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16 outros produtos na mesma categoria:
0,20
Political Open: Target a Personality. After the next time he assigns to attack you this turn, gain 2 Honor and dishonor him.
0,10
Battle: If you are the Defender, destroy one of your Gold-producing Holdings to target a Personality whose personal Honor is less than the Holding's cost. Followers in the target's unit with Force less than the Gold production of the Holding are bowed.
2,50
Reaction : Before a Personality is destroyed by a battle resolution or for losing a duel: He is completely humilated. Negate the destruction. Dishonor him. While he remains in play, he can not be rehonored, can not commit seppukku except from a card's effect, and his controller loses 1 Honor after each of his Dynasty Phases begins.
1,00
Fist of the Scorpian Clan · Experienced · Unique. Political actions cannot target Abresax. Abresax cannot take Political actions. Followers gain +1F while attached to Abresax.
0,10
Limited: Turn all of the face-down Dynasty cards in the target player's Provinces face-up. Lose 1 honor. Events are not resolved until that player's next event phase.
0,20
Scorpion Clan Samurai No items except weapons and armor. Battle: Once per turn this unit may move to a different Province of the Defender. You may not perform this action if this unit has move than one Follower.
0,50
Target a player who has a different Wind than you. Discard six cards from that player's Fate deck. Discard three cards from your Fate deck for each other player that has the same Wind as you. Discard this Event without resolution if you have no Wind.
0,20
Fox Clan · Courtier · Librarian. Reaction: After you resolve a Political action, bow Tsutaro: Look at the top card of your Fate deck. You may place it on the bottom of your deck
0,10
Kiho Open: Bow one of your Shugenja or Monks to give one of your Personalities +2F/+2C.
0,30
UniqueUntil your Events Phase three turns from now begins, you may target Followers in your discard pile with the Equip rulebook action.
0,10
Undead · Nonhuman · Shadowlands · Lose 2 Honor. Battle: Fear 3.
2,00
Crane Clan • Samurai • Scout Recon Open: Target your province. Defending Personalities have +1F while at its battlefield. Your other provinces gain +2 strength.
0,50
: Target a Personality you control. Straighten him. He may not straighten until after your next Straighten Phase ends. Bow him when the turn ends
0,20
Reaction: If there is an opposed Scout, Ninja, or Harrier in your current army, after a Battle Action Segment begins: Look at the top 5 cards of your Fate deck. If one is a Terrain, Formation, or Recon Action card, you may show it and put it in your hand.
0,50
Battle: Target an enemy Personality with 1 or less Personal Honor: Bow him. Lose 2 Honor