Carrinho de compras
- Home
-
JUEGOS DE CARTAS
Juegos de Cartas
- Altered TCG
- Cardfight! Vanguard
- Digimon TCG
- Dragon Ball Fusion World
- Dragon Ball Super
- Gundam TCG
- L5R CCG
- Lorcana (Disney)
- Marvel Champions LCG
- MTG
- Naruto Ninja TCG
- One Piece
- Pokémon
- Riftbound: League of Legends TCG
- Star Wars: Unlimited
- Shadowverse: Evolve
- Sorcery TCG
- Vampire VTES
- Yu-Gi-Oh!
- Naipe Francés
- Otros
-
JUEGOS DE MESA
Juegos de Mesa
- En Oferta
- Liquidación
- 1 Jugador
- 2 Jugadores
- Party
- Filler - Rápidos de jugar
- Euro
- Ameritrash
- Cooperativo - Cooperative
- Roles ocultos - Hidden Roles
- Escape Room
- Infantil
- Investigación / Deducción
- Estrategia - Strategy
- Juegos de Rol - Role Games
- Miniaturas - Miniatures
- Basados en Videojuegos - Videogame Based
- Juego por equipos - Team Games
- En Inglés / English
- Expansión
- Disponible en nuestra sala de juegos
- Construcción de Mazos- Deckbuilding
- Legacy
- Km0
- Familiar
- Segunda mano
- KM 0
- Juego de Bazas
- K-POP
-
FUNKO
Funko
- CUBOS
- ACCESORIOS
- CARTAS L5R
- OTROS
- EVENTOS
- QUIENES SOMOS
Deep In Meditation
En Stock
0,30
Com IVA
Reaction: Play after an opponent's turn begins. At the end of the turn, gain Honor equal to the number of units that opponent controls unless he or she assigned at least as many units to attack you during an Attack Phase as you had Rings in play when you played this card. Ignore this effect if he or she could not assign that many units in any attack this turn.
Comentários (0)
De momento, sem avaliações.
Não é possível enviar a apreciação da sua avaliação.
Denunciar comentário
Confirma que pretende reportar este comentário?
Denúncia enviada
O seu relatório foi submetido e será considerado por um moderador.
O seu relatório não pode ser enviado
Faça uma avaliação
Avaliação enviada
O seu comentário foi submetido e ficará disponível assim que seja aprovado por um moderador.
Não é possível enviar a sua avaliação
16 outros produtos na mesma categoria:
6,00
Dragon Clan • Samurai • Kensai. After Otohigo enters play: You may create a +2F Weapon Item card and attach it to him. Battle: Bow one of Otohiko’s Weapons: Give a target enemy Personality or Follower -3F
1,00
Unique You cannot achieve an Honor Victory while the Palace of the Emerald Champion is in play. Reaction: When this province is about to be destroyed, discard the top ten card s of your Fate deck. The Province is not destroyed.
0,50
Unique May only be attached to a Crane Samurai. Battle: Bow to produce a Ranged Attack with a strength equal to the personal honor of the attached Personality.
0,50
Will only attach to a Courtier. Limited: Bow this card: Straighten a target Personality with a Political ability.
0,10
Singular. This Province has +1 Strength for each Ring you control. Open: Straighten a Ring in play.
0,30
Elemental Open: Bow this Shugenja to target a unit with a Force total less than 5. That unit may not assign to attack Provinces this turn.
0,10
Reserve Formation Formed by 2 Samurai Personalities. Battle: Target a Personality you control at the current battlefield: Search your Fate deck for a non-Unique Item or non-Unique Follower. Attach it to the Personality, paying all costs.
3,00
SingularBattle: Bow this card and discard a card: Draw a card.
5,50
Reaction: Play after a battle ends to take the topmost non-Terrain Action card that you played during that battle from your discard pile into your hand. (This cannot retrieve a card played after the end or resolution of a battle.)
0,10
Lion Clan Campaigner. Samurai. Tactician. Soul of Ikoma Gunjin
3,50
Experienced • Jade • Resilient • Samurai (Once per game per card, a Resilient card does not die in battle resolution.) Jade Battle, w: Melee 3 Attack. Straighten Toranosuke if he has a Heavy Weapon or if the target is Shadowlands.
0,50
Air. After you successfully resolve your third or later Spell or Kiho action in one trn from cards with different titles: You may put this card in play from your hand. Battle/Open: Bow this card or discard it from your hand: Straighten a target Personality.
0,50
Delayed Terrain Battle: If you win this gbattle, draw a card at the end of the Resolution Segment, plus one card if your army contains a Samurai, plus one card if your army contains a Shugenja.