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16 outros produtos na mesma categoria:
1,00
Unique Bow to produce 2 Gold. Reaction: Bow when you play a Tattoo card on one of your Dragon Clan Personalities to draw a card.
4,00
Unicorn Clan Samurai * Tactician * Cavalry * Unique Battle: Move Chaozhu and up to one of your other Cavalry Personalities in the same battle to an adjacent battle. This is a use of the Tactician trait.
3,00
Unique Weapon This item can only be attached to a Mantis Clan Personality. When this item is being brought into play, you may spend additional gold to add one or more of the following bonuses and traits permanently: 3 gold - +2F/+2C, 5 gold - Tactician, 5 gold - Double Chi. Each bonus can only be taken once. Traits are conferred to the Personality while...
0,20
Dragon Clan Heretic. Naga. Tattooed Will not join a Naga player. Battle :Destroy all followers in a opposing unit with a force less than or equal to this personality's Force. This can be done once per turn.
0,20
Winter • Terrain Battle: You may take this action even if you control no units at the current battlefield while any Cavalry units are there: Before this battle’s resolution, reduce the Force of each Personality and Follower at the current battlefield to 3.
1,00
Dragon Clan • Samurai • Duelist Iaijutsu Reaction: After you form a focus pool for a duel involving Asakazu: Put a card from it into your hand. You may then put a card from your hand into your focus pool.
1,00
Unicorn Clan Battle Maiden . Samurai . Cavalry Unique . Soul of Otaku Kamoko Experienced Will only attach Cavalry Followers. Followers being attached to Etsumi cost 2 less Gold, to a minimum of one. Etsumi gains +1F while attacking.
1,50
Collect 3 Air cards and get a special Ring of Air promotional card. Collect all 5 of these special Ring cards and get a unique promotional card. Visit www.L5R.com for all of the details.
0,10
Scorpion Clan Samurai Battle: Bow Adachi to challenge an opposing Personality to a duel comparing the target's Personal Honor to Adachi's Chi. If the target refuses, dishonor him, then send him home.
3,00
Reaction: When a Battle Action card is played, bow one of your Tacticians in the current battle and discard a card from your hand with a higher Focus value to cancel the action. No copies of the canceled action may be played by any player until after the end of the turn (Copies may still be used for their Focus values). This is a use of the Tactician trait.
0,30
Unique Reaction: Before this Personality would be destroyed, bow your target Shugenja at his location: Transfer this card and any Spells in this unit to the Shugenja.
3,00
Phoenix Ancestor. Unique Shugenja only This Personality may hold any number of spells, ignoring Chi limitations. Elemental Reaction: Bow this Shugenja to cancel and negate the effects of any one elemental action as it is being activated.
0,30
Battle: If this Personality is opposed, destroy this card: Search your deck for an Item. Attach it to this Personality, paying 3 less Gold.
1,00
Unicorn Clan Spirit. Samurai. Cavalry Battle: Bow Gokun for a Ranged 2 Attack. Battle: Bow Gokun for a Ranged 5 attack targeting a Shadowlands card.
0,10
Delayed TerrainBattle: Starting with you each player targets and destroys one Follower or Personality without Followers in this battle controlled by the player to his or her left.
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1,00
Temple • UniqueBow: Produce 2 Gold.Battle, Bow: Straighten your target Spell. You may use its abilities a second time.
0,20
w: Produce 1 Gold.Open, w: A target Holding's abilities may not be used.
2,00
Bow this card: Produce 2 Gold. Reaction: Before a player gains or loses Honor during the Action Phase, destroy this card: Reduce the gain or loss to 0.
2,50
Standard • Experienced • UniqueWill only attach to a Lion Clan or Naga Personality. Your other Personalities and Followers at this card's battlefield have +1F.
0,10
Shadowlands • Nonhuman • Troll • Earth • TacticianAfter Predator enters play: Lose 3 Honor. Battle: Target a Personality opposing Predator at the current battlefield: Move the Personality and Predator to the same adjacent unresolved battlefield.
0,50
Ranged Attacks targeting cards in this unit have –3 strength. Political Reaction: After your performing Personality enters play, if this card is in your hand or your discard pile: Attach this card to him, paying all costs. Gain 1 Honor.
0,30
RetainerBow this card: Produce 2 Gold.Political Open: If another player’s action has caused you an Honor loss this turn, choose your performing Personality: Give him a +1F Revenge token.
0,20
CastleBow this card: Produce 2 Gold. Limited: If you have fewer provinces than each other player, or exactly one province, chose your performing Siege Personality: Give him Conqueror.
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0,30
TempleBow this card: Produce 5 Gold. Open: Choose your performing Monk or Shugenja: Give him Air, Earth, Fire, or Water.
0,20
Void * KataLimited: If this card is in play: Look at the top card of any deck. You may put it at the bottom of that deck. Limited: Put this card into play. Discard all your other Kata (in play)
1,00
Experienced • Ninja • Scorpion Clan • UniqueLimited: Bow your target unbowed Ninja Personality. Bow a target Personality; if he is Fudo or Fallen, he will not straighten this turn.
0,20
Temple • UniqueBow this card: Produce 2 Gold, or 3 Gold if you control a Tactician. Limited: Bow this card and your performing Lion Clan Tactician, and target a province: Lower its strength to 0.
0,20
Bat Clan • Air • ShugenjaOpen: Even if Taruko is bowed: Straighten her.
1,00
Gaijin • Yodotai After this Follower enters play, lose 3 Honor.Battle, w: Melee Attack with strength equal to this Follower's Force.
0,50
Dragon Clan • Monk • Tattooed • Void Void Limited: Discard a card to give Obote a Force bonus equal to its Focus Value.
3,00
w: Produce 2 Gold. Open, w: Straighten your target Courtier.
1,00
Cavalry • Dragon Clan • Experienced • Samurai • Unique Fire Battle: Ranged 3 Attack. You may take an additional action to use Kalen's second printed ability.Fire Battle, w: Ranged 3 Attack.
0,50
Unique. Does not count against the number of Regions a Province can attach. Open: Pay 1 Gold. Even during battles where you have no units, target one of your Provinces. If the current strength is less than twice its base strength, give it +1 strength.