Carrinho de compras
- Home
-
JUEGOS DE CARTAS
Juegos de Cartas
- Altered TCG
- Cardfight! Vanguard
- Digimon TCG
- Dragon Ball Fusion World
- Dragon Ball Super
- Gundam TCG
- L5R CCG
- Lorcana (Disney)
- Marvel Champions LCG
- MTG
- Naruto Ninja TCG
- One Piece
- Pokémon
- Riftbound: League of Legends TCG
- Star Wars: Unlimited
- Shadowverse: Evolve
- Sorcery TCG
- Vampire VTES
- Yu-Gi-Oh!
- Naipe Francés
- Otros
-
JUEGOS DE MESA
Juegos de Mesa
- En Oferta
- Liquidación
- 1 Jugador
- 2 Jugadores
- Party
- Filler - Rápidos de jugar
- Euro
- Ameritrash
- Cooperativo - Cooperative
- Roles ocultos - Hidden Roles
- Escape Room
- Infantil
- Investigación / Deducción
- Estrategia - Strategy
- Juegos de Rol - Role Games
- Miniaturas - Miniatures
- Basados en Videojuegos - Videogame Based
- Juego por equipos - Team Games
- En Inglés / English
- Expansión
- Disponible en nuestra sala de juegos
- Construcción de Mazos- Deckbuilding
- Legacy
- Km0
- Familiar
- Segunda mano
- KM 0
- Juego de Bazas
- K-POP
-
FUNKO
Funko
- CUBOS
- ACCESORIOS
- CARTAS L5R
- OTROS
- EVENTOS
- QUIENES SOMOS
Iweko Seiken FOIL
Últimos artigos em stock
2,50
Com IVA
Comentários (0)
De momento, sem avaliações.
Não é possível enviar a apreciação da sua avaliação.
Denunciar comentário
Confirma que pretende reportar este comentário?
Denúncia enviada
O seu relatório foi submetido e será considerado por um moderador.
O seu relatório não pode ser enviado
Faça uma avaliação
Avaliação enviada
O seu comentário foi submetido e ficará disponível assim que seja aprovado por um moderador.
Não é possível enviar a sua avaliação
16 outros produtos na mesma categoria:
0,30
The Kaiu Forge costs 2 less gold for Crab players. Limited: Bow the Kaiu Forge. Give any one of your personalities a +1f/+1c weapon token. This token counts as an item in all ways.
0,70
Maho Kiho Limited: Bow one of your Shugenja or Monks and destroy one of your Personalities to target one of your other Personalities. The next time this game the second Personality is destroyed, bow him instead and move him to your home, then lose 5 Honor.
0,10
Reaction: Play this card when one of your Provinces is about to be destroyed by an event. No Provinces are destroyed by this event.
3,50
Scorpion Clan · Imperial · Chancellor · Courtier · Experienced 2 · Unique. Abilities on Kaukatsu cannot be copied. After another player's action targets Kaukatsu: The player targets one of his honourable Personalities. Dishonor him. Political Limited: Target a dishonourable Personality. His controller loses 3 Honor, then targets one of his honourable...
0,10
Limited: Your Personalities "swear fealty" to you. Each of your Personalities without your Faction's trait permanently gains +1F/+1C and your Faction's traits (except Monk, Naga, Ninja, Ratling or Spirit) and the Unaligned trait.
0,10
Battle: If the Battering Rum Crew is attacking, bow it to destroy a Fortification attached to this Province.
0,50
Spider Clan • Shadowlands • Shugenja • Artisan • Bloodspeaker • Khadi • Experienced 3 • Loyal • UniqueAfter Yajinden enters play: Lose 4 Honor. Limited: Target a dead Personality: Yajinden raises him from the dead. Bring him into play (under your control) ignoring costs and Honor Requirements. Remove him from the game when the turn ends.
1,00
Reaction: After a player resolves a Reaction to one of his Personalities? destruction during a battle: Target one of the player's Personalities at the current battlefield. Destroy one of his attachments. Bow the target if you are a Unicorn Clan player
0,30
Crab Clan Sensei. Personalities you control have a maximum Force of 4 while they have no Followers. Battle: Twice per battle, even if this card is bowed, discard a Follower: Target an opposed Follower you control at the current battlefield. It performs a Battle ability on the discarded Follower, ignoring costs, as if the ability were on the opposed Follower
1,00
Political Open, w: Increase the next Honor gain or loss (this turn) from your cards by 1 (Proclaiming gains are not from your cards).
1,00
Sensei • RetainerThis Holding has +1GP, but only when it pays for a single non-Shadowlands Naga or Human Personality without your Clan Alignment; gain 1 Honor after he enters play.
