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0,30
Political Battle: Discard the Imperial Favor to send a unit home from the current battle. Straighten all cards in the unit. You may take this action in a battle in which you have no units.
2,00
Ashigaru • Loose 1 Honor. Battle: Destroy Tsukotu: Bow a target Samurai with no attachments opposing him.
0,20
Nonhuman • Orochi • CavalryThis Personality has Naval
0,30
Lion Clan Samurai · Gozoku. Battle: Bow Sanraku: Target an opposing unit. Move it home
3,00
Shadowlands • Unique After this card enters play: Lose 5 Honor. After battle resolution destroys an army, if this card is in the current winning army: Give it a +1F token for each unit in that army that was destroyed. Fear Battle: Fear 2. Limited: Once per game, destroy any player's target Hida Sukune, who performs this action if he is yours: Give...
0,20
Unaligned Creature * Shadowlands * Lose 4 Honor. May not assign or move into an attacking army. Battle: Bow to bow an opposing Personality.
0,10
Phoenix CLan Shugenja Open: Bow Yubisaki to straighten a Samurai.
0,50
Banner · Unique. Will only attach to a Samurai. Limited: Destroy this card: During your next Attack Phase this turn, units you control cannot move into battlefields and do not become bowed from battle resolution
0,30
Shadowlands Samurai · Harrier · Lose 5 Honor. Battle: Once per turn, target an Oni at Hohiro's battlefield. Raise Hohiro's Force to the Oni's Force. Battle: Once per turn, target a battlefield. If Hohiro would be opposed, move him to that battlefield. He produces a Raged 3 Attack
0,50
Political Limited: Bow one of your Courtiers to reduce all numerals printed on a target Personality by 1. You may make this reduction permanent by raising this card's Gold cost by 3 when you play it.
0,10
Dragon Clan Samurai . Magistrate Tactician . Soul of Kitsuki Kaagi Reaction: After another player's target Personality refuses a challenge, bow Iweko to issue an unrefusable challenge to that Personality.
1,50
Crane Clan • Shadowlands • Daimyo • Courtier • Shugenja • Artisan • Experienced • Loyal • Unique. Maho Reaction: After you attach an Item, give Keitaro a -1C Corruption token: Draw a card.
1,00
Unique · Shadowlands · Lose 2 Honor.Maho Reaction: When a Bloodspeaker Personality you control dies, put that Personality under Pit of Blood instead of into your discard pile.Maho Limited: Bow Pit of Blood to put one Personality under it into play, bowed, ignoring all costs and restrictions.
1,50
Temple • Unique This province does not hold Dynasty cards. Reaction: Before this province is destroyed, destroy this card: Negate the province’s destruction.
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Dragon Clan • Samurai • YojimboReaction: After another player’s action targets your Personality at Rokai’s location, Destroy Rokai: Negate your Personality’s destruction from the action’s effects.
1,50
Dragon Clan • Expendable • Fallen • Kensai • Samurai(Draw a card after your Expendable card is destroyed.)After Kazuya enters play, lose 2 Honor.
10,00
Imperial • Magistrate • Samurai • Cavalry • Duelist • Experienced • Unique Iaijutsu Battle: Challenge a target enemy Personality. If the target is honorable, his controller may dishonor him and move him home to refuse the duel. Destroy the loser.
2,50
Samurai • DuelistIaijutsu Battle: Touya challenges a target enemy Personality. The winner creates Fear 4 targeting a (legal) card in the loser's unit (there is no effect in a tie).
0,50
Dragon Clan • Samurai • Duelist • Sensei • Experienced 2 • Unique • Favored of the Fire DragonAfter Yozo enters play or overlays: Discard all your other Sensei Personalities. After your Iaijutsu action resolves: Give any Personality who performed it +2F.
3,00
Dragon Clan • Samurai • Duelist(Duelists win tied duels versus non-Duelists.)Battle: Fear 2, or Fear 3 if the target is dishonorable.
2,50
Dragon Clan · Samurai · Duelist · Experienced · Unique. Reaction: Before Focus Effects resolve involving Ryosaki: Raise the Focus Value of a focused card to 4. Battle: Move a target Personality controlled by the enemy leader to Ryosaki's battlefield.
1,00
Dragon Clan • Samurai • Soul of Mirumoto Rosanjin • Kensai(Kensai may attach two Weapons, as long as neither is Two-Handed.)
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Dragon Clan • Samurai • Kensai • UniqueWeapons attached to Katagi will not be transferred. Non-Unique Weapons attaching to Katagi from your hand enter play paying 4 less Gold.
0,10
Dragon Clan • Samurai • Duelist • YojimboReaction: When another player’s action would target one of your Shugenja at Ezuno’s location: It targets Ezuno instead, if legal.
3,00
Dragon Clan • Samurai • Duelist(Duelists win tied duels versus non-Duelists.)Battle: Fear 2, or Fear 3 if the target is dishonorable.
3,00
Dragon Clan · Samurai · Naga · Hero · Cavalry · Unique · Experienced Mareshi is Human.Battle: Bow one of your Rings or Discard a Ring from your Hand: Straighten one of your target units. Move it home or to a battlefield with one or more enemy units.
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Dragon Clan • Samurai • Soul of Mirumoto Rosanjin • Kensai(Kensai may attach two Weapons, as long as neither is Two-Handed.)
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Dragon Clan • Clan Champion • Naga • Monk • Samurai • Duelist • Kensai • Tattooed • Loyal • UniqueLimited: Shikei meditates. Draw a card. Iaijutsu Battle: Target an enemy personality: Shikei duels him. Destroy the duel’s loser.
2,00
Cavalry • Dragon Clan • Experienced • Samurai • Unique Fire Battle: Ranged 3 Attack. You may take an additional action to use Kalen's second printed ability.Fire Battle, w: Ranged 3 Attack.
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Dragon Clan Samurai · Monk · Experienced Keeper of Air · Unique. Elemental Reaction: After a Ring enters play or a Kiho resolves: Target a Personality. Straighten him