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FUNKO
Funko
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The spirits from the realms beyond the mortal world are varied and often terrible. The spirits of Chikushudo are often tenacious and always fearless.
- Tipo
- Personalidad
- Fuerza
- 2
- Chi
- 3
- Coste
- 4
- PH
- 3
- Rareza
- Común
- HR
- 2
- Ciclo Celestial
- si
- Ciclo Ivory
- si
- Clan Espíritus
- si
- Clan Sin Afiliación
- si
- Ampliación
- Ivory Edition
- Twenty Festivals Arc
- si
- Twenty Festivals
- si
IE-Personality-SP,SA
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0,10
Battle: Target a Ring in play. This card copies a Battle or Open action from that Ring, and may immediately perform the action.
3,00
Mantis Clan • Samurai • Naval • Magistrate Battle: You may pay Gold equal to or greater than the targeted unit’s Gold Cost minus 6 (minimum zero): Target a unit. If you chose to pay this action’s optional cost, and paid it, bow the unit. If you did not, straighten the unit.
3,00
Ratling Shugenja · Creature · Unique. Kan'chek may cast Kihos in any discard pile as if they were in your hand. Kan'chek may cast Spells in any discard pile as if they were attached to him, except those whose costs would remove the Spell from play. Remove any card that he casts these ways from the game, after it resolves.
5,00
Political Limited: One of your Courtier Personalities challenges a non-Courtier Personality to a duel of Personal Honor. Destroy the loser. Dishonor the winner if the loser is not Shadowlands. Dishonor the challenged Personality if the challenge is refused. Dishonored Personalities may not refuse.
0,10
Elemental Open: Bow this Shugenja and discard a card from your hand to draw a Fate card.
0,20
Flank Formation. Formed by 3 Samurai, each with an Item or Follower. When this card enters play, attach a 0F Cavalry Naval Follower token to each Samurai you control at the current battlefield. Battle: Target a Personality at the current battlefield with no Followers. Bow him. This may not target him again.
0,20
Unaligned Badger Clan Elite Guardsman. Samurai Reaction: When a player commits or moves a unit to attack one of your Provinces, move Kihongo to the Province.
0,10
Crab Clan Master of the Gate. Samurai Zunguri cannot be assigned to or move into an attacking army.
0,50
Unique The Mantle attaches to the Jade Champion without Gold cost. Spells have their costs halved (round down) when you attach them to this Personality.
1,00
Permanently give a target Courtier Personality the ability "Political Limited: Bow this card to gain the Imperial Favor. This counts as a lobbying attempt."
1,00
Battle: Bow your target unbowed Ring. Bow a target enemy card without attachments. Battle: Target your bowed Ring and an attachment. Straighten both targets
0,70
Crane Clan Samurai Kurohito gains +2F/+2C while you have over 20 Family Honor.
0,20
Phoenix Clan • Fire • ShugenjaBattle/Open: After the next time this turn you announce an action on one of Momoko's Spells, ignore the action's non-destruction costs. You may take an additional action.
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0,50
Ratling Spirit · Shugenja · Cavalry · Kitsu · Nonhuman · Experienced Tsuno Nintai · Unique. Battle: Move Nintai home from the current battlefield: Move another target Ratling Personality into the battle
0,10
Will only attach to a Samurai. After this card enters play, you may draw an additional card during your next End Phase. Battle: Bow this card: Ranged 3 Attack. Battle: Bow this card: Give ?3 strength to the Province this card is attacking.
0,10
Unaligned Spirit. Samurai Watanubo can have two Weapons. Battle: Bow Watanubo to bow an opposing Dragon Clan Personality.
0,30
Unaligned Spirit. Samurai Followers in Lsinyuan's unit with "Infantry" in their names each get +1F and are immune to Fear.
0,10
Ratling Shugenja · Creature. Cannot attach Spells with a Gold cost greater than 3. Open: Bow Ratling Conjuror and discard a card: Give all Ratlings +1F.
0,50
Spirit. Nonhuman. Unique Action cards and ranged attacks cannot target the Spirit Legion.
0,10
Ratling · Creature. Battle: Pay 2 Gold: Target a Ratling Personality at D'nir'ch's battlefield. Give him a +1F/+1C Weapon Item token
0,10
Spirit Battle Fear 3. Spirit Hounds gain +1F until this battle ends for each card bowed by this Fear.
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0,10
Ratling · Creature. Battle: Pay 2 Gold: Target a Ratling Personality at D'nir'ch's battlefield. Give him a +1F/+1C Weapon Item token
0,10
This Province gains +8 Province Strength whenever one or more Shadowlands cards are in an army attacking it.
0,10
Ratling Shugenja · Creature. Cannot attach Spells with a Gold cost greater than 3. Open: Bow Ratling Conjuror and discard a card: Give all Ratlings +1F.
0,10
Unaligned Cat Spirit. Creature. Cavalry Bakeneko cannot attach Followers or Items. Battle: Bakeneko challenges an opposing Personality. If the challenged Personality refuses the challenge, he or she permanently has -2 Chi.
3,00
Singular Limited: Bow the Barbarian Wall to permanently raise or lower one Province's stregth by 1. Open: Bow the Barbarian Wall to change one Province's stregth to its base strength. You may do this during a battle in which you have no units.
0,10
Taking this Action is considered using the Imperial Favor. Political Open: Discard the Imperial Favor to give each of your Provinces +4 Strength until the turn ends. Political Reaction: When a card casts a Kiho or Spell or uses an innate ability, discard the Imperial Favor to cancel that action.
0,30
Unique The base strength of this Province is 8. Immediately before each battle at this Province resolves, the Attacker and then the Defender must send one unit in his or her army home without bowing if there is more than one unit in that army.
0,10
Will only attach to a Samurai. After this card enters play, you may draw an additional card during your next End Phase. Battle: Bow this card: Ranged 3 Attack. Battle: Bow this card: Give ?3 strength to the Province this card is attacking.
0,30
Nonhuman · SpiritPermanently give this Personality -2C after each time any Elemental action is taken.Elemental Battle: Bow Zashiki Warashi for a Ranged 6 Attack.