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16 outros produtos na mesma categoria:
2,00
Reaction: When a Battle Action card is played, bow one of your Tacticians in the current battle and discard a card from your hand with a higher Focus value to cancel the action. No copies of the canceled action may be played by any player until after the end of the turn (Copies may still be used for their Focus values). This is a use of the Tactician trait.
0,50
You may destroy this Province to gain 5 Honor. This gain may not be modified.
0,20
Unicorn Clan Samurai · Cavalry · Magistrate · Junghar. Political Reaction: After Ichezo enters play: Target a Dishonored Personality. Restore him to Honor. Battle: Once per battle, target and dishonor a bowed Personality you control in Ichezo's army: Straighten the Personality
1,50
Earth • JadeBattle: Bow this card and target an enemy Personality: Remove one of his abilities. If this Shugenja is Earth, reduce the target's Force to 0. If the target is an Oni, destroy it and this card.
2,00
Reaction: After another player’s action targets one or more of your Personalities: Negate their bowing from the action’s effects.
3,50
Battle: Target an enemy Personality whose unit’s total Gold cost is 10 or lower: He defects. Take control of him (he joins your army). Dishonor him. Destroy any of his Followers whose Honor Requirement he now fails to meet. Give control of him to his owner before the turn ends.
0,50
Ronin · Samurai · Brother · Unique · Advisor from the Shogun Other Ronin Personalities in Etsuhi's army have +1F. Battle: Bow a target Unaligned Human Personality opposing Etsushi.
0,30
Scorpion Clan Air Shugenja · Soshi Family DaimyoWhen bringing Uidori into play, you may reduce her Gold cost by 2 and permanently give her -2C.Battle: Once per turn, switch the location of this and another of your Soshi Uidoris. This is not considered movement. Uidori may use this action while bowed.
1,50
Dragon Clan · Daimyo · Samurai · Duelist · Experienced 2 · Unique. Reaction: Before Rosanjin enters a duel: Look at the top 5 cards of your Fate deck. You may put any of them on the bottom of your deck.
0,20
Center Formation · Formed by 2 Samurai Personalities. Battle: Target a unit you control at the current battlefield that this Formation has not targeted: Raise the Force of the Personality and each Follower in that unit by 1, or by the Personality's Personal Honor if opposed.
0,10
Political Open: Permanently lower a Personality's Personal Honor by 1. Lose 2 Honor.
0,20
Crab Clan • Samurai • Scout Battle: If a Recon action has targeted this battlefield’s province this turn: Draw a card. Discard a card.
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0,20
Sword • Two-Handed • WeaponMelee and Ranged Attacks targeting cards in this unit have -1 strength.
0,20
Death Priest • Hatamoto • Water • Conqueror • Shugenja(A Conqueror's unit doesn't bow after battle. Shugenja may attach and cast Spells.)
2,00
Unicorn Clan • Samurai • Scout • Soul of Shinjo Hee-Young • Cavalry • Loyal • Reserve(You may Recruit a Reserve Personality, if he would be opposed, as an Absent Battle action.)
0,50
Commander • Samurai • Zealot • CavalryTadasu has +1F while you control a Death Priest.Unstoppable Battle: Fear 3 that may target Spells. Destroy any Spells this bowed. (Spells have 0 Force.)
0,70
Mercenary • Ronin • Reserve(You may Equip a Reserve attachment, if it would be opposed, as a Battle action.) After this Follower is destroyed by another player's action or by battle resolution, put it in your hand.
0,30
After you Equip this Spell to an Air Shugenja, you may discard a card from your Province and refill it face-up.Air Open, Bow: Rehonor this Shugenja.Air Open, Bow: Transfer this Spell to another Shugenja.
0,20
Courage(Repeatable Interrupt: Discard a Courage card to give a Fear effect +2 or -2 strength.)Battle: Give your target Personality Conqueror. If you control a Courtier or Shugenja, you may target and give your Yojimbo Personality Conqueror.
0,30
Courtier • MerchantCourtesy: Igo has Destined. (Courtesy traits do not take effect if you went first. Draw a card after you Recruit a Destined card.)
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0,50
Commander • Samurai • Zealot • CavalryTadasu has +1F while you control a Death Priest.Unstoppable Battle: Fear 3 that may target Spells. Destroy any Spells this bowed. (Spells have 0 Force.)
2,00
Unicorn Clan • Samurai • Scout • Soul of Shinjo Hee-Young • Cavalry • Loyal • Reserve(You may Recruit a Reserve Personality, if he would be opposed, as an Absent Battle action.)
0,20
Death Priest • Hatamoto • Water • Conqueror • Shugenja(A Conqueror's unit doesn't bow after battle. Shugenja may attach and cast Spells.)
0,20
Nonhuman • Orochi • Scion of the Sea • Water • Cavalry • Naval • ShugenjaKyuji may only move to a battlefield if any enemy units are there. (Assigning isn't moving.)Water Battle: If Kyuji has not moved to a battlefield this turn, give it +2F/-2C.
0,30
Samurai • Scout • ConquerorTomomi enters play for 1 less Gold if you are a Mantis Clan player.
0,20
Ancestor • Samurai • Scout • Spirit • The Masked Lion • Destined (Draw a card after you Recruit a Destined card.)Yuyama has +1F if you are Phoenix Clan.
0,20
Courtier • Love Letter • OratorCourtesy: After you Recruit Takato, gain 1 Honor. (Courtesy traits do not take effect if you went first.)Interrupt: After you Recruit Takato, discard a card to make a target player discard a random card. Each of you may put the other's card in your hand.
0,50
Samurai • Scout • The Masked WaspBattle, Bow: Ranged 4 Attack (Destroy a target enemy Follower or Personality without Followers with 4 or lower Force).
2,00
Unicorn Clan • Battle Maiden • Samurai • Soul of Utaku Etsuko • Cavalry(Once per turn, as an Absent Engage, move your unbowed Personality in a Cavalry unit to this battle.) Battle: Bow a target enemy Infantry Personality with no Followers and lower Force.