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0,50
Templew: Produce 2 Gold.w: When paying for an attachment, it enters play for 4 less Gold.
1,50
Open: Give target Personality a 1F/1C bonus until the end of the turn.
3,50
UniqueUntil your next turn begins, after each time a player creates an Attack Phase, destroy his rightmost province.
0,10
Mantis Clan • Nonhuman • Ningyo • Naval • Scout • Storm Rider(Once a turn, the Attacker gets the first Battle action, if it's from a Naval Personality's unit.)Tireless Battle/Open: Bow your target unbowed Port. Straighten Sasada.
0,70
Ashigaru . Siege Limited: Bow and destroy Peasant Laborerss, and pay 4 Gold, to search your discard pile for a non-Unique Region and attach it to one of your Provinces, paying all costs. For the rest of the game, that Region may not be destroyed to pay costs.
0,30
Dragon Clan • Samurai Venerable Master Personality. May not be included in decks.
0,10
Phoenix Clan • Air • Shugenja • Inquisitor • Magistrate
1,00
Crab Clan • Daimyo • Earth • Jade • Shugenja • Witch Hunter • Experienced • Loyal • UniqueYour provinces have +2 strength. Your other Personalities with a base Gold Cost of 5 or higher enter play paying 2 less Gold.
0,50
Battle: Target a Champion, Daimyo, or Enlightened Personality you control, or target a Personality you control and a Ring you control: Challenge a target Personality opposing him to an unrefusable duel. If the opposing target is a Champion, Daimyo, or Enlightened, the winner gains 5 Honor.
1,00
Weapon * Unique When Blade of Secrets enters play, you may discard a Fate card from your hand to permanently change the Blade's printed Force and Chi bonuses to that card's Focus value.
3,00
Naga • Nonhuman • Savior • Scout • Warrior of the Bright EyeZenathaar will not join you if you control any Shadowlands Personalities. Your other Naga Personalities have +1PH. Home Battle: Move your target Naga Personality home.
1,50
UniqueThis province does not hold Dynasty cards.Limited: Bow this card: Draw a card.
0,10
Open: Play during another player's Action Phase when the active player controls more than five Personalities. The active player chooses to either pay Gold equal to the number of his or her Personalities or shuffle all cards in one of his or her units into their owners' deck.
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2,00
Limited: Target one of your Shugenja. Search your Fate deck for a non-Unique Spell with an ability that has one of his Elemental keywords. Show it and attach it to him (paying all costs). Gain 2 Honor if this attached a Spell
1,00
Spider Clan • Shadowlands • Shugenja Lose 3 Honor. Fear Battle: Destroy a target enemy Follower. If the Follower's Gold Cost was zero, you may target a Follower and bow it.
0,20
Crab Clan · Samurai · Scout. Recon Limited: Target a province. While you are the Attacker, battle resolution does not bow your units at the province's battlefield if no enemy units were ever there.
0,30
Fire Open: Bow this Shugenja unless he has the Fire keyword: You may remove an honorably dead Personality you own from the game. Target a face-up Personality in one of your provinces. Reduce his Gold Cost by the Gold Cost of any Personality you removed. Bring the target into play (paying all costs).
1,00
Personalities opposing one or more of your Magistrates have -1PH. Battle: Bow one of your target Personalities: Move home a target Personality opposing him with lower Personal Honor than your Personality's Chi.
0,20
Unique. Reaction: After filling this Province with a face-down Dynasty card, bow your Stronghold: Target the card. Turn it face-up. Limited: Bow a Holding you control and destroy this card: Shuffle all face-up Dynasty cards in all players' Provinces into their owners' decks
0,20
While this card is in an army, cards in that army may combine ranged attacks even if they are in different units. Battle: Bow this card: Ranged 2 Attack
3,00
Samurai • Siege Battle, w: If Daikohime is defending, Ranged 3 Attack. After this destroys a card, gain 1 Honor.
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0,20
Political Open : Bow your Stronghold or discard the Imperial Favor: Bow a target Personality.
0,10
Reaction: After an action targets a unit you control, bow this Shugenja: Target the unit. Remove it from the game, preserving bowed status and all attachments, including tokens. Its owner returns it to the game in that state after the next turn begins, in his home under his control, without considering it to be entering play.
0,30
Singular. When you discard down to your maximum hand size, you may discard any of these cards to the top of your Fate deck instead of your discard pile. Reaction: After your End Phase begins, bow this card: If your hand size is below your maximum hand size, draw a card. Discard a card.
0,20
Elemental Fire Battle: Once per turn, bow this Shugenja to give each Personality in this army a Chi bonus equal to that Personality's Personal Honor. You need not bow this Shugenja if he is a Fire Shugenja.
0,50
Unique Battle: Bow your target Personality and destroy him if you are not a Phoenix Clan player: Destroy a target enemy Personality with lower Chi and no attachments. Your Personality can not straighten this turn.
0,30
Fire Open: Bow this Shugenja unless he has the Fire keyword: You may remove an honorably dead Personality you own from the game. Target a face-up Personality in one of your provinces. Reduce his Gold Cost by the Gold Cost of any Personality you removed. Bring the target into play (paying all costs).
0,50
Unique. Battle: Destroy this card: Even during a battle at another Province, give each non-Unique Personality in the current battle ?2F. Token Followers have a maximum Force of 0. These effects last until the battle ends.
5,00
Crab Clan • BerserkerWill not attach Armor. After a battle ends, if Amoro was at its battlefield during resolution and his army's total Force was less than or equal to twice the other army's: Destroy him.
1,50
Lion Clan • Samurai • Scout Recon Limited: Target a province. After the next time this turn you destroy it or an army at its battlefield in battle resolution, gain 3 Honor and take the Imperial Favor.
0,20
When this card is revealed as a focus in a duel, add 1 to its Focus value and to that of one other card you focused this duel. Battle: Target and move a Samurai Personality you control home from the current battlefield: You may target a Personality in the current enemy army. If you do, give him ?3F. Regardless, either raise or lower the current Province's...