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16 outros produtos na mesma categoria:
2,00
Unique Attaches to a Scorpion Clan Personality paying 1 less Gold.Reaction: After you announce an action, bow this card: The action will not have its targeting changed.
6,00
Battle/Engage, : Equip a target Weapon from your hand to your target opposed Personality. If he is a Kensai, draw a card after it attaches.
1,00
Limited: Play Marries a Barbarian on a Samurai. Target Samurai is Dishonored.
0,20
Phoenix Clan Shugenja Izumi will only attach Fire Spells. Each Ranged Attack from Izumi's Spells is at +1 strength. Elemental Battle: Bow for a Ranged 4 Attack.
0,30
One-Handed • Sword • Weapon This Personality has Conqueror (A Conqueror's unit doesn't bow after battle).
0,20
Jade Battle: Straighten a target Duelist, Kensai, or Daimyo Personality.
0,30
Reaction: Before a Personality you control is destroyed by another player's card effect, target and destroy an Honorable Samurai you control at the same location: Negate the first destruction
0,10
Armor This Personality has Commander, +1PH, and a maximum Personal Honor of 5
1,00
Battle: Bow the Mempo to give this Personality a 1F bonus for each other Personality in this army. All other Personalities in this army lose 1 Chi until the end of the turn.
0,10
Battle/Open: Dishonor your target unbowed Personality: Target an Item in your hand: Attach it to the Personality, reducing the Gold cost to attach it by the Personality’s Chi.
1,50
Dragon Clan • Imperial • Samurai • Elite • Kensai • Scout • Experienced • Unique • Imperial ExplorerKojinrue may assign even if bowed. You may choose Kojinrue to perform actions requiring an unbowed performer even if he is bowed.
0,20
Reaction : After the end of an Attack Phase in which you were the Defender: Declare an additional Attack Phase against that phase's Attacker, in which neither player can invite allies and you can only assign one unit. Give the Personality and each Follower in that unit +1F after it assigns.
0,50
Terrain Battle : Each player has the ability, " Battle : Any number of times per turn, bow one or more of your target cards, in one unit, which have equal or greater total Force than the enemy target: Destroy a target enemy Follower, or Personality without Followers."
0,30
MineBow this card: Produce 2 Gold, or 3 Gold if you are a Crab Clan player.
0,10
Crane Clan Samurai · Harrier. Ranged Attacks may not target Ryunosuke's Followers. Battle: Once per battle, if you control a Terrain: Target an opposing Personality. Give him ?3F. Battle: Once per battle, if another player controls a Terrain: Target up to 2 Personalities that player controls at Ryunosuke's battlefield. Bow them.
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0,30
Crab Clan • Samurai • Scout • Jade Hand Battle: Bow Hidora unless you targeted the current battlefield’s province with a Recon action this turn: Ranged 4 Attack, with +2 strength if the targeted card is Shadowlands.
0,70
Crab Clan • Earth • Shugenja • Hero • Tactician • Experienced • UniqueBattle: Target an enemy card: Bow it. If it is Shadowlands, destroy it.
1,50
Open: Before each time another player’s action resolves, if it targeted one or more of your Paragon Personalities, you gain 1 Honor, and each of those targeted Paragons gains +1F.
0,30
Unicorn Clan • Samurai • Battle Maiden • Cavalry • ParagonAfter a battle resolution in which Suying's army destroyed a defending army or province: Gain 2 Honor.
0,30
Until your next turn begins, Honor may only be gained and Rings may only be played during Battles.
0,20
Battle: Rehonor all personalities at this battlefield. You may give your target opposed Samura Personality a Force bonus equal to his Personal Honor.
1,50
iaijutsu Reaction: After the resolution of another player’s action that targeted your Duelist during a battle, show another Iaijutsu card in your hand: Target an enemy Personality with 3C or lower at the current battlefield. His controller may destroy him. If he is not destroyed, gain 3 Honor.
4,00
Ualigned Emerald Champion. Imperial Magistrate. Toturi's Army Samurai. Double Chi. Experienced 2 Unique Toshiken will join a Crane player for 2 less Gold Reaction: When a player's card effect destroys one of your personalities, bow Toshiken to destroy one of that players personalities.
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8,00
Temple Invest : Until the game ends, this Holding also straightens at the start of other players' turns. (After this card enters play, you may also pay the Invest cost to get the effect.)w: Produce 2 Gold.
1,50
Unicorn Clan • Clan Champion • The Khan • Samurai • Cavalry • Tactician • Experienced 4 • Unique • Loyal Other player's actions cannot move Unicorn Clan Personalities in Chagatai's army. Battle: Even if Chagatai is bowed or has been in a battle resolution this turn: Move him to the current battlefield. If he is now opposed, straighten him.
0,30
When Mountain of Shadows enters play, destroy all Unique non-Retainer Holdings. Such Holdings may not enter play while Mountain of Shadows is in play.
2,00
Kami • Unique Unicorn Clan Personalities have +1F while opposed. Reaction: When another player’s Battle action would target one of your Unicorn Clan Personalities, if you are a Unicorn Clan player, discard this card: Choose another one of your Personalities. The action targets him instead, if legal.
0,50
Crab Clan • Samurai • Commander • Experienced • Unique Open: Even if Eijiko is bowed: Straighten your target unit with one or more Followers.
2,00
Unicorn Clan Champion * Samurai * Cavalry Tactician * Experienced 2 * Unique Will only join a Unicorn Clan player. Before each time Chagatai is moved out of a battle by another player's effect, you may negate the movement. Battle: Once per battle, attach an Item to Chagatai from your hand. Lower its Gold cost by Chagatai's Force.
0,20
Lion Clan • Samurai • ScoutBattle: Target a card in a unit; the card must have no attachments unless you control a Terrain: Bow or straighten the card.
0,20
Open: Choose your performing Personality: Permanently give him the ability “Battle: Bow this Personality: Ranged Attack with strength equal to his Personal Honor. If this destroys the Ranged Attack’s target, gain 2 Honor.”
0,30
Scout • Cavalry Home Battle/Open: Transfer this card to your target Personality. (Home actions may be used from home.)
0,10
Limited : Permanently give a Tattooed Personality +2 Force, +2 Chi, or +2 Personal Honor