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16 outros produtos na mesma categoria:
2,00
Armor • Cursed • Unique Before an action destroys this Personality, this card, or both, if this card is unbowed: Destroy another of your Personalities with the same Clan alignment as this Personality. If this destroyed a Personality, negate the action’s destruction of this Personality and this card.
2,00
Crab Clan Bully. Samurai. Experienced. Unique Battle: Bow O-Ushi to bow any opposing Personality with a lower Force. Reaction: Bow O-Ushi when she is entering a duel to change the duel to a contest of Force vs. Force. All other conditions and effects of the duel are unchanged.
0,30
Until your next turn begins, raise the Chi of each Personality in the game by his or her Personal Honor.
0,20
Mantis Clan • Thunder • Shu genja Limited: Bow Chuuna or one of her Spells: Target a Personality. After the next time this turn he assigns or moves to a battlefield, bow him.
0,70
Will only attach to a Samurai. This Personality may not become dishonored except from losing a duel. If this Personality loses a duel, destroy Kakita Instructor and lose 3 Honor. This loss may not be modified.
0,30
Scorpion Clan • Shugenja • Kuroiban Battle: Give a target enemy Personality -3F, or -6F if he is Shadowlands. If his Force is now 0, dishonor him.
0,10
Each Follower with the Ninja or Shadowlands trait gains +2F while in a battle at this Province.
0,20
Crane Clan • ArtisanLimited: Remove a card in your Fate discard pile from the game and target your Personality: Create a +1F/+0C Weapon Item and attach it to him.
0,50
Crab Clan • Berserker Reaction: After Yiu enters play: Bow a target Personality with lower Force. Until that Personality leaves play, his next straightening will be negated.
0,10
AirAttaches to an Air Shugenja paying 2 less Gold. Reaction: Before an action resolves, bow this card: Negate its effects which give Kolat, Ninja, or Shadowlands to Personalities you control.
0,10
Battle: Target a Dishonored Human Personality opposing a card you control. Lose 4 Honor. Discard the top card of your Fate deck. If its Focus value is greater than the target's printed Personal Honor, gain control of the target and move him into your current army
0,30
Battle: Destroy your target Unique Personality or Lion Clan Personality: Bow a target enemy unit. Draw a card if your Personality was a Tactician when this targeted him.
0,10
Unaligned Monk. Spirit When you struggle against the moment, you struggle against the universe.
1,50
Shadowlands • Nonhuman • Goblin Scout • Experienced • Unique Lose 3 Honor. Battle: Transfer a target enemy attachment to Pokku, ignoring restrictions on attaching. Fear Battle: Even if Pokku is bowed: Move him home.
1,00
Ninja Battle: Bowed Ninja Personalities at the current battlefield contribute Force to their units.
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0,50
Unique When Personalities appear face-up in the Province, they permanently gain the Ninja trait.
1,00
Unique Open: Bow the Guardian of the Rift. Target an Ancestor in play. Turn the Ancestor face down until the turn ends. The Ancestor cannot affect or be affected by cards in play until the turn ends.
0,20
Unaligned Badger Clan Elite Guardsman. Samurai Reaction: When a player commits or moves a unit to attack one of your Provinces, move Kihongo to the Province.
0,50
Unaligned Samurai. Toturi's Army. Experienced. Unique Tohaku will not join a Lion player. Battle: Once per battle, Tohaku challenges an opposing Personality. The Personality cannot refuse the challenge if the Personality has over 2 Personal Honor.
0,50
Bow all tattooed cards in play. Until the beginning of your next turn, tattooed cards cannot take actions.
2,00
Dragon Clan Shugenja Shinseken will not join a Phoenix player. Open: Bow Shinseken. Remove the Cavalry trait from a card until the turn ends.
0,10
Naga Lore-Keeper. Shugenja Open: Once per turn, Olyah copies an ability on a Naga Personality in play.
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0,20
Unaligned Badger Clan Elite Guardsman. Samurai Reaction: When a player commits or moves a unit to attack one of your Provinces, move Kihongo to the Province.
2,00
Dragon Clan Shugenja Shinseken will not join a Phoenix player. Open: Bow Shinseken. Remove the Cavalry trait from a card until the turn ends.
0,50
Spider Clan · Monk · Shadowlands. Lose 3 Honor. Open: Bow Roshungi: A target Ring loses all abilities (until this turn ends).
1,00
Unique Open: Bow the Guardian of the Rift. Target an Ancestor in play. Turn the Ancestor face down until the turn ends. The Ancestor cannot affect or be affected by cards in play until the turn ends.
0,10
This Province gains +8 Province Strength whenever one or more Shadowlands cards are in an army attacking it.
0,10
Limited Political: Target a Personality in play. The Personality permanently has -1 Personal Honour.
0,50
Unique. After this card enters play, you may search your Fate deck for a Follower, show it, and put it in your hand.
0,50
Limited: Target a Personality. For the rest of the game, when the Personality focuses in a duel, randomly draw the Focus card from the legal Focus cards in his or her controller's hand.
0,50
Dragon Clan Shugenja. Monk. Kolat. Experienced 2. Unique Open: Once per turn, one of your Personalities whom you did not bring into play gains +3F/+3C.
4,00
Reaction: When an action is being taken from a Stronghold, pay this card's Gold cost, which equals the Stronghold's Gold Production. Cancel the action. The action is considered to have been used.