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16 outros produtos na mesma categoria:
0,10
Bow the Hiruma Dojo to produce 3 Gold. Reaction: When paying for a Samurai, bow the Hiruma Dojo to lower that Samurai's Gold cost by 4.
0,10
Delayed Terrain Battle: When the Resolution Segment for this battle ends, bow all units still in it. This bowing is not a result of battle and cannot be negated. These units cannot straighten during their controllers' next Straighten Phases.
2,00
Courtier. This Personality has +1 Personal Honor. Political Limited: Bow the Shogun's Advisors: This Personality challenges a target Personality to an unrefusable duel of Personal Honor. The winner gains 3 Honor, and the loser is Dishonored.
1,00
One-Handed • Sword • Weapon(A Personality can only have one Weapon.)
0,10
Political Limited: Target another player's Province. If you destroy that Province during battle this turn and the Defender did not assign or move any of his or her units to the Province during that attack, the Defender may not gain Honor until after the end of his or her next turn.
4,00
Imperial * Political * UniqueLimited: Target another player’s Personality, pay Gold equal to his unit’s total Gold Cost, and discard the Imperial Favor or bow a Personality with five or more Force: Lose 2 Honor and destroy the target; these effects will not be negated.
3,50
Artisan • Courtier • Spy • Expendable Political Open: Target another player's Personality. After the first time (this turn) the target assigns or moves to a battlefield, move Iwari there, and if the target is attacking, his player loses 1 Honor, or 2 Honor if the target is Crab Clan.
1,00
Unaligned Shadowlands. Nonhuman. Shuten Doji enters play with four 1F/1C tokens. During your events phase, Shuten Doji must "eat" (destroy) one token on any other card in play, which becomes a 1F/1C token on Shuten Doji. If none are available, the Shuten Doji loses 3 tokens.
2,00
Weapon Open: Destroy this Ashalan Blade to give another Ashalan Blade +3F/+3C.
0,10
Open: Target one of your unbowed Monks: Another target player may look at the top three cards of his Fate deck and put them back in any order. You may look at the top three cards of your Fate deck and put them back in any order. Then, draw a card.
0,20
Unaligned. Shadowlands. Nonhuman Destroy one of your other Personalities the first time this card is put into play. In your Dynasty Phase, if this card is Honorable or Dishonorable Dead, you may bring it back into play, losing 2 Honor.
4,00
After this Strategy enters your discard pile, give a target Personality -2F.Battle: Give your target opposed Personality +2F.
0,20
Crab Clan · Samurai · Berserker. Reaction: After a unit with lower total Force than Genichi's Force assigns Genichi's battlefield: Target and bow that unit.
0,10
Elemental Reaction: Play after a spell effect is produced to destroy the spell card. Elemental Reaction: Play after an innate ability is performed to give that shugenja a -2C until the endo of the turn.
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3,00
Political Battle: Dishonor your target unbowed Personality: Dishonor a target Personality. His controller loses 2 Honor. Neither Personality contributes Force in this battle’s resolution.
0,30
Center Formation · Formed by two Personalities with the printed Tactician trait. Tactical Battle: Target a Tactician you control at the current battlefield: He produces two consecutive Ranged 3 Attacks. Tactical Battle: Bow and destroy a Tactician you control at the current battlefield: Target two cards opposing him that have no unbowed cards attached....
0,50
Water Battle: Bow this Shugenja, or bow this card if the targeted card has no attachments: Bow a target enemy card.
1,00
Other player's actions do not affect Dead Personalities you own. After Strongholds are revealed, search your deck for a non-Unique Lion Clan Personality and put him in your discard pile, Honorably Dead. Limited: Target a Personality you control. He copies an ability or boldface trait from a dead Lion Clan Personality.
2,50
Shadowlands · Lose 4 Honor. This Personality has the Cavalry trait. Battle: Fear 2.
4,00
Battle: Attach a target attachment from your hand or discard pile to your target Personality. You may take an additional action to use one of the attachment’s base Battle abilities.
0,70
Imperial. Reaction: After this Personality assigns: Give him a +1F token and gain 1 Honor.
0,70
Battle: Straighten your target Personality. Give him +3F if he is opposed and a Hero.
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0,50
Ronin • Actor Open: Give Kyogen a keyword on your target Personality.
1,00
You cannot gain or lose Honor. You cannot take Political actions or actions that cause unconditional Honor losses to other players. Your Personalities will not swear fealty. Bow to produce 4 Gold when paying for a Shadowlands card. Limited: If you control a Personality, bow the Temple to target another player's Personality. The target may challenge any of...
1,50
Reaction: After a player announces a Battle or Open action during a battle before the Defender's first normal opportunity to act or pass: Negate the action's effects. Battle: Even if you control no units at the current battlefield: Target an unopposed unit at the current battlefield and a battlefield where it would be opposed. Move the unit there
1,00
Battle: If your army at the current battlefield is opposed and has more units than the enemy army there: Create a 2F/2C/2PH Unicorn Clan • Samurai • Cavalry • Scout Personality there. Remove the Scout from the game after this battle’s resolution.
0,50
Shadowlands * Oni * Nonhuman After Daku no Oni enters play: Lose 6 Honor. Battle: Bow a target Personality opposing Daku no Oni, or bow one of the enemy leader’s target Holdings. Destroy the targeted card if it is a Farm or Ashigaru.
0,50
Limited: Once per turn, target and bow a Shugenja you control: Target a Personality. His controller decides whether he gains a ?4C token when your next turn begins. If not, give the target the Shadowlands trait now. Reaction: After an attack is declared: Target a Shadowlands Personality. He may not assign or move to battlefields this attack
0,70
Recon Limited: Target your Scout, and bow him if he is not Crab Clan: Target a province. After each time one of your units assigns to its battlefield this turn, create a 0F Follower card and attach it its Personality.
2,00
Delayed Terrain. Battle: Even if you control no units at the current battlefield: Give each Personality at the current battlefield -2F. Give each Follower there -1F
0,20
Mantis Clan Bushi · Pirate · Naval. Raid Battle: If Tokaro is attacking during a Raid battle, bow him: Target a Holding controlled by the Defender and a Personality who has not been opposed this attack. Lose 2 Honor. The Defender may give you control of the Holding. If you gain it, move the Personality home and bow him; otherwise, destroy the Personality...
0,70
Limited: Bow your target Personality: Give another target Personality a Force bonus equal to your Personality’s Force. Straighten the first targeted Personality after your next End Phase begins.