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16 outros produtos na mesma categoria:
0,30
UniqueUntil your Events Phase three turns from now begins, you may target Followers in your discard pile with the Equip rulebook action.
4,50
Ninja Limited: Bow one of your Ninja Personalities to target a player. If any of his Provinces hold cards, target and discard one of thise cards; otherwise destroy one of that player's Personalities of his choice. You may increase this card's Gold cost by 2 to shuffle it into you deck instead of discarding it after playing it.
1,00
Fire Interrupt, w: Give a Melee or Ranged Attack +2 strength.Fire Battle: Ranged 0 Attack.
6,00
After each of your Ranged Attacks resolves: If it did not destroy its target, reduce the target's Force by the Ranged Attack's strength.
0,20
After this card enters play, name an Element trait. While it is attached to this Personality, he has the Enlightened trait and the chosen Element trait.
0,10
Lion Clan • Samurai • Cavalry • Soul of Ikoma OtemiNatsu will not be controlled by a Unicorn Clan player.
0,50
Crab Clan Border Guard. Samurai Hio can remain bowed. Reaction: After a battle in which Hio defended, bow Hio to Raise that Province's Strength by 7 while he remains bowed.
0,30
Unique The base strength of this Province is 8. Immediately before each battle at this Province resolves, the Attacker and then the Defender must send one unit in his or her army home without bowing if there is more than one unit in that army.
0,10
Immediate Terrain Battle : No player may take more actions than the number of units he or she has in this battle. Only actions taken while this terrain is in play count against this limit.
0,20
You may not play this action if you have played a Courtier, Duelist or Shadowlands card this game. Open: Bow a Personality. This does not target, and this action may not have its effects negated.
0,30
Crane Clan Samurai If Yosai bows to lobby for the Imperial favor, no player may give gifts to oppose this action.
1,00
Reaction: After Infantry Maneuvers, if you assigned one or more Naval or Scout Personalities to attack: Target another Naval or Scout Personality you control. You may assign him in Cavalry Maneuvers
0,50
Singular Open: Once per turn, pay 3 Gold to turn a Dynasty card in a Province Face-up.
1,00
Ritual Limited: Bow this Shugenja and any number of your other Shugenja such that their combined Chi is greater than 10. Take all cards in your discard piles that have not resolved or been in play this game and shuffle them back into your decks.
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0,10
Elemental Fire Kiho Open: Bow one of your Shugenja or Monks to give a Personality +2F or +2C. If the caster or Personality is Dragon Clan or has the Fire trait, you may then draw a card.
0,50
Dragon Clan Monk · Unique. Battle: Once per battle, target an opposing Personality with more Chi than Tsuri: Tsuri copies his Force. Battle: Once per battle, target an opposing Personality with more Force than Tsuri: Tsuri copies his Chi.
1,00
When played as a focus in a duel by a Samurai with a Weapon, this card's focus value equals the Weapon's Focus value plus 2. You choose which Weapon if the Samurai has more than one. Battle: Give +1F/+2C to a Samurai with a Weapon, or +3F/+3C to an opposed Samurai with a Weapon.
0,20
Dragon Clan Monk. Matsuta has +2F for each Ring you control. Limited: Bow Matsuta, and target and bow a Ring you control: Target an Event in your discard pile. Shuffle it into your deck. After the next time this game an Event with that name resolves for you, remove that Event from the game
2,50
Ratling · Nonhuman · Monk · Shugenja · One Tribe · Enlightened · Experienced 2 · Unique. K?mee attaches Jingasa cards without gold cost. Limited: Look at the top 5 cards of your Fate deck or discard pile. You may bow K?mee; if you do, show one of those cards that is a Ring or Jingasa, and put it into your hand.
1,00
You can only play one Strike the Center per battle. Kiho Reaction: After you resolve a Strike the Summit, target the Monk who performed it: Bow a target unit opposing him. You may search your deck for a Strike the Base, show it, and put it in your hand. Kiho Battle: Bow one of your Rings and one of your target Monks: Bow a target unit opposing him with...
0,10
Jingasa. Will only attach to K?mee or a Monk. Reaction: After this Personality bows to pay the cost of a Kiho action or one of his base abilities, bow this card: Straighten him. He cannot perform actions until this phase ends.
0,50
Political Limited : Target another player with higher Family Honor than yours. He has shamed his clan, and loses 5 Honor. Until the end of the game, he may ignore Honor Requirements when bringing Personalities into play.
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2,00
Dragon Clan Samurai · Clan Champion · Monk · Shugenja · Dragon · Cavalry · Duelist · Experienced 2 · Unique · Loyal · Scion of Togashi. Satsu need not bow to cast Kihos. Reaction: Even if Satsu is bowed, after a Resolution Segment begins: Target a Personality. Raise his Force by Satsu's
0,20
Dragon Clan Monk. Matsuta has +2F for each Ring you control. Limited: Bow Matsuta, and target and bow a Ring you control: Target an Event in your discard pile. Shuffle it into your deck. After the next time this game an Event with that name resolves for you, remove that Event from the game
1,50
Your Dragon Clan Samurai may attach two Weapons. Limited: Once per turn, bow one of your Personalities with more than 3 Chi to draw a card.
0,30
Dragon Clan Monk * Tattooed Soul of Hoshi Maseru Reaction: Once per turn, after Daisetsu bows to cast a Kiho, straighten him.
0,10
Dragon Clan Samurai · Student of the Tao · Tattooed. Kansuke may cast Kihos as if he were a Monk.
4,00
Crane Clan Courtier * Samurai * UniquePolitical Open: Once per turn, copy a Political action from any other Personality in play.
0,50
Dragon Clan Monk · Unique. Battle: Once per battle, target an opposing Personality with more Chi than Tsuri: Tsuri copies his Force. Battle: Once per battle, target an opposing Personality with more Force than Tsuri: Tsuri copies his Chi.
0,20
Kiho Fear Water Battle: Target one of your unbowed Monks or Shugenja: Move home a target Human Personality opposing him. If the performer has the Water keyword, the Personality cannot move to battlefields this turn
1,50
Reaction: After one of your Personalities is destroyed during battle: Give all Personalities in your army +1F, or +2F if you are Lion Clan Player
2,50
Ratling · Nonhuman · Monk · Shugenja · One Tribe · Enlightened · Experienced 2 · Unique. K?mee attaches Jingasa cards without gold cost. Limited: Look at the top 5 cards of your Fate deck or discard pile. You may bow K?mee; if you do, show one of those cards that is a Ring or Jingasa, and put it into your hand.