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“He will never forgive Iweko for the insult he believes she embodies, but for now there is a greater enemy.” – Michio
- Tipo
- Personalidad
- Fuerza
- 3
- Chi
- 2
- Coste
- 5
- PH
- O
- Rareza
- Común
- Ciclo Celestial
- si
- Clan Araña
- si
- Clan Monje
- si
- Clan Tierras Sombrías
- si
- Ampliación
- Path of the Destroyer
PotD-Personality-AR,MK,SH
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2,50
Singular Battle: If you are the Defender, bow this card: Move your target Personality to the current battlefield. If he moved and is now opposed, gain 2 Honor.
0,10
Lion Clan • Samurai • Hero Reaction: After an action targets Mari: Negate her movement from the action’s effects.
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After the next time this game you destroy a Province in battle resolution as the Attacker, gain 8 Honor.
0,50
Limited: Put a Spell from your hand face-up underneath this card. Battle: Any numbers of times per a turn, discard a Spell from under this card: Either straighten one to three Shugenja at the current battlefield if the Spell is Air or Water, or Range 4 attack if it is Earth or fire, or draw a card if it is Void.
0,20
Nonhuman • Zokujin Battle: If this Follower is attacking, Fear 4 that may target a Personality with Followers. (Bow a target enemy Follower or Personality with 4 or lower Force.)
1,00
Unaligned Shugenja. Unique. Toturi's Army. Grand Master of the Elements Reaction Elemental: Bow to produce any Elemental action described on any card in play. This effect may only be produced during the appropriate phase. He may only duplicate once any spell that must be discarded. Reaction: Bow to negate any Elemental effect.
0,50
Destined • Earth • Prophetess • Shugenja After a card enters another player's hand from his or her own card's effect, target your Personality with fewer Omen tokens than his Personal Honor, and give him a +1F/+1C Omen token.
0,10
Crane Clan Saboteur · Samurai · Harrier. Munabu can overlay any Harrier. While Munabu overlays another card, he has +2F/+1C and the ability, ?Battle: Any number of times per turn, pay 2 Gold: Target an opposing unit that does not have more cards than this unit. Move it home bowed.?
0,70
Cavalry. Unique May only be attached to a Toturi's Army Personality. Battle: Ranged 3 attack, once per battle. This does not bow the Twelve Ronin. Battle: Bow for a Ranged 3 attack.
0,10
Battle: A Personality in your army issues an unrefusable challenge to an opposing Personality. If the Personality in your army is not yours and the challenge gains a cost, the controller of the Personality may choose to not pay the cost and send this card back to your hand. The winner's controller gains 5 Honor.
0,50
Lion Clan Samurai · Tactician · Champion of Gi · Experienced · Unique. Reaction: After all players pass consecutively in a battle Fujimaro is in (before delayed terrains resolve): Play a Terrain or Formation. If you played a formation, you may immediately take a Battle action printed on the Formation.
0,10
Kiho Battle: Bow one of your shugenja or monks in this battle to destroy any one item in this battle with a focus value less than the chi of your Personality.
0,10
Ratling Guide. Crooked Tail Tribe. Creature. Soul of Mack'uk Nir'um'tuk will not attach more than one Follower. Open: Once per turn, target one of your Ratling Personalities with fewer than two Followers. Nir'um'tuk, that Personality, and both units' Followers gain Cavalry.
0,20
CavalryBattle, : If this Follower is in your hand, Recruit your target Personality (paying all costs) for 5 more gold and attach this Follower (ignoring all costs) to him.
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Maho • Kiho Limited: Choose your performing dead non-Unique Shugenja: Bring him into play. Permanently give him Undead and Shadowlands. Lose 5 Honor.
0,30
Spider Clan • Monk • Kensai • Order of the SpiderEnters play paying 1 less Gold if you are a Dragon Clan player.Battle: Take an additional action to play a Kiho Strategy in your discard pile, which Fubuko must perform, for one of its Battle actions. After it resolves, remove the Strategy from the game.
0,20
Unicorn Clan • Samurai • Cavalry Tobasa has -1F while there are any Cavalry units on the enemy side at his battlefield.
0,20
Battle: Choose your performing unbowed Paragon and target an enemy Personality: Move him home. If he moved, bow him and negate his (future) movement. Lose 2 Honor.
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Ninja • Assassin Reaction: When another player’s Battle action would target a Ninja at Takaharu’s battlefield: It targets a different Ninja you control at that battlefield, if legal.
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Mantis Clan • Thunder • Shugenja • Naval Reaction: After a Ranged Attack targets a card: Give the Ranged Attack +1 strength.
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FearBattle: Choose your performing unbowed Paragon and target an enemy card: Bow it. Negate its next straightening (this turn) if your Paragon is Shadowlands. Lose 2 Honor.
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Kami • Unique Shadowlands cards have +1F while opposed. Reaction: After the resolution of an action that destroyed another player’s Personality during a battle, if you are a Spider Clan player, discard this card: Bring him into play, ignoring Gold cost and Honor Requirement, in your current army. Permanently give him Shadowlands and Undead.
0,20
Shadowlands • Nonhuman • Goblin After Naggru enters play: Lose 3 Honor. Battle: Give Naggru +3F. Destroy him after this battle’s resolution ends.
0,20
Mantis Clan • Earth • ShugenjaReaction: After Haruki enters play: Create a 2F/2C/3PH Mantis Clan • Nonhuman • Deer • Spirit Personality with the ability, “Limited: If another player has higher Family Honor than you: Gain 2 Honor.”
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Dark Virtue • InsightOpen: Choose your performing unbowed Samurai and target a Personality: Give him a Force penalty equal to your Samurai’s Force.
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Crab Clan • Samurai • Scout • Soul of Toritaka OkabeRanged Attacks from actions performed by cards in Shishido’s army have +1 strength. “The other families protect the Empire from the Shadowlands, but we Toritaka protect it from the Spirit Realms. It is a different task, but the similarities and dangers are many.”
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Crab Clan • Samurai • Berserker • Hero After a battle’s resolution, if you lost the battle and its resolution destroyed any of your units or provinces: Destroy Gondo.
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Crab Clan • Courtier • Crime Boss • MerchantReaction: After Tsujiken enters play, target a Holding: Until Tsujiken leaves play, after each time its controller bows it, he loses 1 Honor. Open: Bow Tsujiken and target a Holding: Straighten it. You may bow it if its base Gold Cost is 4 or lower.
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Battle: Choose your performing bowed Kensai: Give a target enemy Personality -4F. If his Force is now 0, bow him and negate his movement (this turn). Straighten your Kensai’s unit.
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Unicorn Clan • Samurai • Cavalry • Commander • Experienced • Unique After Hwarang enters play: Create a 0F Cavalry Follower and attach it to your target Personality. Battle: Bow your performing Follower: Destroy or straighten a target card without attachments in a unit.
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Unicorn Clan • Samurai • Cavalry • CommanderBattle: Choose your performing Follower: Melee Attack with strength equal to it’s Force.