: Bow one of your Samurai or Bushi Personalities in this battle to cancel a Reaction. This cannot cancel a Reaction on a Formation.
0,30
Ritual Battle: Target and bow any number of Shugenja you control, including this one: Create a number of 2F/2C Unaligned Spirit Personalities at the current battlefield equal to the number of participating Shugenja. After the battle ends, remove these Personalities from the game
0,30
Dragon Clan • Samurai • Master of Shourido. After a Dark Virtue action resolves that Katsutoshi performed: Give him a +1F Shourido token. Battle/Open: Even if Katsutoshi is bowed, remove a Dark Virtue card in your discard pile from the game: Straighten Ka
1,00
Reaction: Play after losing Honor due to another player's action. Target one of your units and one of that player's units. Negate the Honor loss. Your unit begins an attack against the other. No units can be assigned or move to the battle, and the battle cannot destroy a Province. The units cannot move to Provinces from the battle. You cannot take this...
0,50
Open: Target item provides double its normal Force and Chi bonuses until the end of this turn. This will not affect any weapon already recieving a bonus to its printed Force or Chi.
0,30
Dragon Clan. Tattooed. Soul of Hitomi Juppun Genshuo cannot gain Force bonuses from actions. Raise the strength of each ranged attack that targets Genshuo by 2. Battle: Once per battle, permanently remove the Cavalry trait from an opposing Cavalry card.
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0,10
Open: Bow this Shugenja to switch the Chi and Force on any one Personality in play until the end of this Player's turn. Energy Transference is destroyed if you do not control the target Personality. (Clarification: The effect lasts until the end of the current turn.)
0,50
Phoenix Clan Ancestor * Unique Political Reaction: Bow this Personality after one of your non-Shadowlands Personalities dies to gain 2 Honor.
0,50
Lion Clan • Samurai • Hero Yoshifumi has +1F for each Bushido Virtue card in discard piles.
0,10
Fortification Battle: Bow one of your defending Personalities to bow an opposing Follower or an opposing Personality with no Followers.
0,50
Unique Limited: Bow Kabuki Mask to target a Personality with one or more Political abilities. This Personality copies one of those abilities until the end of the turn.
0,20
Unique · Monk · Air · Earth · Fire · Water · Void. May only attach to a Monk, Shugenja, or Enlightened Personality. Once per turn, you may target or bow this card instead of this Personality as a cost for casting a Kiho. Limited: Remove two cards in your hand from the game: Retrieve an Elemental Fate card from your discard pile.
0,30
Shugenja. Nonhuman Open: Bow the Naga Shugenja. Each Naga card in play gains +1F until the turn ends.
0,50
Shadowlands Ancestor * Shadowlands * UniqueDestroy Wazinu no Yokai at any time that this Personality is not Shadowlands.Battle: Fear 3.
1,00
Phoenix Clan · Samurai · Yojimbo · Duelist. Reaction: Before Focus Effects resolve in a duel Ikku is in: Switch one of your focused cards with a Spell from your hand.
0,50
Imperial · Courtier. Political Reaction: After any player takes the Imperial Favor, bow Kiyomi: Gain 1 honor