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Scorpion Clan • Courtier • Samurai • Soul of Bayushi MaemiRanged Attacks targeting Meiko have -3 strength.Battle: Give a target enemy Personality -3F. Dishonor him if his Force is now 0.
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Recon Open: Bow one of your target Scouts: Enemy Personalities at a target province's battlefields this turn have -1F. If you targeted that province this turn with Surveying the Land, your Personalities who assign there gain the ability ?Battle: Bow this
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Kami • Unique Crab Clan players’ provinces have +2 strength. Battle: If you are an attacking Crab Clan player, the Defender has 2 or more provinces, and your current army’s total Force is greater than the current battlefield’s province’s strength, destroy all your Personalities there and discard this card: Destroy the province and end this battle without...
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Battle/Open: Destroy your performing Ancestor and target your Personality: Give him +3F.
2,50
Spider Clan • Samurai • Naval • Obsidian Champion • Experienced • Unique • Lose 6 Honor. Fear Battle: Give each Personality and Follower opposing Hotako -1F. Bow any cards with zero Gold Cost in units opposing her
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Unaligned Onisu of Larceny * Nonhuman * Cavalry Unique * Shadowlands * Lose 5 Honor. Reaction: Once per turn, negate all effects of a Battle action by the Attacker if the Defenderhas not yet taken a Battle or Open action, or passed, during the current battle. Reaction: Dishonor one of your Honorable Personalities to produce 2 Gold and lose 2 Honor. This...
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Lion Clan Historian. Soul of Ikoma Kaoku Reaction: After a battle resolves in which an army containing your units destroyed the opposing army or a Province, bow Sume to permanently give each of your Personalities in that army +1F/+1C. Sume does not need to be in the battle to use this ability.
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Until the game ends, after each time a player destroys a province by winning a battle, he gains 3 Honor.
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Until the beginning of your next turn, Shugenja Personalities need not bow to cast Spells or Kihos or to use innate abilities. Until the beginning of your next turn, no action on each Spell and Kiho card can be used more than once and no innate ability can be used more than once.
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Unique . Costs 1 less Gold if you are a Crab Clan player. Seeds of the Void has the Shadowlands trait if you are a Shadowlands player. You may bring this card into play from your hand as an Open action. Elemental Open: Once per turn, discard a Fate card to take Seeds of the Void into your hand. You may also use this action if Seeds of the Void is in your...
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Unaligned Samurai · Heroe · Yojimbo · Unique Reaction: After another player's action targets a Personality you control: Redirect the action to this Personality.
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Battle: Even if you control no units at the current battlefield: Give its province +3 strength. Reaction: After a Ranged Attack is targeted: Give it -2 strength.
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3,00
Bow this card: Produce 2 Gold. Battle: Bow this card and a Follower or Item you control in the current battle: Target a Personality opposing the Follower or Item who has no attached cards. Bow him.
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Lion Clan Samurai · General · Tactician. Limited: Once per turn, give Mirotai a 2F Follower token. Mirotai loses the Tactician trait.
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While you controlat least one Ronin Village, your Farms produce one extra Gold when paying for the cost of a Samurai with no Faction alignments or Ashigaru. Samurai with no Faction alignment and Ashigaru have +2F while defending this Province. Ronin often seek the favor of clan samurai by protecting the inhabitants of a remote village.
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Until the end of the game, Shugenja your control have +2F and +1C while opposing one or more Samurai.
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Battle: Give your target opposed Personality a Force bonus equal to his Personal Honor.
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Lion Clan Monk · Shogun's Advisor · Tactician · Gozoku · Experienced 5 Akodo Ginawa · Unique. After Heigai assigns, he and each Samurai in his army gain the ability, ?Battle: Bow this Personality: Target an opposing unit. Send it home bowed. Tacticians do not need to bow as a cost.?
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Imperial Kiho Limited: Target one of your Mantis Clan Shugenja: One of your target Unique Personalities permanently gains the ability, "Political Limited: Take the Imperial Favor."
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Will only attach to a Samurai. After this card enters play, you may draw an additional card during your next End Phase. Battle: Bow this card: Ranged 3 Attack. Battle: Bow this card: Give ?3 strength to the Province this card is attacking.
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Limited: Pay Gold equal to the target's total Gold cost plus 2: Target a unit. Lose 3 Honor. Destroy the unit
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Weapon. Battle: If this unit is at the current battlefield, destroy this card and Dishonor this Personality: Target a Follower, or a Personality without Followers, with a Force less than 5 at any location. Lose 3 Honor. Destroy the target.
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Battle: Bow this card, and target and destroy a card attached to any Personality at this battlefield: Straighten that Personality
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Scorpion Clan Samurai If Ryo is in a battle during its resolution, the battle is considered a tie if Ryo's army's total Force is 1 or 2 points less than the opposing army's total.
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Fear Battle: Target your unbowed Human Shadowlands Personality: Bow each target Follower and Personality with less Force than your Personality's Chi in a target enemy unit. Lose 3 Honor.
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Retainer . Retired Master costs 2 less Gold for Scorpion Clan Players. Bow Retired Master to produce 3 Gold, or to produce 4 Gold when paying for a Courtier. Limited: Once per turn, raise a Courtier's Personal Honor to 3 until the beginning of your next turn.
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Bow this card: Produce 1 Gold. Reaction: When paying a Gold cost: Produce 1 Gold.
0,30
At the start of your Straighten Phase, add Glass tokens to Glassblower until it has four. Reaction: When paying a Gold cost, remove any number of Glass tokens from Glassblower to produce an equal amount of Gold.
0,50
Political Open: Bow one of your target Courtier or Shugenja Personalities: Bow a target Personality with higher Personal Honor.
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Maho Battle: Bow this Shugenja to attach a -2C Nonhuman Follower token to an opposing Personality. Lose 2 Honor.