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1,00
Unicorn Clan Spirit. Samurai. Cavalry Battle: Bow Gokun for a Ranged 2 Attack. Battle: Bow Gokun for a Ranged 5 attack targeting a Shadowlands card.
7,00
Dark Virtue Battle/Open: Bow your performing Samurai: Bow a target Personality with lower Force and no attachments. If this is a Combat Segment, destroy the Personality.
2,00
Artisan • Crane Clan • Samurai • Soul of Doji BukitaLimited: Discard the top card of your Fate deck. Target another player, who may choose to lose 2 Honor. If he does not choose this, gain Honor equal to the card's Focus Value.
0,20
StablesLimited, w: Give your target Personality Conqueror.
5,00
Your Ancestor Personalities have –1F while attacking. Your Shugenja may use their base Battle abilities even if they are not at the current battlefield. After your Ancestor Personality is destroyed during a Combat Segment: Gain 1 Honor.
0,20
Battle: Straighten a target card with a Melee or Ranged Attack ability. Lose 2 Honor.Interrupt: If the action has a Melee or Ranged Attack, give it +2 strength. Lose 2 Honor.
0,70
Reaction: Play after the resolution phase of a battle to prevent your units in that battle from becoming bowed by the combat.
0,10
During your End Phase, only if this copy of this card is not in play and you played no Gold-producing Holdings this turn, you may bow your Stronghold as a cost to search your Dynasty deck, then face-down Provinces, for a card titled ?Gifts and Favors? and put the first one you find into play, bowed. If you find none, lose the game. Bow this card: Produce...
0,10
Battle: Give one or two target opposed Personalities a Force bonus equal to the number of different Clan alignments on Personalities at the current battlefield.
2,00
Unaligned • Oriole Clan Daimyo • Artisan • Unique Weapons in this army have +2F. Dragon Clan Personalities in this army with Weapons attached have the Duelist trait.
0,50
Battle: Target and bow a unit you control with a total Gold cost greater than 10: Target up to two units opposing it, each of which has a total Gold cost less than 10. Bow them.
0,20
Farm • MarketYour maximum hand size is increased by 1. Bow this card: Produce 2 Gold.
2,00
Unique May only be attached to a Toturi's Army Personality. Followers in this army attached to a Toturi's Army Personality receives a +1F. All opposing Toturi's Army Personalities receive a -1F penalty in battle. Reaction: Bow when a Toturi's Army Personality is destroyed to move one follower from that unit and attach it to this Personality.
0,30
Duelist • Samurai • Yojimbo (This is a proxy for a created card. It is not considered to have a title and cannot be included in decks.)
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0,50
Crab Clan Witch Hunter · Earth Shugenja · Experienced · Unique. Battle: Once per battle, destroy a Follower you control in Kiyoshi's army: Target a player. He discards a card.
1,00
Nonhuman • KeukegenReaction: Even if this card is bowed, after another player's personality straightens: Straighten this card.
0,20
Mantis Clan · Water · Shugenja · Naval. While Euiko has a spell attached, she has the Fire keyword. Reaction: Before targeting a Ranged Attack from one of your actions: Increase its strength by 1.
0,10
Unicorn Clan Fist of the Wolf. Battle Maiden. Samurai. Cavalry Rishimaru gains +2F while it is not your turn. Open: Once per turn, and only on your own turn, bow Rishimaru or one of your Weapons to bow a Personality that attacked you since the end of your
3,50
ForestLimited: Pay 2 Gold and target your Personality: Create a 1F Nonhuman • Falcon • Cavalry Follower and attach it to him.
0,50
Political Limited: Discard the Imperial Favor and discard a card: Draw a card. Political Battle: Discard the Imperial Favor: Move a target attacking enemy unit home.
1,00
Cavalry • Expendable • Fallen • Samurai • Unicorn Clan (Draw a card after your Expendable card is destroyed.)After Xin enters play, lose 2 Honor.
1,00
Commander • Experienced 2 • Fallen • Lion Clan • Samurai • UniqueAfter Tsudoken enters play, lose 3 Honor.Tireless Battle/Open: Straighten your target Lion Clan or Fallen Personality. (You may use Tireless abilities even if bowed.)
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0,20
Terrain Battle: After each time another player’s action moves home, bows, or destroys one of your opposed Personalities at this battlefield: Reduce the province’s strength by his unit’s total Force before the effect was applied and gain 2 Honor.
3,00
Ronin • Samurai • Duelist • Tactician • Experienced 2 • Unique Iaijutsu Battle: Utagawa challenges a target enemy Personality. Destroy the duel's loser.
4,00
Invest 1: For each target with 0 Personal Honor, his controller loses 1 Honor. (After this card is played, you may also pay the Invest cost to get the effect, once.)Political Open: Target two Personalities controlled by the same player. They may not attack in the same army (this turn).
2,50
SingularLimited: Bow this card: Create a 2F/2C/2PH Ronin • Samurai Personality.
0,10
Mantis Clan · Samurai. Battle: Bow Mitsuzuka: Ranged 4 Attack. If this did not destroy its target, you may take an additional Battle action.
2,00
Scorpion Clan • Ninja Battle: Even if Nishu is not at the current battlefield, bow him: Give a target Ninja +2F.
1,00
While this card is attached to a non-Ninja Personality, remove all his traits (not keywords). Ninja Open: If this card is attached to a Ninja: Transfer this card to another player's target Personality.
1,00
Cavalry • Expendable • Fallen • Samurai • Unicorn Clan (Draw a card after your Expendable card is destroyed.)After Xin enters play, lose 2 Honor.
4,00
Battle: Target your Commander: Straighten another target unit. Battle: Target your unbowed Commander with a Follower: Move a target unit with lower total Force than your Commander’s unit’s total Force home.
0,30
WeaponBattle: Straighten a target Item in your army. You may bow a target enemy Item.