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Bayushi Irishi
En Stock
0,50
Com IVA
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16 outros produtos na mesma categoria:
0,30
Until the end of the game, Yoritomo's Alliance players must pay full cost for Personalities with the Yoritomo's alliance trait, and only Personalities with the 'Mantis Clan' as a printed trait are considered part of their clan.
0,10
Political Limited: If you have higher Family Honor than each other player, target your honorable Personality: Take the Imperial Favor. Battle: Discard the Imperial Favor: Bow a target Personality.
0,10
TerrainBattle: If there is no Terrain in play at the current battlefield: Put this card into play there. Reaction: If this card is in play, when another player’s action would target one of your Personalities, choose your performing Personality: The action targets him instead, if legal.
1,00
Weapon • Two-Handed • Sword • GaijinBattle, w: Bow a target Personality with Force equal to or lower than this Personality's.
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Political Open: During the Action Phase, target one of your unbowed Courtiers and a face-up Personality with higher Personal Honor in a Province. Until the end of the turn, the target Personality enters play Dishonored,
0,30
Unaligned Monk. Experienced. Unique Acolyte of Fire Reaction: Bow Takao when he is entering a duel. Both Takao and his opponent in this duel are destroyed.
9,00
This ability's Gold cost is 2 if you are a Crab Clan player or control a Tactician.Battle/Open, 3: Target three Fate cards in your discard pile with different titles. Another player chooses one of them; remove it from the game. Put one of the remaining two cards into your hand.
1,00
Naga Shaman. Experienced. Unique Limited: Bow Ashlim and one of your Tattooed Personalities. The Personality permanently loses the Tattooed traits and gains +1C.
0,10
Delayed Terrain Battle: When the Resolution Segment for this battle ends, bow all units still in it. This bowing is not a result of battle and cannot be negated. These units cannot straighten during their controllers' next Straighten Phases.
0,30
Bow this card: Produce 2 Gold, or produce 3 Gold if it is the Attack Phase. Reaction: After an Attack Phase begins: Straighten this card. Bow this card after the Attack Phase ends
3,50
Search your Dynasty deck for a non-Unique Holding. If you find one, refill this Province with that Holding, face-up, and permanently raise its Gold Cost by 1.
0,10
Limited: Bow the Garden and any one of your infected Personalities to destroy all corruption and plague tokens attached to the Personality. Also, destroy any items, spells or Followers that are attached to this Personality that can contribute these tokens.
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Dragon Clan Tattooed Man. Samurai. Monk Toturi's Army Open: Gain up to five 1F/1C Fire tokens on Togashi Mitsu. He cannot have more than five Fire tokens and cannot straighten if he has any fire tokens. Remove on Fire token instead of straightening him during the Straighten Phase. He bows after any battle he is in, if he has Fire tokens, as if he were an...
1,50
Scorpion Clan Rumormonger · Courtier. Open: Bow Madoka: Target a Personality controlled by another player. That player may choose to end the current Action Phase or Battle Action Segment. If it doesn't end, the player loses Honor equal to the target's Personal Honor; then, dishonor the target.
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Singular. Before the Resolution Segment of each battle at this Province, the Attacker targets one unit or three cards in the attacking army. Destroy the targets
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Lion Clan Samurai. Shadowlands While each other player has higher Family Honor than you, Doaquan gains +2F/+2C.
1,50
Scorpion Clan Courtier * Kitsune * Creature * Experienced * UniqueOpen: Once per turn, switch Kiyo's Force and Chi.
0,30
Scorpion Clan · Shugenja. After Ukon enters play: Permanently give him the Air, Earth, Fire or Water keyword.
0,10
Bow to produce 1 Gold, plus 1 Gold per Port that is in play.
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w: Produce 2 Gold.Open, w: A target Holding's abilities may not be taken (this turn).
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Scorpion Clan Instigator * Courtier Political Battle: Discard a card and bow Higatsuku to force an opposing Personality with greater Chi to challenge Higatsuku.
1,00
Scorpion Clan Duelist Ninja Soul of Bayushi Yokuan Followers Aroru attaches must be Ninja. A Personality must bow to refuse a challenge from Aroru. Players can take no Reactions to a challenge, refusal, or duel involving Aroru except Reactions that cancel the challenge or duel or occur after the duel.
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Weapon * Unique If you are a Crab Clan player, gain 2 Honor. Celestial Sword of the Crab counts as the Ancestral Sword of Crab Clan for uniqueness. While attached to a Crab Clan Personality, Celestial Sword of the Crab gains +1F/+1C for each Crab Clan Personality you control.
1,00
Dojo • ForestBow this card: Produce 3 Gold, or 4 Gold if paying for an attachment. Open: Choose your two performing Personalities and target an attachment on one of them: Transfer it to the other Personality.
0,30
After the next time this game you destroy a Province in battle resolution as the Attacker, gain 8 Honor.
0,10
Bow to produce 1 Gold, plus 1 Gold per Port that is in play.
1,00
Port Bow this card: Produce 2 Gold. Reaction: When paying a Gold cost, if your Family Honor is 1 or higher, bow this card and lose 2 Honor: Produce 3 Gold.
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Political Limited : Bow one of your target Courtiers: Target another player's Human Personality. While your Courtier remains in play, after each time that Personality assigns or moves to attack one of your Provinces, his controller loses 2 Honor.
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Scorpion Clan Courtier Political Reaction: Bow Kiyo to take the Imperial Favor after another player takes a Political action who has already taken a Political action this turn.