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FUNKO
Funko
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"Carry this message for me, captain. 'We have established a perimeter around the Sea of Shadows, but all remains quiet for now. Orders?'"
- Tipo
- Personalidad
- Fuerza
- 3
- Chi
- 3
- Coste
- 7
- PH
- 2
- Rareza
- Rara
- HR
- O
- Ciclo Ivory
- si
- Clan Mantis
- si
- Ampliación
- The New Order
- Twenty Festivals Arc
- si
- Twenty Festivals
- si
TNO-Personality-MN
15 Itens
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0,10
Dragon Clan Nightingale Samurai Mirumoto Narumi may attach two Weapons. Reaction: After Narumi enters play, either draw a card or increase your maximum hand size by 1 until Narumi leaves play.
3,00
Unicorn Clan • Cavalry • Unique If there are any bowed Personalities opposing Kunio: Target an enemy attachment, or an enemy Personality without Followers. Bow it.
1,50
Heir • Imperial • Paragon • Samurai • Unique Seiken will not be dishonored or gain a Clan Alignment.Interrupt: After you Recruit Seiken, Recruit a non-Unique Samurai with lower Gold Cost, ignoring costs.Political Open, w: Take the Imperial Favor.
0,10
Spider Clan • Shadowlands • SamuraiAfter Gyoken enters play: Lose 1 Honor.
0,70
Battle: If your army has at least one unbowed Samurai and the enemy army has more unbowed Personalities than your army: The enemy leader must repeatedly target and bow a Personality in his army until this is not the case or until he can no longer do so
1,50
Lion Clan • Samurai • Tactician • Experienced • Unique. Battle: Remove a Fate card in your discard pile from the game: Bow a target enemy card without attachments. If you removed a Bushido Virtue card, destroy the target and gain 1 Honor.
0,70
Weapon Reaction: After an action targets this Personality: Negate all Force penalties on this Personality from the action.
0,30
Ninja Battle: Bow a Ninja Personality you control: He produces a Ranged 3 Attack that is compared against Chi and may target a Personality even if he has Followers. Ninja Battle: Target a Ninja Personality you control: Target a Follower, Item, or Spell opposing the Ninja. Lose 2 Honor. Move the card to the Ninja, even if illegal.
1,00
Crane Clan Samurai · Tactician · Experienced · Unique. Battle: Once per battle, target an opposing Personality. He may issue an unrefusable challenge to any Personality in Masaru's army. If he does not, discard a card, then reduce the target's Force by the discard's Focus value and raise Masaru's Force by the same amount.
0,20
Crab Clan • Samurai • Scout Battle: If a Recon action has targeted this battlefield’s province this turn: Draw a card. Discard a card.
1,50
Ritual Limited: Bow this and one other Shugenja you control, and destroy this card: Search your Dynasty deck for a card. Show it. Shuffle the deck. Put the card on top of the deck
3,00
Limited: Each player may target one or two Personalities, each of whose base Gold Cost is equal to or lower than his controller’s Stronghold’s Gold production plus two. Destroy the targeted Personalities. Remove all of them that are Shadowlands from the game.
1,00
AirAfter this card enters play, if this Shugenja is Air: Choose a player, who gains or loses 1 Honor. Open: Bow this Shugenja and target another player’s Personality: After the next time (this turn) he assigns to attack you, gain 1 Honor, or 2 Honor if you control a Temple.
0,20
Battle: Choose your performing Personality with 3 or higher Personal Honor: Give him +3F.