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16 outros produtos na mesma categoria:
0,50
Retainer. ExperiencedKYD. Unique Reaction: Bow Oracle of Thunder and pay 1 Gold to cancel an Action card played when there is already at least one copy of that card in its player's discard pile. Remove all copies of that card in that player's discard pile, including the one just played, from the game.
1,00
This Spell cannot have its Gold Cost reduced. Air Battle: Bow and move this Shugenja: Move home a target attacking unit at this battlefield. Gain 2 Honor.
2,00
Reaction: When an Assassin action, Ninja action or Kolat actin targets you, your Stronghold, or any of your cards or tokens, negate all of the action's effects except Honor losses to the player taking the action and make the player lose 5 Honor.
0,50
Open: Bow one of your Bloodspeaker Personalities. Bow a Personality in play.
2,50
Duelist • Inexperienced • Monk • Shadowlands • Tattooed • UniqueAfter Kokujin enters play, lose 6 Honor unless you are a Spider Clan player.Battle: Kokujin challenges a target enemy Personality. Destroy the duel's loser or, if Kokujin wins, you may destroy one of your Personalities (at any location) to take control of the loser (he joins Kokujin's army).
0,30
Unique * Shadowlands * Will only attach to a Shadowlands Personality. This Personality cannot challenge or be challenged while in an army. War Machine adds no Force to this Personality while bowed. Bow War Machine when a Terrain resolves in its battle. Reaction: At the beginning of the Resolution Segment, destroy a Fortification on the Province that this...
0,20
Limited: Bow this Shugenja, who must be Human, and destroy this card: Create an Unaligned Cavalry Samurai Personality. His printed Force, Chi, Gold cost, and Personal Honor equal the caster's
2,00
Dragon Clan Samurai · Clan Champion · Monk · Shugenja · Dragon · Cavalry · Duelist · Experienced 2 · Unique · Loyal · Scion of Togashi. Satsu need not bow to cast Kihos. Reaction: Even if Satsu is bowed, after a Resolution Segment begins: Target a Personality. Raise his Force by Satsu's
2,00
Phoenix Clan Shugenja. Experienced. Unique. Master of Air Elemental Reaction : Bow Nakamuro when a ranged attack or spell effect targets a card in his army to redirect an effect that targets an
0,10
Crab Clan Mujina * Cavalry * Creature Mujina Followers attaching to Korjagun produce no entering-play effects. (This includes Honor losses.) Korjagun's Follower gains Cavalry while he has only one Follower and it has less Force than he. Reaction: Once per turn, cancel a Daigotsu Wind action targeting one of your cards.
0,10
Singular. Battle: Even if this card is not at the current battlefield, bow this card: Target an opposed Personality. Raise his Force to 5. If he is a Samurai, raise the Force of each of his Followers to 4
0,50
Battle: Fear 1 Effect. Reation: Add 2 to the strength of any Fear effect. Battle: Fear 3 Effect if you are a Junzo's Army or Shadowlands Horde player.
1,50
Thunder • Kiho Battle: Target your unbowed Monk, and bow him unless he is Tattooed: Destroy a target enemy attachment. If its Personality now has no Followers, you may make a Ranged 3 Attack targeting him.
0,30
Reaction: When this Personality performs or participates in a Ritual with two or more other Shugenja, play the Ring of Air from your hand. Elemental Reaction: When a Kiho, Spell or innate ability target this Personality, destroy the Tapestry of Air to cancel that action.
0,10
Fortification . Singular While this card is in play, cards attacking you cannot have their Force raised above their printed Force by actions. As an Open action, any player who controls Personalities with more than 6 total Force may destroy this card. Reaction: During your Dynasty Phase, pay 3 Gold and destroy this card to turn a card in this Province...
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3,00
Battle: Choose your performing Paragon and target an enemy Personality with equal or lower Personal Honor: Bow him. Gain 2 Honor.
0,10
ThunderBattle: Bow this card: Ranged 4 Attack, or Ranged 6 Attack if this Shugenja is Thunder.
1,00
Unicorn Clan • Samurai • Cavalry • Commander • Demon slayerFollowers in this unit have Cavalry. Limited: Target a Follower in any player’s discard pile: Attach it to Jun-Ni, paying all costs.
1,00
You do not lose Honour from Spider Clan and Fate cards you own. You may use the rulebook Conquest ability twice per turn the same battle. Equipping Followers is a Battle/Limited ability for you.
0,70
Limited: Bow your performing Artisan Personality and target a non-Unique Personality: Create a Personality with the same base Force, Chi, Personal Honor and keywords as the targeted Personality, who permanently copies all his base abilities except those that copy abilities. Remove the created Personality from the game when your next turn begins.
0,30
Bow this card: Produce 2 Gold. Limited: Destroy this card: Give your target Personality +2F.
3,00
Crane Clan • Samurai • Duelist • Magistrate • Experienced 2 • Loyal • Unique • First MagistrateOpen: Target a Personality: Choose one of his abbilities; it may not be used. Battle: Target an enemy Personality: Hakuseki issues him an unrefusable challenge. The controller of the duel's winner gains 2 Honor. Bow the duel's loser, and destroy him if he is...
1,50
Dark Virtue • InsightOpen: Bow your performing Samurai: Choose a player. He chooses a face- up Personality in one of his provinces. Turn the Personality face-down.
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3,50
Mantis Clan • Thunder • Shugenja • NavalBattle: Target an opposed attachment: Put it into its owner’s hand. You may take an additional Battle action.
0,50
Spider Clan • Shadowlands • Samurai • Paragon • Dark Truth After Shinjitsu enters play: Lose 4 Honor. Battle: Discard a Dark Virtue card: Give Shinjitsu a Force bonus equal to the discarded card’s Focus Value plus 1.
0,50
Target a Personality. His unit may not be assigned to attack you until your next turn begins.
3,00
Crane Clan • Samurai • Duelist • Magistrate • Experienced 2 • Loyal • Unique • First MagistrateOpen: Target a Personality: Choose one of his abbilities; it may not be used. Battle: Target an enemy Personality: Hakuseki issues him an unrefusable challenge. The controller of the duel's winner gains 2 Honor. Bow the duel's loser, and destroy him if he is...
1,00
NinjaAs a Focus Effect: You may destroy an attachment on a Personality involved in this duel.Battle: Destroy this card and target an enemy card without attachments: Destroy it.
1,50
ThunderAs a Focus Effect: After this duel ends, you may attach this follower to one of your Personalities, ignoring Gold Cost. Battle: Bow this card: Ranged 6 Attack
1,00
Your Paragons have a minimum Personal Honor equal to their base Personal Honor. Battle: Choose your performing unbowed Personality and target a Personality with equal or lower Personal Honor: Move him home. Gain 2 Honor if you do not control him.
0,10
Battle: Target an attacking Personality: Move him home. If he moved, bow his unit.
0,20
Battle/Open: Choose your performing Paragon: Give him +1F for each of his keywords except “Soul of” keywords. Lose 4 Honor.
0,30
Shadowlands Samurai · Lost · Lose 6 Honor. Battle: Fear 6. This affects Dishonored and Shadowlands Personalities as if they were Followers