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"The name of the man who sits upon the throne is of little concern to me, so long as I may remain upon the sea."
- Tipo
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- 3
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- 2
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- 4
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- 1
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- Ciclo Ivory
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TF-Personality-MN
1 Item
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16 outros produtos na mesma categoria:
5,00
Limited: Pay Gold equal to the target's total Gold cost plus 2: Target a unit. Lose 3 Honor. Destroy the unit
0,10
Open: Shuffle your hand into your Fate deck: Draw a number of cards equal to the number you shuffled in.
0,10
Oni. Nonhuman. Shadowlands Lose 2 Honor. Destroy this Personality if Parasitic Oni is destroyed.
4,50
Reserve(You may Equip a Reserve attachment, if it would be opposed, as a Battle action.)Interrupt: After the action Equips this Follower at a battlefield, Fear 3.
2,00
Focus Effect: After this duel ends, give its winner +3F. Battle: Straighten a target opposed unit.
0,30
Each player gains 2 Honor for each Ancestor he or she controls.
4,00
Lion Clan Hero. Samurai. Inexperienced. Unique. Double Chi Will only join a Lion Clan player. Open: Add Tsuko's Personal Honor to her Force or Chi. This may be done once per turn.
0,30
Before your next Action Phase begins, you may bring into play a face-up Personality in one of your provinces.
0,30
Spider Clan • Shadowlands • Ninja • ConsumerAfter Kobashi enters play: Lose 1 Honor. Battle: Target an enemy attachment: Kobashi consumes it. Destroy it. You may target one of your Ninja, create a 1F Shadowlands • Ninja Follower, and attach it to him.
0,10
Limited: Bow one of your samurai with a printed Chi greater than 2. Until the end of the game, this samurai may have two weapons attached.
1,00
Unique. Open: Bow Shinsei's Crow: Straighten a number of non-Holding cards up to the number of Rings you control. You may put a Ring from your discard pile into your hand
0,10
Open: Play during another player's Action Phase when the active player controls more than five Personalities. The active player chooses to either pay Gold equal to the number of his or her Personalities or shuffle all cards in one of his or her units into their owners' deck.
0,50
Unique Retainer Battle Elemental: Bow this card and pay 1 Gold to play a Terrain Card, which may replace any Terrain Card already in play. This Terrain card may not be destroyed or replaced by any means. (Clarification: Destroys the Terrain it replaces.)
0,10
Bow the Forest to produce 1 Gold. Bow to produce 2 Gold if you are paying the gold cost for any nonhuman or creature Personalities or Followers. (Clarification: Both Personalities and Followers must have the Nonhuman or Creature trait for the extra gold.)
1,00
UniqueDestroy the rightmost province of the player or players with the lowest Family Honor.
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3,00
Samurai Battle, w: Ranged 3 Attack. Straighten Aikenro if you have moved your Cavalry Personality to Aikenro's battlefield this turn.
0,50
All ClansYour Stronghold has no abilities. When Recruiting Dragons, you may Proclaim them, and may compare their Honor Requirement to the total Force of your non-Shadowlands Personalities instead of to your Honor.
0,20
Mantis Clan • Samurai • Conqueror • Magistrate • Naval • Captain of The Forth Storm
0,70
Courtier • Intimidator • Soul of Bayushi JouPolitical Interrupt: If the action targets Junko and is another player's, he may choose to lose 2 Honor. If he did not choose this, negate the action.Tireless Battle: Move Junko home.
0,20
Magistrate • Samurai Chairei has +1F if you are Dragon Clan.Courtesy: Chairei has Cavalry. (Courtesy traits do not take effect if you went first.)
0,20
Battle: Give two or more target opposed Personalities, each with a different Clan Alignment, +2F (each).
1,00
Mantis Clan • Samurai • Magistrate • Naval Invest : Give Toganin three +1F tokens. (After this card enters play, you may also pay the Invest cost to get the effect, once.)Toganin has +1F if any other player is Crane Clan.
1,50
Lion Clan • Samurai • Paragon Battle: Show a Bushido Virtue card in your hand: Target an enemy Personality. All cards in his unit lose their base abilities.
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1,00
Battle/Open, *: Destroy a target attachment with Gold Cost less than or equal to the amount paid, or the amount paid plus three if the target is an Item.
2,00
Cavalry • Commander • Samurai • Soul of Shinjo Ji-tae Battle: Move home your target Personality.
0,10
Unicorn Clan • Nonhuman • Dog • Cavalry • Guardian • Spirit Will not attach cards. Reaction: After the resolution of another player’s action that bowed, moved, or destroyed one of your Human Personalities while he was at Inugami’s battlefield: Bow a target enemy Follower or Personality without attachments.
0,10
Mantis Clan Veteran * Samurai * Naval Soul of Yoritomo Yukue Reaction: When paying a Gold cost to gain an additional Province, bow Kajiko to lower that Gold cost to zero.
0,10
Reserve • Samurai • Scout (You may Recruit a Reserve Personality, if they would be opposed, as an Absent Battle action.) Battle, w: Ranged 2 Attack
2,00
Mantis Clan • Clan Champion • Samurai • Thunder • Experienced 2 • Kensai • Loyal • Naval • UniquePersonalities opposing Hiromi have -1F if you took the first Battle action in this battle (including during that action).Thunder Engage: Your Ranged Attacks during this battle have +1 strength.
2,00
Magistrate • Samurai • NavalCourtesy: Nishigori enters play for 1 less Gold.Once per turn, if Nishigori is unbowed, produce 3 Gold which can only pay for a single Strategy's action.
1,00
Mantis Clan • Samurai • Scout • Unique Battle: Bow Oguri: Ranged 4 Attack. You may move Oguri home. If he moved, straighten him.
3,00
Magistrate • Mantis Clan • Samurai • Soul of Tsuruchi MasakoInterrupt: Give one of the action's Ranged Attacks +1 strength.
1,00
Earth • ForestOpen: Choose one or two of your performing unb owed Nonhuman Spirit Personalities, target another player’s unbowed Personality, bow this Shugenja, and destroy this card: Create a battlefield. Negate all movement to it. Assign the target to attack there; he will not be destroyed during the battle’s Combat Segment. Assign the performing...