0,30
Dragon Clan Samurai Arai gains +1F/+1C while the Defender controls a Region.
0,30
Lion Clan Governor · Samurai · UniqueWhile Tomaru is in play, lower the Honor Requirements of all Lion Clan Personalities you own by 5. (Honor Requirements may drop below 0.)
0,10
Reaction: After an action targets this Personality, discard a card: Negate this Personality's movement from the action's effects.
Clientes que compraram este produto também compraram:
0,20
Farm After this Holding enters play, create a 0F/1C/0PH Ashigaru • Conscript Personality and straighten your Sensei.
0,70
Temple • Fortification (Fortifications attach to the Province from which they entered play.)This Fortification enters play bowed.w: Produce 2 Gold.Open, w: Gain 1 Honor.
1,00
Fortification • Expendable (Draw a card after your Expendable card is destroyed. Fortifications attach, bowed, to the Province from which they entered play.) Tireless Interrupt: Negate all the action's Melee and Ranged Attacks (at this battlefield).
0,50
All Clans You may include four copies of each non-Unique Ashigaru Personality in your deck. Your non-Ashigaru Personalities in and out of play have +1 Gold Cost. You can not play Oath of Fealty.Open, w, 2: If you control an Ashigaru Personality, create a 0F/1C/0PH Ashigaru • Conscript Personality.
0,20
Ashigaru • Commander After Ashigaru Gunso enters play, if your Sensei is Hikahime, create a 0F/1C/0PH Ashigaru • Conscript Personality.Battle: Bow one or more of your target unbowed Ashigaru Conscripts. Ranged Attack equal to the number this bowed.
0,30
Fortification(Fortifications attach, straightened, to the Province from which they entered play.)Engage, w: If you have any units at this battlefield, create a 0F/2C/2PH Samurai • Guard Personality there. Remove him from the game after this battle ends.
0,50
All ClansYour Stronghold has no abilities. When Recruiting Dragons, you may Proclaim them, and may compare their Honor Requirement to the total Force of your non-Shadowlands Personalities instead of to your Honor.
2,50
Heir • Imperial • Love Letter • UniqueWill not gain a Clan Alignment. After your turn begins, if you control six other Love Letter cards with different titles and six Affection tokens, you win the game.Favor Political Open, Bow: Discard the Imperial Favor to draw a card.
Clientes que compraram este produto também compraram:
0,30
Monk * Paragon * Order of Strength * Tactician * Experienced Akodo Itoku * UniqueItoku has +1F while a Lion Clan player controls him. Reaction: After an action resolves which bowed your non-Void Ring: Straighten it. You may use each of its abilities an additional time this turn.
0,20
Temple • Fortification • Kharmic(Fortifications attach to the Province from which they entered play.)This Fortification enters play bowed and, if your Sensei is Brotherhood Sensei, for 2 less Gold.Bow: Produce 4 Gold.
2,00
Courtier • Heir • Imperial • Unique Spider Clan players ignore Shibatsu's Honor Requirement. Will not gain a Clan Alignment.After Shibatsu enters play, gain 3 Honor.After Shibatsu leaves play, lose 10 Honor.Limited, w: Gain 1 Honor.
0,70
Temple • Fortification (Fortifications attach to the Province from which they entered play.)This Fortification enters play bowed.w: Produce 2 Gold.Open, w: Gain 1 Honor.
0,20
Ashigaru • Commander After Ashigaru Gunso enters play, if your Sensei is Hikahime, create a 0F/1C/0PH Ashigaru • Conscript Personality.Battle: Bow one or more of your target unbowed Ashigaru Conscripts. Ranged Attack equal to the number this bowed.
0,20
Farm After this Holding enters play, create a 0F/1C/0PH Ashigaru • Conscript Personality and straighten your Sensei.
1,00
Fortification • Expendable (Draw a card after your Expendable card is destroyed. Fortifications attach, bowed, to the Province from which they entered play.) Tireless Interrupt: Negate all the action's Melee and Ranged Attacks (at this battlefield).
0,50
All Clans You may include four copies of each non-Unique Ashigaru Personality in your deck. Your non-Ashigaru Personalities in and out of play have +1 Gold Cost. You can not play Oath of Fealty.Open, w, 2: If you control an Ashigaru Personality, create a 0F/1C/0PH Ashigaru • Conscript Personality.
0,50
All ClansYour Stronghold has no abilities. When Recruiting Dragons, you may Proclaim them, and may compare their Honor Requirement to the total Force of your non-Shadowlands Personalities instead of to your Honor.
1,00
Fortification(Fortifications attach, bowed, to the Province from which they entered play.) Interrupt, w: Negate a target Personality's movement into an attacking army.