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16 outros produtos na mesma categoria:
1,00
Your alignment is Hare Clan. Hare Clan personalities you own have your clan alignment. Reaction: Once per battle after you resolve an action: Move home one or more target Hare Clan personalities who performed it
0,20
Terrain Battle: Before this battle’s resolution, you may target and bow a Nonhuman or Cavalry card (at the current battlefield).
0,10
Ritual Limited: Bow this Shugenja and at least one of your other Shugenja, and destroy this Spell, to target another player's Stronghold or Sensei. Until your Events Phase a number of turns from now equal to the number of Shugenja in this Ritual, the target Stronghold's or Sensei's actions cannot be used, and its traits have no effect, except those traits...
1,50
Reaction: Before the resolution of another player’s action, choose your performing Personality: Negate his movement from the action’s effects. Battle: Choose your performing Personality: Give him and each of his Followers +1F.
0,20
Crane Clan • Imperial • CourtierYou may lobby as an Open action if Dainagon performs it.
0,70
Political Open: Bow one of your target Courtier or Shugenja Personalities: Bow a target Personality with higher Personal Honor.
0,10
Singular. Limited: Destroy this card, and target and remove from the game an unbowed Personality you control: Search your Fate deck for a card with a lower Focus value than the Personality’s Chi. Show it. Put it in your hand.
0,50
Mantis Clan Shugenja Any Osano-Wo card being attached to Ranbe has its gold cost reduced to zero.
2,00
Immediate Terrain Battle: Players can take no actions for this battle except ones that destroy this terrain.
0,50
Siege · Unique Can only attach to a Siege Personality. This card has -5F while its unit has no unbowed Followers. Battle: Bow this card: Remove all traits and abilities (not keywords) from a target Castle Holding.
3,00
After this card enters play: Target a Holding. While this card remains in plays, the Holding produces 1 additional Gold when bowed to produce Gold Limited: Discard this card. Bring a target Holding from your discard pile into play (Bowed), paying 3 less Gold
0,10
Fortification This Province gains +4 Strength while Unscalable Walls are attached.
0,10
Phoenix Clan • Samurai • Imperial • Magistrate. Limited: Dishonor a target Personality with lower Personal Honor than the number of Imperial Personalities you control. If this dishonored him, gain 1 Honor.
0,30
Battle Elemental: Bow this Shugenja and destroy this spell. All Personalities and Followers at this battle with a Force less than 3 are bowed by the water.
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0,10
Cavalry Battle: Ranged 4 Attack. Reaction: If this card is at the current battlefield, after a Ranged Attack targets a card: Give the Ranged Attack +2 strength.
0,10
Unicorn Clan • Water • Shugenja • Cavalry • Master of the Swift Waves
0,30
Unicorn Clan • Samurai • Cavalry • TacticianReaction: After a Tactical action Jong-Ho performed resolves, target a card opposing him with lower Force: Bow it.
0,10
Thu nder Limited: Until the turn ends, you have the ability, “Battle: Attach a target attachment from your hand to your target Personality. If this attached a card, draw a card.”
0,10
Battle: Choose your performing Personality: Move him to a battlefield he assigned to this turn. If he moved, straighten his unit.
0,10
Unicorn Clan • Samurai • Cavalry • Scout Recon Limited: Target a province. Other players may not use abilities on cards in play at other locations (except Strongholds)during battles at that province’s battlefield.
0,70
Fire Battle: Destroy this card: Ranged 4 Attack, or Ranged 5 Attack if this Shugenja has the Fire keyword.
0,20
Crab Clan • Samurai • Berserker • Hero After a battle’s resolution, if you lost the battle and its resolution destroyed any of your units or provinces: Destroy Gondo.
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0,20
Unicorn Clan • Samurai • Cavalry Tobasa has -1F while there are any Cavalry units on the enemy side at his battlefield.
0,10
Ronin • Actor • Soul of KyogenOpen: Target your Personality: Genmyo copies one of his keywords.
0,10
Spider Clan • Shadowlands • Nonhuman • Goblin • Shugenja • Alchemist After Morru enters play: Lose 5 Honor. Reaction: After a Goblin enters play from a Province, bow Morru: Refill the Province face-up.
0,20
Unicorn Clan • Samurai • White Guard Battle: If you control any Cavalry units at the current battlefield: Move Shanyu there. If he moved, Ranged 4 Attack.
0,10
Battle: Choose your performing Personality: Move him to a battlefield he assigned to this turn. If he moved, straighten his unit.
0,20
Crab Clan • Samurai • Commander Battle: Bow your performing Follower: Ranged Attack with strength equal to the Follower’s Force plus 1.
0,10
Spider Clan • Shadowlands • Monk • Kensai After Torao enters play: Lose 3 Honor. Battle/Open: Straighten a target Personality with a Weapon.
0,10
KihoBattle/Open: Choose your performing dead Henshin and target your Personality: Your Henshin is reborn. Overlay him onto your Personality. Draw a card. You may take an additional action.
0,10
Thu nder Limited: Until the turn ends, you have the ability, “Battle: Attach a target attachment from your hand to your target Personality. If this attached a card, draw a card.”