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0,20
Phoenix Clan • Courtier. Political Open: Straighten a target Temple
0,70
Unicorn Clan • Shugenja • Unique • Doomseeker • Soul of iuchi Karasu Experienced 2Open: Target a Personality without attachments: He may not be assigned, and will not move, to battlefields.
2,50
Daimyo • Inexperienced • Mantis Clan • Master Bowman • Samurai • Scout • Unique • Wasp ClanOpen: Give Tsuruchi Arrow tokens until he has exactly five.Battle: Destroy zero or more Arrow tokens on Tsuruchi. Ranged Attack with strength equal to twice the number of tokens destroyed. You may use this action three times per turn.
0,50
Battle: If no Terrain is in play: Target an enemy Personality with lower base forcethan each of your Personalities at the current battlefield. Search your Fate deck for a Terrain. Show it. Yo may take an additional Battle action to play it; if you do not, discard it.
0,10
Center Formation. Formed by two Samurai or Bushi Personalities, each with a Follower or Armor. Reaction: Before a Personality in your current army is destroyed, target and bow a Follower you control at the current battlefield: Negate the destruction
0,20
Scorpion Clan • Samurai • Paragon • Yojimbo • LoyalBattle/Open: Choose your performing Courtier at any location: Give Suwabe a Force bonus equal to the Courtier’s Chi.
0,10
Undead · Nonhuman · Shadowlands · Lose 2 Honor. Battle: Fear 3.
2,00
Shadowlands. Nonhuman. Unique. Lose 3 Honor. When Oni no Akuma its brought to play, it destroys the Province in which it appears
Cartas L5R
Accessible Terrain
0,20
TerrainThe Attacker and Defender each have the ability, "Absent Repeatable Battle: Move your target Personality at any location to this battlefield." Absent Battle: Destroy a Terrain (if able). Put this Terrain into play.
1,00
Equipping is a Battle/Open action for you. After the first Battle action resolves each turn that attached a card to one of your Personalities: You may take an additional Battle action.
0,50
Any Event that is about to destroy this Province has all of its effects negated. The Event is still considered to have been resolved.
1,00
Reaction: Before Focus Effect resolve: Discard a Focused card; it´s owner may focus an additional card from his hand or focus pool. Reaction: After a Battle action resolves: Give -3F to a target Personality who performed it.
0,10
Battle: If there are any enemy units at the current battlefield and you control a Shugenja, target your Samurai Personality: If he is at the current battlefield, move him to any location, otherwise move him to the current battlefield.
0,10
Reaction: Once per turn, during the defensive part of the Cavalry Maneuvers Segment, commit an Infantry unit to defend this or an adjacent Province.
1,00
Nonhuman · Tactician · Experienced · Unique · Shadowlands. After Suiteiru no Oni enters play, lose 5 Honor and permanently give each Oni Personality you control the Tactician trait and the ability ?Tactical Battle: If this unit would be opposed, move it to the current battlefield. Straighten it.?
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Unicorn Clan Samurai · Cavalry · Magistrate · Junghar · Soul of Shinjo Tashima. Shuilong has +2F/+2C while opposing, or in a duel against, a Human Personality with a Personal Honor of 0. Limited: Bow Shuilong: Target a Bandit, Pirate, or Unaligned Samurai. Shuilong issues him an unrefusable challenge
5,00
Bow Secluded Outpost to produce 4 Gold. If this pays for a Samurai or Bushi Personality, you may attach an Item or Follower to him from your hand after he enters play, for 4 Gold less. You must pay all remaining costs.
0,10
Unicorn Clan Explorer * Samurai * Cavalry Soul of Shinjo Rojin Reizo gains +2F while at a Province that has a Region card attached. Reizo gains +2F while there is a Terrain card in play for his battle.
0,50
Unicorn Clan Shugenja · Iuchi Family Daimyo · Cavalry · UniqueElemental Wind Open: Once per turn, move an Item from one of your unbowed Personalities to another.
0,10
Battle: Bow and destroy one of your Unique Personalities aligned with your Faction in this battle to permanently raise by 3 all new Force bonuses created by actions you take between now and the end of the battle.
0,20
This follower may be attached to any player's Personality. Any honor gain that this Follower's Personality is involved in is redirected to the player that brought this card into play.
5,00
Limited: Pay Gold equal to the target's total Gold cost plus 2: Target a unit. Lose 3 Honor. Destroy the unit
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5,00
Bow Secluded Outpost to produce 4 Gold. If this pays for a Samurai or Bushi Personality, you may attach an Item or Follower to him from your hand after he enters play, for 4 Gold less. You must pay all remaining costs.
1,00
Weapon. Battle: Bow this card: Ranged 3 Attack. Battle: Destroy this card: Target an opposing Follower, or an opposing Personality with no Followers, with greater Force than this Personality's. Destroy the target.
0,10
Reaction: Play after a strike is called in a duel involving one of your Personalities but before focus values are revealed. Discard all Focus cards without effect. Your opponent wins the duel. Negate the effects of losing.
0,10
Akodo Kaneka Political Battle: Discard the Imperial Favor to move a unit you control from one of the Defender's Provinces to another. Political Reaction: Once per turn, when one of your Personalities is moving into or out of a battle, bow your Stronghold or a Courtier to negate the movement.
0,20
Unicorn Clan Samurai . Battle Maiden . Cavalry While Jamaira is in play, all your Unicorn Clan Personalities have +1 Personal Honor, to a maximum of 5. Reduce Jamaira's Gold cost and Honor Requirement by the highest Personal Honor among all Personalities with a Faction alignment in play.
1,00
Forest • Unique This card will not straighten before your second turn. Bow this card: Produce 2 Gold.
0,10
Bow Sanctified Temple to produce 2 Gold. Limited: Bow Sanctified Temple and pay 2 Gold to gain 2 Honor.
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Bow Iron Mine to produce 2 Gold. If you are a Crab Clan player, bow Iron Mine to produce 3 Gold.
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Reserve Formation Formed by three Samurai or Bushi Personalities. Your Personalities in this battle gain "Battle: Bow this Personality for a Ranged 3 Attack." Personalities in different units may combine these attacks.
0,30
Weapon . Unique Costs 1 less Gold if you are a Unicorn Clan player. You may bring Yumi of Fire into play from your hand as a Battle action. If you do, you may immediately gain an additional Battle action to use the following ability: Elemental Battle: Bow this Personality for two consecutive Ranged 3 Attacks.