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0,30
Battle: If there is a unit in the current enemy army, target up to two Personalities you control in one location: Move each to the current battlefield
0,10
Terrain Battle: Choose Tactician, Commander, Magistrate or Scout. All Personalities with that keyword at the current battlefield have -2F while there, and all your Samurai Personalities have +1F while there.
0,20
Crab Clan Samurai * Magistrate * Yu 3 Ranged attacks cannot target cards in Shara's unit.
0,20
Ratling Creature · Tattered Ear Tribe · Scout. Recon Limited: Once per turn, target a Province. Name a Tribe trait. Until the end of the turn, after each time another player targets a Ratling with that trait at that Province's battlefield, the player discards a card from his hand, or the top card of his Fate deck if his hand is empty.
0,10
Bow to produce 2 Gold. Bow to produce 4 Gold when paying for a human Personality who has no Faction traits.
0,50
Battle: Target and bow a Ninja, Harrier, or Scout Personality you control at the current battlefield: He produces a Ranged Attack with a strength equal to the highest Force among all Personalities opposing him.
0,10
Shugenja · Bloodspeaker · ShadowlandsLose 3 Honor.Maho Limited: Bow Migawari to move a Follower to him from a Personality with less Chi than Migawari, ignoring attachment restrictions.
0,10
Bow to produce 2 gold. If controlled by a Monk player, the Prayer Shrines produce 1 additional gold for each Elemental Ring you have in play.
0,70
Kensai • Naval • Samurai (Kensai may attach two One-Handed Weapons. Once a turn, the Attacker gets the first Battle action, if it's from a Naval Personality's unit.)
0,10
Stables Bow this card: Produce 2 Gold, or 3 Gold if you are a Unicorn Clan player.
0,10
Unicorn Clan • Samurai • Cavalry • Commander • Soul of Shinjo HwarangBattle: If Horibe is opposed, target a Personality: Bow or straighten him.
0,70
Unaligned Monk · Descendant of Shinsei · Unique. Open: Remove from the game a Ring in your hand, in your discard pile, or that you control: Target a Personality. Permanently copy one of the Ring's abilities onto him. Open: Discard any number of cards: Once per turn, draw cards equal to the number discarded.
0,30
Battle: Target a Personality whose unit's total Force is 7 or higher: Move him home.
0,10
FearBattle: Choose your performing Shadowlands Personality and remove a target dead Personality in any discard pile from the game: Give your Personality +3F, or +4F if he is Undead.